#include // isgraph #include "teensy-display.h" #include "bios-font.h" #include "appleui.h" #define _clock 65000000 #define PIN_RST 8 #define PIN_DC 9 #define PIN_CS 10 #define PIN_MOSI 11 #define PIN_MISO 12 #define PIN_SCK 13 #define disp_x_size 239 #define disp_y_size 319 #include "globals.h" #include "applevm.h" ILI9341_t3 tft = ILI9341_t3(PIN_CS, PIN_DC, PIN_RST, PIN_MOSI, PIN_SCK, PIN_MISO); // RGB map of each of the lowres colors const uint16_t loresPixelColors[16] = { 0x0000, // 0 black 0xC006, // 1 magenta 0x0010, // 2 dark blue 0xA1B5, // 3 purple 0x0480, // 4 dark green 0x6B4D, // 5 dark grey 0x1B9F, // 6 med blue 0x0DFD, // 7 light blue 0x92A5, // 8 brown 0xF8C5, // 9 orange 0x9555, // 10 light gray 0xFCF2, // 11 pink 0x07E0, // 12 green 0xFFE0, // 13 yellow 0x87F0, // 14 aqua 0xFFFF // 15 white }; const uint16_t loresPixelColorsGreen[16] = { 0x0000, 0x0140, 0x0040, 0x0280, 0x0300, 0x0340, 0x0300, 0x0480, 0x02C0, 0x0240, 0x0500, 0x0540, 0x0580, 0x0700, 0x0680, 0x07C0 }; const uint16_t loresPixelColorsWhite[16] = { 0x0000, 0x2945, 0x0841, 0x528A, 0x630C, 0x6B4D, 0x630C, 0x9492, 0x5ACB, 0x4A49, 0xA514, 0xAD55, 0xB596, 0xE71C, 0xD69A, 0xFFDF }; TeensyDisplay::TeensyDisplay() { memset(videoBuffer, 0, sizeof(videoBuffer)); tft.begin(); tft.setRotation(3); tft.setClock(_clock); // Could set up an automatic DMA transfer here; cf. // https://forum.pjrc.com/threads/25778-Could-there-be-something-like-an-ISR-template-function/page4 // LCD initialization complete clrScr(); driveIndicator[0] = driveIndicator[1] = false; driveIndicatorDirty = true; } TeensyDisplay::~TeensyDisplay() { } void TeensyDisplay::redraw() { g_ui->drawStaticUIElement(UIeOverlay); if (g_vm) { g_ui->drawOnOffUIElement(UIeDisk1_state, ((AppleVM *)g_vm)->DiskName(0)[0] == '\0'); g_ui->drawOnOffUIElement(UIeDisk2_state, ((AppleVM *)g_vm)->DiskName(1)[0] == '\0'); } } void TeensyDisplay::clrScr() { // FIXME: only fill the area that's got our "terminal" tft.fillScreen(ILI9341_BLACK); } void TeensyDisplay::drawUIPixel(uint16_t x, uint16_t y, uint16_t color) { tft.drawPixel(x,y,color); } void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint16_t color) { tft.drawPixel(x,y,color); } void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b) { uint16_t color16 = ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3); drawPixel(x,y,color16); } void TeensyDisplay::blit(AiieRect r) { // remember these are "starts at pixel number" values, where 0 is the first. #define HOFFSET 18 #define VOFFSET 13 uint8_t *vbufPtr; for (uint8_t y=r.top; y<=r.bottom; y++) { vbufPtr = &videoBuffer[y * TEENSY_DRUN + r.left]; for (uint16_t x=r.left; x<=r.right; x++) { uint8_t colorIdx; if (!