mirror of
https://github.com/JorjBauer/aiie.git
synced 2024-11-22 15:31:41 +00:00
138 lines
3.5 KiB
C++
138 lines
3.5 KiB
C++
#include "appleui.h"
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#include "vm.h" // for DISPLAYHEIGHT. Probably not the most sensible.
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#include "images.h"
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#include "globals.h"
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// FIXME: abstract and standardize the sizes, onscreen locations, and
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// underlying bitmap types
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AppleUI::AppleUI()
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{
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redrawFrame = false;
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redrawDriveLatches = false;
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redrawDriveActivity = false;
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driveInserted[0] = driveInserted[1] = 0;
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driveActivity[0] = driveActivity[1] = 0;
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}
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AppleUI::~AppleUI()
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{
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}
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void AppleUI::drawStaticUIElement(uint8_t element)
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{
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// Only one static UI element right now...
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if (element != UIeOverlay)
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return;
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redrawFrame = true;
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}
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void AppleUI::drawOnOffUIElement(uint8_t element, bool state)
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{
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if (element == UIeDisk1_state ||
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element == UIeDisk2_state) {
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driveInserted[element-UIeDisk1_state] = state;
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redrawDriveLatches = true;
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}
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else if (element == UIeDisk1_activity ||
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element == UIeDisk2_activity) {
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driveActivity[element-UIeDisk1_activity] = state;
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redrawDriveActivity = true;
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}
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}
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void AppleUI::drawPercentageUIElement(uint8_t element, uint8_t percent)
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{
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// only 1 element of this type
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if (element != UIePowerPercentage) {
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return;
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}
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// Temporarily disabled; the API for this needs updating for resolution-independent display coordinates
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// drawBatteryStatus(percent);
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}
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void AppleUI::drawBatteryStatus(uint8_t percent)
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{
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return; // *** FIXME: image and positioning not updated for new aspect ratio
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uint16_t xoff = 301;
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uint16_t yoff = 222;
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// the area around the apple is 12 wide; it's exactly 11 high the
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// color is 210/202/159
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float watermark = ((float)percent / 100.0) * 11;
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for (int y=0; y<11; y++) {
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uint8_t bgr = 210;
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uint8_t bgg = 202;
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uint8_t bgb = 159;
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if (11-y > watermark) {
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// black...
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bgr = bgg = bgb = 0;
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}
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for (int x=0; x<10; x++) {
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#ifdef TEENSYDUINO
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uint8_t r = pgm_read_byte(&appleBitmap[(y * 10 + x)*4 + 0]);
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uint8_t g = pgm_read_byte(&appleBitmap[(y * 10 + x)*4 + 1]);
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uint8_t b = pgm_read_byte(&appleBitmap[(y * 10 + x)*4 + 2]);
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uint8_t a = pgm_read_byte(&appleBitmap[(y * 10 + x)*4 + 3]);
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#else
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const uint8_t *p = &appleBitmap[(y * 10 + (x-1))*4];
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uint8_t r, g, b, a;
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r = p[0];
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g = p[1];
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b = p[2];
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a = p[3];
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#endif
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// It's RGBA; blend w/ background color
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float alpha = (float)a / 255.0;
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r = (float)r * alpha + (bgr * (1.0 - alpha));
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g = (float)g * alpha + (bgg * (1.0 - alpha));
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b = (float)b * alpha + (bgb * (1.0 - alpha));
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uint16_t color16 = ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3);
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g_display->drawUIPixel(x+xoff, y+yoff, color16);
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}
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}
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}
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void AppleUI::blit()
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{
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if (redrawFrame) {
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redrawFrame = false;
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g_display->drawImageOfSizeAt(displayBitmap, DBITMAP_WIDTH, DBITMAP_HEIGHT, 0, 0);
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}
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if (redrawDriveLatches) {
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redrawDriveLatches = false;
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const uint8_t *img;
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img = driveInserted[0] ? drive1LatchOpen : drive1LatchClosed;
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g_display->drawImageOfSizeAt(img, LATCH_WIDTH, LATCH_HEIGHT, LATCH_X, LATCH1_Y);
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img = driveInserted[1] ? drive2LatchOpen : drive2LatchClosed;
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g_display->drawImageOfSizeAt(img, LATCH_WIDTH, LATCH_HEIGHT, LATCH_X, LATCH2_Y);
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}
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if (redrawDriveActivity) {
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redrawDriveActivity = false;
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for (int y=0; y<LED_HEIGHT; y++) {
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for (int x=0; x<LED_WIDTH; x++) {
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g_display->drawUIPixel(x + LED_X, y + LED1_Y, driveActivity[0] ? 0xFA00 : 0x0000);
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g_display->drawUIPixel(x + LED_X, y + LED2_Y, driveActivity[1] ? 0xFA00 : 0x0000);
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}
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}
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}
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}
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