#include // isgraph #include "teensy-display.h" #include "iocompat.h" #include "appleui.h" // FIXME should be able to omit this include and rely on the xterns, which // would prove it's linking properly #include "font.h" extern const unsigned char ucase_glyphs[512]; extern const unsigned char lcase_glyphs[256]; extern const unsigned char mousetext_glyphs[256]; extern const unsigned char interface_glyphs[256]; #include "globals.h" #include "applevm.h" #include "images.h" #ifndef RA8875_HEIGHT #define RA8875_HEIGHT 480 #endif DMAMEM uint8_t dmaBuffer[RA8875_HEIGHT][RA8875_WIDTH]; #include #define _clock 20000000u // FIXME bring this up - it's under the default now #define PIN_RST 8 #define PIN_DC 9 #define PIN_CS 0 #define PIN_MOSI 26 #define PIN_MISO 1 #define PIN_SCK 27 // RGB map of each of the lowres colors const uint16_t loresPixelColors[16] = { 0x0000, // 0 black 0xC006, // 1 magenta 0x0010, // 2 dark blue 0xA1B5, // 3 purple 0x0480, // 4 dark green 0x6B4D, // 5 dark grey 0x1B9F, // 6 med blue 0x0DFD, // 7 light blue 0x92A5, // 8 brown 0xF8C5, // 9 orange 0x9555, // 10 light gray 0xFCF2, // 11 pink 0x07E0, // 12 green 0xFFE0, // 13 yellow 0x87F0, // 14 aqua 0xFFFF // 15 white }; #define RGBto565(r,g,b) ((((r) & 0xF8) << 8) | (((g) & 0xFC) << 3) | ((b) >> 3)) #define _565toR(c) ( ((c) & 0xF800) >> 8 ) #define _565toG(c) ( ((c) & 0x07E0) >> 3 ) #define _565toB(c) ( ((c) & 0x001F) << 3 ) #define RGBto332(r,g,b) ((((r) & 0xE0)) | (((g) & 0xE0) >> 3) | ((b) >> 6)) #define luminanceFromRGB(r,g,b) ( ((r)*0.2126) + ((g)*0.7152) + ((b)*0.0722) ) #define _565To332(c) ((((c) & 0xe000) >> 8) | (((c) & 0x700) >> 6) | (((c) & 0x18) >> 3)) RA8875_t4 tft = RA8875_t4(PIN_CS, PIN_RST, PIN_MOSI, PIN_SCK, PIN_MISO); TeensyDisplay::TeensyDisplay() { // tft.begin(Adafruit_800x480); tft.begin(_clock); tft.fillWindow(); tft.setFrameBuffer((uint8_t *)dmaBuffer); driveIndicator[0] = driveIndicator[1] = false; driveIndicatorDirty = true; } TeensyDisplay::~TeensyDisplay() { } void TeensyDisplay::flush() { tft.updateScreenAsync(false); } void TeensyDisplay::redraw() { g_ui->drawStaticUIElement(UIeOverlay); if (g_vm && g_ui) { g_ui->drawOnOffUIElement(UIeDisk1_state, ((AppleVM *)g_vm)->DiskName(0)[0] == '\0'); g_ui->drawOnOffUIElement(UIeDisk2_state, ((AppleVM *)g_vm)->DiskName(1)[0] == '\0'); } } void TeensyDisplay::drawImageOfSizeAt(const uint8_t *img, uint16_t sizex, uint16_t sizey, uint16_t wherex, uint16_t wherey) { uint8_t r, g, b; for (uint16_t y=0; y= nextMessageTime) { if (overlayMessage[0]) { drawString(M_SELECTDISABLED, 1, RA8875_HEIGHT - (16 + 12), overlayMessage); } nextMessageTime = millis() + 10; // DEBUGGING FIXME make 1000 again } } } void TeensyDisplay::blit(AiieRect r) { } void TeensyDisplay::drawUIPixel(uint16_t x, uint16_t y, uint16_t color) { dmaBuffer[y][x] = _565To332(color); } void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint16_t color) { dmaBuffer[y][x] = _565To332(color); } void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b) { uint16_t color16 = ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3); drawPixel(x,y,color16); } void TeensyDisplay::drawCharacter(uint8_t mode, uint16_t x, uint16_t y, char c) { int8_t xsize = 8, ysize = 0x07; uint16_t offPixel, onPixel; switch (mode) { case M_NORMAL: onPixel = 0xFFFF; offPixel = 0x0010; break; case M_SELECTED: onPixel = 0x0000; offPixel = 0xFFFF; break; case M_DISABLED: default: onPixel = 0x7BEF; offPixel = 0x0000; break; case M_SELECTDISABLED: onPixel = 0x7BEF; offPixel = 0xFFE0; break; case M_PLAIN: onPixel = 0xFFFF; offPixel = 0x0000; break; } // This does not scale when drawing, because drawPixel scales. const unsigned char *ch = asciiToAppleGlyph(c); for (int8_t y_off = 0; y_off <= ysize; y_off++) { for (int8_t x_off = 0; x_off <= xsize; x_off++) { if (*ch & (1 << (x_off))) { drawUIPixel(x + x_off, y + y_off, onPixel); } else { drawUIPixel(x + x_off, y + y_off, offPixel); } } ch++; } } void TeensyDisplay::drawString(uint8_t mode, uint16_t x, uint16_t y, const char *str) { int8_t xsize = 8; // width of a char in this font for (int8_t i=0; i= 320) break; // FIXME constant - and pre-scaling, b/c that's in drawCharacter } } void TeensyDisplay::clrScr(uint8_t coloridx) { if (coloridx == c_black) { tft.fillWindow(); } else if (coloridx == c_white) { tft.fillWindow(loresPixelColors[c_white]); } else { uint16_t color16 = loresPixelColors[c_black]; if (coloridx < 16) color16 = loresPixelColors[coloridx]; tft.fillWindow(color16); } } inline uint16_t blendColors(uint16_t a, uint16_t b) { // Straight linear average doesn't work well for inverted text, because the // whites overwhelm the blacks. //return ((uint32_t)a + (uint32_t)b)/2; #if 0 // Testing a logarithmic color scale. My theory was that, since our // colors here are mostly black or white, it would be reasonable to // use a log scale of the average to bump up the brightness a // little. In practice, it's not really legible. return RGBto565( (uint8_t)(logfn((_565toR(a) + _565toR(b))/2)), (uint8_t)(logfn((_565toG(a) + _565toG(b))/2)), (uint8_t)(logfn((_565toB(a) + _565toB(b))/2)) ); #endif // Doing an R/G/B average works okay for legibility. It's not great for // inverted text. return RGBto565( (_565toR(a) + _565toR(b))/2, (_565toG(a) + _565toG(b))/2, (_565toB(a) + _565toB(b))/2 ); } void TeensyDisplay::cachePixel(uint16_t x, uint16_t y, uint8_t color) { for (int yoff=0; yoff<2; yoff++) { dmaBuffer[(y*2)+SCREENINSET_Y+yoff][x+SCREENINSET_X] = color; } } void TeensyDisplay::cacheDoubleWidePixel(uint16_t x, uint16_t y, uint16_t color16) { for (int yoff=0; yoff<2; yoff++) { for (int xoff=0; xoff<2; xoff++) { dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x*2)+SCREENINSET_X+xoff] = _565To332(color16); } } } // "DoubleWide" means "please double the X because I'm in low-res // width mode". void TeensyDisplay::cacheDoubleWidePixel(uint16_t x, uint16_t y, uint8_t color) { uint16_t color16; color16 = loresPixelColors[(( color & 0x0F ) )]; for (int yoff=0; yoff<2; yoff++) { for (int xoff=0; xoff<2; xoff++) { dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x*2)+SCREENINSET_X+xoff] = _565To332(color16); } } } // This exists for 4bpp optimization. We could totally call // cacheDoubleWidePixel twice, but the (x&1) pfutzing is messy if // we're just storing both halves anyway... void TeensyDisplay::cache2DoubleWidePixels(uint16_t x, uint16_t y, uint8_t colorA, uint8_t colorB) { for (int yoff=0; yoff<2; yoff++) { for (int xoff=0; xoff<2; xoff++) { dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x*2)+SCREENINSET_X+xoff] = _565To332(colorA); dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x+1)*2+SCREENINSET_X+xoff] = _565To332(colorB); } } } inline double logfn(double x) { // At a value of x=255, log(base 1.022)(x) is 254.636. return log(x)/log(1.022); } uint32_t TeensyDisplay::frameCount() { return 0; }