aiie/physicaldisplay.cpp

73 lines
1.6 KiB
C++

#include "physicaldisplay.h"
#include "globals.h"
#include "applevm.h"
#include "appleui.h"
#include "font.h"
void PhysicalDisplay::drawCharacter(uint8_t mode, uint16_t x, uint16_t y, char c)
{
int8_t xsize = 8,
ysize = 0x07;
uint16_t offPixel, onPixel;
switch (mode) {
case M_NORMAL:
onPixel = 0xFFFF;
offPixel = 0x0010;
break;
case M_SELECTED:
onPixel = 0x0000;
offPixel = 0xFFFF;
break;
case M_DISABLED:
default:
onPixel = 0x7BEF;
offPixel = 0x0000;
break;
case M_SELECTDISABLED:
onPixel = 0x7BEF;
offPixel = 0xFFE0;
break;
case M_PLAIN:
onPixel = 0xFFFF;
offPixel = 0x0000;
break;
}
const unsigned char *ch = asciiToAppleGlyph(c);
for (int8_t y_off = 0; y_off <= ysize; y_off++) {
for (int8_t x_off = 0; x_off <= xsize; x_off++) {
if (*ch & (1 << (x_off))) {
drawPixel(x+x_off, y+y_off, onPixel);
} else {
drawPixel(x+x_off, y+y_off, offPixel);
}
}
ch++;
}
}
void PhysicalDisplay::drawString(uint8_t mode, uint16_t x, uint16_t y, const char *str)
{
int8_t xsize = 8; // width of a char in this font
for (int8_t i=0; i<strlen(str); i++) {
drawCharacter(mode, x, y, str[i]);
x += xsize;
if (x >= 320-xsize) break; // FIXME needs to know the actual display size?
}
}
void PhysicalDisplay::redraw()
{
if (g_ui) {
g_ui->drawStaticUIElement(UIeOverlay);
if (g_vm) {
g_ui->drawOnOffUIElement(UIeDisk1_state, ((AppleVM *)g_vm)->DiskName(0)[0] == '\0');
g_ui->drawOnOffUIElement(UIeDisk2_state, ((AppleVM *)g_vm)->DiskName(1)[0] == '\0');
}
}
}