aiie/vm.h
2017-02-19 18:55:54 -05:00

31 lines
699 B
C++

#ifndef __VM_H
#define __VM_H
#include <stdint.h>
#include <stdlib.h> // for calloc
#include "mmu.h"
#include "vmdisplay.h"
#include "vmkeyboard.h"
class VM {
public:
VM() { mmu=NULL; vmdisplay = NULL; videoBuffer = (uint8_t *)calloc(320*240/2, 1); hasIRQ = false;}
virtual ~VM() { if (mmu) delete mmu; if (vmdisplay) delete vmdisplay; free(videoBuffer); }
virtual void SetMMU(MMU *mmu) { this->mmu = mmu; }
virtual MMU *getMMU() { return mmu; }
virtual VMKeyboard *getKeyboard() = 0;
virtual void Reset() = 0;
virtual void triggerPaddleInCycles(uint8_t paddleNum, uint16_t cycleCount) = 0;
uint8_t *videoBuffer;
VMDisplay *vmdisplay;
MMU *mmu;
bool hasIRQ;
};
#endif