aiie/apple/mouse.cpp

268 lines
8.1 KiB
C++

#include "mouse.h"
#include <string.h>
#include "mouse-rom.h"
Mouse::Mouse()
{
}
Mouse::~Mouse()
{
}
bool Mouse::Serialize(int8_t fd)
{
return true;
}
bool Mouse::Deserialize(int8_t fd)
{
return true;
}
void Mouse::Reset()
{
}
uint8_t Mouse::readSwitches(uint8_t s)
{
return 0xFF;
}
void Mouse::writeSwitches(uint8_t s, uint8_t v)
{
printf("unknown switch 0x%X\n", s);
}
void Mouse::loadROM(uint8_t *toWhere)
{
/* ROM Disassembly:
C400- 2C 58 FF BIT $FF58 ; test bits in FF58 w/ A
C403- 70 1B BVS $C420 ; V will contain bit 6 from $FF58, which should be $20 on boot-up
C405- 38 SEC
C406- 90 18 BCC $C420 ; no-op; unless called @ $C406 directly?
C408- B8 CLV ; clear overflow
C409- 50 15 BVC $C420 ; always branches
; unused... ? more lookup table... ?
C40B- 01 20 ORA ($20,X)
C40D- AE AE AE LDX $AEAE
; This is the lookup table for entry addresses
C410- AE
C411- 00
C412- 6D ;(setmouse @ c46d)
C413- 75 ;(servemouse @ C475)
C414- 8E ;(readmouse @ C48E)
C415- 9F ;(clearmouse @ C49F)
C416- A4 ;(posmouse @ C4A4)
C417- 86 ;(clampmouse @ C486)
C418- A9 ;(homemouse @ C4A9)
C419- 97 ;(initmouse @ C497)
C41A- AE
C41B- AE
C41C- AE ;(semi-documented: sets mouse frequency handler to 60 or 50 hz)
C41D- AE
C41E- AE
C41F- AE
; Main
C420- 48 PHA ; push accumulator to stack
C421- 98 TYA
C422- 48 PHA ; push Y to stack
C423- 8A TXA
C424- 48 PHA ; push X to stack
C424- 48 PHA
C425- 08 PHP ; push status to stack
C426- 78 SEI ; disable interrupts
; This JSR $FF58 is a trick to get the address we're calling from. By
; default, $FF58 contains a RTS (until patched as the DOS '&' vector,
; or ProDOS does something similar). As long as this executes before
; the DOS takes over, it's safe; but if we're doing this after ProDOS
; loads, a 64k machine might have garbage after the language card RAM
; is loaded here. A safer alternative would be something like
; LDA #$60 ; Write an RTS ($60) to a temporary memory
; STA WORK ; address, and then
; JSR WORK ; jump to it
; TSX
; LDA $100, X ; grab the return address off the stack
C427- 20 58 FF JSR $FF58
C42A- BA TSX
C42B- BD 00 01 LDA $0100,X
C42E- AA TAX
C42F- 0A ASL
C430- 0A ASL
C431- 0A ASL
C432- 0A ASL
C433- A8 TAY
C434- 28 PLP ; restore status from stack
C435- 50 0F BVC $C446 ; overflow is clear if ... ?
C437- A5 38 LDA $38 ; >> what's in $38?
C439- D0 0D BNE $C448 ; restore stack & return
C43B- 8A TXA
C43C- 45 39 EOR $39 ; >> what's in $39?
C43E- D0 08 BNE $C448 ; restore stack & return
C440- A9 05 LDA #$05
C442- 85 38 STA $38 ; ($38) = $05
C442- 85 38 STA $38
C444- D0 0B BNE $C451
C446- B0 09 BCS $C451 ; carry set if ... ?
C448- 68 PLA ; pull X from stack
C449- AA TAX
C44A- 68 PLA ; pull Y from stack, but
C44B- EA NOP ; throw it away
C44C- 68 PLA ; pull A from stack
C44D- 99 80 C0 STA $C080,Y ; LC RAM bank2, read and wr-protect
C450- 60 RTS
C451- 99 81 C0 STA $C081,Y ; LC RAM bank 2, read ROM
C454- 68 PLA ;
C455- BD 38 06 LDA $0638,X
C458- AA TAX
C459- 68 PLA
C45A- A8 TAY
C45B- 68 PLA
C45C- BD 00 02 LDA $0200,X ; keyboard character buffer?
C45F- 60 RTS
C460- 00 BRK
C461- 00 BRK
C462- 00 BRK
C463- 00 BRK
C464- 00 BRK
C465- 00 BRK
C466- 00 BRK
C467- 00 BRK
C468- 00 BRK
C469- 00 BRK
C46A- 00 BRK
C46B- 00 BRK
C46C- 00 BRK
; SetMouse
C46D- C9 10 CMP #$10 ; interrupt on VBL + interrupt on mouse move?
