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40 lines
1.0 KiB
C++
40 lines
1.0 KiB
C++
#ifndef __VMUI_H
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#define __VMUI_H
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//#ifndef TEENSYDUINO
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#include <stdint.h>
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//#endif
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/* Abstraction of VM-specific UI element drawing.
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*
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* UI elements are things like
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* - disk drive 1/inserted, disk drive 1/ejected;
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* - power icon percentage;
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* - disk drive 1/activity indicator, on/off;
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* - parallel port activity;
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* - network activity;
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* etc. (No, not all of those things exist yet.)
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*
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* This encapsulates the VM positioning and icon data. The actual
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* drawing routines are in the physical implementation (TeensyDisplay
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* or SDLDisplay).
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*
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* Most of those are on/off indicators. Some are percentage indicators.
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* The element IDs are in the VM's UI class (cf. AppleUI).
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*/
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class VMui
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{
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public:
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VMui() {};
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~VMui() {};
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virtual void drawStaticUIElement(uint8_t element) = 0;
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virtual void drawOnOffUIElement(uint8_t element, bool state) = 0; // on or off
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virtual void drawPercentageUIElement(uint8_t element, uint8_t percent) = 0; // 0-100
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virtual void blit() = 0; // perform any drawing
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};
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#endif
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