aiie/physicaldisplay.cpp

97 lines
2.9 KiB
C++

#include "physicaldisplay.h"
#include "globals.h"
#include "applevm.h"
#include "appleui.h"
#include "font.h"
const uint16_t loresPixelColors[16] = { 0x0000, // 0 black
0xC006, // 1 magenta
0x0010, // 2 dark blue
0xA1B5, // 3 purple
0x0480, // 4 dark green
0x6B4D, // 5 dark grey
0x1B9F, // 6 med blue
0x0DFD, // 7 light blue
0x92A5, // 8 brown
0xF8C5, // 9 orange
0x9555, // 10 light gray
0xFCF2, // 11 pink
0x07E0, // 12 green
0xFFE0, // 13 yellow
0x87F0, // 14 aqua
0xFFFF // 15 white
};
void PhysicalDisplay::drawCharacter(uint8_t mode, uint16_t x, uint16_t y, char c)
{
int8_t xsize = 8,
ysize = 0x07;
uint16_t offPixel, onPixel;
switch (mode) {
case M_NORMAL:
onPixel = 0xFFFF;
offPixel = 0x0010;
break;
case M_SELECTED:
onPixel = 0x0000;
offPixel = 0xFFFF;
break;
case M_DISABLED:
default:
onPixel = 0x7BEF;
offPixel = 0x0000;
break;
case M_SELECTDISABLED:
onPixel = 0x7BEF;
offPixel = 0xFFE0;
break;
case M_PLAIN:
onPixel = 0xFFFF;
offPixel = 0x0000;
break;
}
const unsigned char *ch = asciiToAppleGlyph(c);
for (int8_t y_off = 0; y_off <= ysize; y_off++) {
for (int8_t x_off = 0; x_off <= xsize; x_off++) {
if (*ch & (1 << (x_off))) {
drawPixel(x+x_off, y+y_off, onPixel);
} else {
drawPixel(x+x_off, y+y_off, onPixel);
}
}
ch++;
}
}
void PhysicalDisplay::drawString(uint8_t mode, uint16_t x, uint16_t y, const char *str)
{
int8_t xsize = 8; // width of a char in this font
for (int8_t i=0; i<strlen(str); i++) {
drawCharacter(mode, x, y, str[i]);
x += xsize;
if (x >= (320-xsize)/2) break; // FIXME this is a
// pre-scaled number, b/c
// drawCharacter is
// scaling. Klutzy. It's
// also using the ILI
// constant; what about
// the RA8875?
}
}
void PhysicalDisplay::redraw()
{
if (g_ui) {
g_ui->drawStaticUIElement(UIeOverlay);
if (g_vm) {
g_ui->drawOnOffUIElement(UIeDisk1_state, ((AppleVM *)g_vm)->DiskName(0)[0] == '\0');
g_ui->drawOnOffUIElement(UIeDisk2_state, ((AppleVM *)g_vm)->DiskName(1)[0] == '\0');
}
}
}