C46F- B0 3F BCS $C4B0 ; RTS if A >= 0x10
C471- 99 82 C0 STA $C082,Y ; LC RAM bank 2, read ROM, wr-protect RAM
C474- 60 RTS
; ServeMouse
C475- 48 PHA
C476- 18 CLC
C477- 90 39 BCC $C4B2 ; always branches
; ServeMouse cleanup and exit
C479- 99 83 C0 STA $C083,Y ; LC RAM bank 2, read RAM
C47C- BD B8 06 LDA $06B8,X
C47F- 29 0E AND #$0E
C481- D0 01 BNE $C484
C483- 38 SEC
C484- 68 PLA
C485- 60 RTS
; ClampMouse
C486- C9 02 CMP #$02
C488- B0 26 BCS $C4B0 ; RTS if 2 <= the A register
C48A- 99 83 C0 STA $C083,Y ; LC RAM bank 2, read RAM
C48D- 60 RTS
; ReadMouse
C48E- A9 04 LDA #$04
C490- 99 83 C0 STA $C083,Y ; LC RAM bank 2, read RAM
C493- 18 CLC
C494- EA NOP
C495- EA NOP
C496- 60 RTS
; InitMouse
C497- EA NOP
C498- A9 02 LDA #$02
C49A- 99 83 C0 STA $C083,Y ; LC RAM bank 2, read RAM
C49D- 18 CLC
C49E- 60 RTS
; ClearMouse
C49F- EA NOP
C4A0- A9 05 LDA #$05
C4A2- D0 F6 BNE $C49A
; PosMouse
C4A4- EA NOP
C4A5- A9 06 LDA #$06
C4A7- D0 F1 BNE $C49A
; HomeMouse
C4A9- EA NOP
C4AA- A9 07 LDA #$07
C4AC- D0 EC BNE $C49A
C4AE- A2 03 LDX #$03
C4B0- 38 SEC
C4B1- 60 RTS
; ServeMouse main worker
C4B2- 08 PHP
C4B3- A5 00 LDA $00
C4B5- 48 PHA
C4B6- A9 60 LDA #$60
C4B8- 85 00 STA $00
C4BA- 78 SEI
C4BB- 20 00 00 JSR $0000
C4BE- BA TSX
C4BF- 68 PLA
C4C0- 85 00 STA $00
C4C2- BD 00 01 LDA $0100,X
C4C5- 28 PLP
C4C6- AA TAX
C4C7- 0A ASL
C4C8- 0A ASL
C4C9- 0A ASL
C4CA- 0A ASL
C4CB- A8 TAY
C4CC- A9 03 LDA #$03
C4CE- 18 CLC
C4CF- 90 A8 BCC $C479 ; always branches
*/
uint8_t rom[256] = { 0x2c, 0x58, 0xff, 0x70, 0x1B, 0x38, 0x90, 0x18,
0xb8, 0x50, 0x15, 0x01, 0x20, 0xae, 0xae, 0xae,
0xae, 0x00, 0x6d, 0x75, 0x8e, 0x9f, 0xa4, 0x86,
0xa9, 0x97, 0xae, 0xae, 0xae, 0xae, 0xae, 0xae,
0x48, 0x98, 0x48, 0x8a, 0x48, 0x08, 0x78, 0x20,
0x58, 0xFF, 0xBA, 0xBD, 0x00, 0x01, 0xAA, 0x0A,
0x0A, 0x0A, 0x0A, 0xA8, 0x28, 0x50, 0x0F, 0xA5,
0x38, 0xd0, 0x0d, 0x8a, 0x45, 0x39, 0xd0, 0x08,
0xa9, 0x05, 0x85, 0x38, 0xd0, 0x0b, 0xb0, 0x09,
0x68, 0xaa, 0x68, 0xea, 0x68, 0x99, 0x80, 0xc0,
0x60, 0x99, 0x81, 0xc0, 0x68, 0xbd, 0x38, 0x06,
0xaa, 0x68, 0xa8, 0x68, 0xbd, 0x00, 0x02, 0x60,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xc9, 0x10, 0xb0,
0x3f, 0x99, 0x82, 0xc0, 0x60, 0x48, 0x18, 0x90,
0x39, 0x99, 0x83, 0xc0, 0xbd, 0xb8, 0x06, 0x29,
0x0E, 0xD0, 0x01, 0x38, 0x68, 0x60, 0xc9, 0x02,
0xb0, 0x26, 0x99, 0x83, 0xc0, 0x60, 0xa9, 0x04,
0x99, 0x83, 0xc0, 0x18, 0xea, 0xea, 0x60, 0xea,
0xa9, 0x02, 0x99, 0x83, 0xc0, 0x18, 0x60, 0xea,
0xa9, 0x05, 0xd0, 0xf6, 0xea, 0xa9, 0x06, 0xd0,
0xf1, 0xea, 0xa9, 0x07, 0xd0, 0xec, 0xa2, 0x03,
0x38, 0x60, 0x08, 0xa5, 0x00, 0x48, 0xa9, 0x60,
0x85, 0x00, 0x78, 0x20, 0x00, 0x00, 0xba, 0x68,
0x85, 0x00, 0xbd, 0x00, 0x01, 0x28, 0xaa, 0x0a,
0x0a, 0x0a, 0x0a, 0xa8, 0xa9, 0x03, 0x18, 0x90,
0xa8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xd6, 0xff, 0xff, 0xff, 0x01 };
memcpy(toWhere, rom, 256);
}
bool Mouse::hasExtendedRom()
{
return true;
}
void Mouse::loadExtendedRom(uint8_t *toWhere, uint16_t byteOffset)
{
printf("loading extended rom for the mouse\n");
for (int i=0; i<256; i++) {
toWhere[i] = romData[i + byteOffset];
}
}