(x & 0x01)) { colorIdx = *vbufPtr >> 4; } else { // alpha the right-ish pixel over the left-ish pixel. colorIdx = *vbufPtr & 0x0F; } colorIdx <<= 1; uint16_t c; if (g_displayType == m_monochrome) { c = loresPixelColorsGreen[colorIdx]; } else if (g_displayType == m_blackAndWhite) { c = loresPixelColorsWhite[colorIdx]; } else { c = loresPixelColors[colorIdx]; } drawPixel(x+HOFFSET,y+VOFFSET,c); if (x & 0x01) { // When we do the odd pixels, then move the pixel pointer to the next pixel vbufPtr++; } } } // draw overlay, if any if (overlayMessage[0]) { drawString(M_SELECTDISABLED, 1, 240 - 16 - 12, overlayMessage); } } void TeensyDisplay::drawCharacter(uint8_t mode, uint16_t x, uint8_t y, char c) { int8_t xsize = 8, ysize = 0x0C, offset = 0x20; uint16_t temp; c -= offset;// font starts with a space uint16_t offPixel, onPixel; switch (mode) { case M_NORMAL: onPixel = 0xFFFF; offPixel = 0x0010; break; case M_SELECTED: onPixel = 0x0000; offPixel = 0xFFFF; break; case M_DISABLED: default: onPixel = 0x7BEF; offPixel = 0x0000; break; case M_SELECTDISABLED: onPixel = 0x7BEF; offPixel = 0xFFE0; break; } temp=(c*ysize); for (int8_t y_off = 0; y_off <= ysize; y_off++) { uint8_t ch = pgm_read_byte(&BiosFont[temp]); for (int8_t x_off = 0; x_off <= xsize; x_off++) { if (ch & (1 << (7-x_off))) { drawPixel(x+x_off, y+y_off, onPixel); } else { drawPixel(x+x_off, y+y_off, offPixel); } } temp++; } } void TeensyDisplay::drawString(uint8_t mode, uint16_t x, uint8_t y, const char *str) { int8_t xsize = 8; // width of a char in this font for (int8_t i=0; i>5) << 8) | ((g&28)<<3|b>>3)); } } } // "DoubleWide" means "please double the X because I'm in low-res // width mode". But we only have half the horizontal width required on // the Teensy, so it's divided in half. And then we drop to 4-bit // colors, so it's divided in half again. void TeensyDisplay::cacheDoubleWidePixel(uint16_t x, uint16_t y, uint8_t color) { uint8_t b = videoBuffer[y*TEENSY_DRUN+(x>>1)]; if (x & 1) { // Low nybble b = (b & 0xF0) | (color & 0x0F); } else { // High nybble b = (color << 4) | (b & 0x0F); } videoBuffer[y*TEENSY_DRUN+(x>>1)] = b; } // This exists for 4bpp optimization. We could totally call // cacheDoubleWidePixel twice, but the (x&1) pfutzing is messy if // we're just storing both halves anyway... void TeensyDisplay::cache2DoubleWidePixels(uint16_t x, uint16_t y, uint8_t colorA, uint8_t colorB) { videoBuffer[y*TEENSY_DRUN+(x>>1)] = (colorB << 4) | colorA; } // This is the full 560-pixel-wide version -- and we only have 280 // pixels wide. So we'll divide x by 2. And then at 4bpp, we divide by // 2 again. // On odd-numbered X pixels, we also alpha-blend -- "black" means "clear" void TeensyDisplay::cachePixel(uint16_t x, uint16_t y, uint8_t color) { if (x&1) { x >>= 1; // divide by 2, then this is mostly cacheDoubleWidePixel. Except... uint8_t b = videoBuffer[y*TEENSY_DRUN+(x>>1)]; if (x & 1) { // Low nybble if (color == c_black) color = b & 0x0F; b = (b & 0xF0) | (color & 0x0F); } else { // High nybble if (color == c_black) color = (b & 0xF0) >> 4; b = (color << 4) | (b & 0x0F); } videoBuffer[y*TEENSY_DRUN+(x>>1)] = b; } else { cacheDoubleWidePixel(x/2, y, color); } }