#include // isgraph #include #include "teensy-display.h" #include "iocompat.h" #include "appleui.h" // FIXME should be able to omit this include and rely on the xterns, which // would prove it's linking properly #include "font.h" extern const unsigned char ucase_glyphs[512]; extern const unsigned char lcase_glyphs[256]; extern const unsigned char mousetext_glyphs[256]; extern const unsigned char interface_glyphs[256]; #include "globals.h" #include "applevm.h" #include #define _clock 75000000 #define PIN_RST 8 #define PIN_DC 9 #define PIN_CS 0 #define PIN_MOSI 26 #define PIN_MISO 1 #define PIN_SCK 27 #define SCREENINSET_X (18*TEENSYDISPLAY_SCALE) #define SCREENINSET_Y (13*TEENSYDISPLAY_SCALE) // RGB map of each of the lowres colors const uint16_t loresPixelColors[16] = { 0x0000, // 0 black 0xC006, // 1 magenta 0x0010, // 2 dark blue 0xA1B5, // 3 purple 0x0480, // 4 dark green 0x6B4D, // 5 dark grey 0x1B9F, // 6 med blue 0x0DFD, // 7 light blue 0x92A5, // 8 brown 0xF8C5, // 9 orange 0x9555, // 10 light gray 0xFCF2, // 11 pink 0x07E0, // 12 green 0xFFE0, // 13 yellow 0x87F0, // 14 aqua 0xFFFF // 15 white }; // This definition can't live in the class header because of the // DMAMEM adornment DMAMEM uint16_t dmaBuffer[TEENSYDISPLAY_HEIGHT][TEENSYDISPLAY_WIDTH]; #define RGBto565(r,g,b) ((((r) & 0xF8) << 8) | (((g) & 0xFC) << 3) | ((b) >> 3)) #define _565toR(c) ( ((c) & 0xF800) >> 8 ) #define _565toG(c) ( ((c) & 0x07E0) >> 3 ) #define _565toB(c) ( ((c) & 0x001F) << 3 ) #define luminanceFromRGB(r,g,b) ( ((r)*0.2126) + ((g)*0.7152) + ((b)*0.0722) ) ILI9341_t3n tft = ILI9341_t3n(PIN_CS, PIN_DC, PIN_RST, PIN_MOSI, PIN_SCK, PIN_MISO); DMAChannel dmatx; DMASetting dmaSetting; TeensyDisplay::TeensyDisplay() { memset(dmaBuffer, 0x80, sizeof(dmaBuffer)); tft.begin(_clock); tft.setRotation(3); tft.setFrameBuffer((uint16_t *)dmaBuffer); tft.useFrameBuffer(true); tft.fillScreen(ILI9341_BLACK); driveIndicator[0] = driveIndicator[1] = false; driveIndicatorDirty = true; } TeensyDisplay::~TeensyDisplay() { } void TeensyDisplay::flush() { // Nothing to flush, b/c the DMA driver is regularly flushing everything } void TeensyDisplay::redraw() { g_ui->drawStaticUIElement(UIeOverlay); if (g_vm && g_ui) { g_ui->drawOnOffUIElement(UIeDisk1_state, ((AppleVM *)g_vm)->DiskName(0)[0] == '\0'); g_ui->drawOnOffUIElement(UIeDisk2_state, ((AppleVM *)g_vm)->DiskName(1)[0] == '\0'); } } void TeensyDisplay::drawImageOfSizeAt(const uint8_t *img, uint16_t sizex, uint8_t sizey, uint16_t wherex, uint8_t wherey) { uint8_t r, g, b; for (uint8_t y=0; y= nextMessageTime) { if (overlayMessage[0]) { drawString(M_SELECTDISABLED, 1, TEENSYDISPLAY_HEIGHT - (16 + 12)*TEENSYDISPLAY_SCALE, overlayMessage); } nextMessageTime = millis() + 10; // DEBUGGING FIXME make 1000 again } } } void TeensyDisplay::blit(AiieRect r) { // Nothing to do here, since we're regularly blitting the whole screen via DMA } void TeensyDisplay::drawUIPixel(uint16_t x, uint16_t y, uint16_t color) { // These pixels are just cached in the buffer; they're not drawn directly. dmaBuffer[y][x] = color; } void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint16_t color) { tft.drawPixel(x,y,color); } void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b) { uint16_t color16 = ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3); drawPixel(x,y,color16); } void TeensyDisplay::drawCharacter(uint8_t mode, uint16_t x, uint8_t y, char c) { int8_t xsize = 8, ysize = 0x07; uint16_t offPixel, onPixel; switch (mode) { case M_NORMAL: onPixel = 0xFFFF; offPixel = 0x0010; break; case M_SELECTED: onPixel = 0x0000; offPixel = 0xFFFF; break; case M_DISABLED: default: onPixel = 0x7BEF; offPixel = 0x0000; break; case M_SELECTDISABLED: onPixel = 0x7BEF; offPixel = 0xFFE0; break; case M_PLAIN: onPixel = 0xFFFF; offPixel = 0x0000; break; } // This does not scale when drawing, because drawPixel scales. const unsigned char *ch = asciiToAppleGlyph(c); for (int8_t y_off = 0; y_off <= ysize; y_off++) { for (int8_t x_off = 0; x_off <= xsize; x_off++) { if (*ch & (1 << (x_off))) { drawUIPixel(x + x_off, y + y_off, onPixel); } else { drawUIPixel(x + x_off, y + y_off, offPixel); } } ch++; } } void TeensyDisplay::drawString(uint8_t mode, uint16_t x, uint8_t y, const char *str) { int8_t xsize = 8; // width of a char in this font for (int8_t i=0; i= 320) break; // FIXME constant - and pre-scaling, b/c that's in drawCharacter } } void TeensyDisplay::clrScr(uint8_t coloridx) { if (coloridx == c_black) { memset(dmaBuffer, 0x00, sizeof(dmaBuffer)); } else if (coloridx == c_white) { memset(dmaBuffer, 0xFF, sizeof(dmaBuffer)); } else { uint16_t color16 = loresPixelColors[c_black]; if (coloridx < 16) color16 = loresPixelColors[coloridx]; // This could be faster - make one line, then memcpy the line to the other // lines? for (uint8_t y=0; y>1)*TEENSYDISPLAY_SCALE+SCREENINSET_X]; uint16_t newColor = (uint16_t) loresPixelColors[color]; if (g_displayType == m_blackAndWhite) { // There are four reasonable decisions here: if either pixel // *was* on, then it's on; if both pixels *were* on, then it's // on; and if the blended value of the two pixels were on, then // it's on; or if the blended value of the two is above some // certain overall brightness, then it's on. This is the last of // those - where the brightness cutoff is defined in the bios as // g_luminanceCutoff. uint16_t blendedColor = blendColors(origColor, newColor); uint16_t luminance = luminanceFromRGB(_565toR(blendedColor), _565toG(blendedColor), _565toB(blendedColor)); cacheDoubleWidePixel(x>>1,y,(uint16_t)((luminance >= g_luminanceCutoff) ? 0xFFFF : 0x0000)); } else { cacheDoubleWidePixel(x>>1,y,color); // Else if it's black, we leave whatever was in the other pixel. } } else { // The even pixels always draw. cacheDoubleWidePixel(x>>1,y,color); } #else // we have enough resolution to show all the pixels, so just do it x = (x * TEENSYDISPLAY_SCALE)/2; for (int yoff=0; yoff