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39 lines
743 B
C++
39 lines
743 B
C++
#ifndef __APPLEUI_H
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#define __APPLEUI_H
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#include "vmui.h"
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// Element IDs
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enum {
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UIeOverlay = 0,
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UIeDisk1_state = 1,
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UIeDisk2_state = 2,
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UIeDisk1_activity = 3,
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UIeDisk2_activity = 4,
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UIePowerPercentage = 5,
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};
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class AppleUI : public VMui {
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public:
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AppleUI();
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~AppleUI();
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virtual void drawStaticUIElement(uint8_t element);
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virtual void drawOnOffUIElement(uint8_t element, bool state);
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virtual void drawPercentageUIElement(uint8_t element, uint8_t percent);
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void drawBatteryStatus(uint8_t percent);
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virtual void blit();
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private:
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volatile bool redrawFrame;
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volatile bool redrawDriveLatches;
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volatile bool redrawDriveActivity;
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bool driveInserted[2];
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bool driveActivity[2];
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};
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#endif
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