#ifndef __IMAGES_H #define __IMAGES_H #ifdef TEENSYDUINO #include #else #include #endif #define DBITMAP_HEIGHT 480 #define DBITMAP_WIDTH 800 #define LATCH_HEIGHT 11 #define LATCH_WIDTH 62 #define LATCH_X 4 #define LATCH1_Y 67 #define LATCH2_Y 116 #define SCREENINSET_X (121) #define SCREENINSET_Y (47) // Spacing and positioning of elements within the DBITMAP, used by AppleUI #define LED_HEIGHT 9 #define LED_WIDTH 17 #define LED_X 48 #define LED1_Y 68 #define LED2_Y 117 enum { IMG_SHELL = 0, // previously displayBitmap IMG_D1OPEN = 1, IMG_D1CLOSED = 2, IMG_D2OPEN = 3, IMG_D2CLOSED = 4, IMG_APPLEBATTERY = 5 }; const bool getImageInfoAndData(uint8_t imgnum, uint16_t *width, uint16_t *height, const uint8_t **dataptr); #endif