aiie/opencv/aiie.cpp

414 lines
11 KiB
C++

#include <stdio.h>
#include <unistd.h>
#include <curses.h>
#include <termios.h>
#include <pthread.h>
#include <mach/mach_time.h>
// Derived from http://stackoverflow.com/questions/5167269/clock-gettime-alternative-in-mac-os-x
#include "applevm.h"
#include "opencv-display.h"
#include "opencv-keyboard.h"
#include "dummy-speaker.h"
#include "opencv-paddles.h"
#include "opencv-filemanager.h"
#include "opencv-printer.h"
#include "globals.h"
//#define SHOWFPS
//#define SHOWPC
//#define DEBUGCPU
//#define SHOWMEMPAGE
#define ORWL_NANO (+1.0E-9)
#define ORWL_GIGA UINT64_C(1000000000)
#define NANOSECONDS_PER_SECOND 1000000000UL
#define CYCLES_PER_SECOND 1023000UL
#define NANOSECONDS_PER_CYCLE (NANOSECONDS_PER_SECOND / CYCLES_PER_SECOND)
struct timespec nextInstructionTime, startTime;
uint64_t hitcount = 0;
uint64_t misscount = 0;
static double orwl_timebase = 0.0;
static uint64_t orwl_timestart = 0;
static void _init_darwin_shim(void) {
mach_timebase_info_data_t tb = { 0 };
mach_timebase_info(&tb);
orwl_timebase = tb.numer;
orwl_timebase /= tb.denom;
orwl_timestart = mach_absolute_time();
}
int do_gettime(struct timespec *tp) {
double diff = (mach_absolute_time() - orwl_timestart) * orwl_timebase;
tp->tv_sec = diff * ORWL_NANO;
tp->tv_nsec = diff - (tp->tv_sec * ORWL_GIGA);
return 0;
}
#define NB_ENABLE 1
#define NB_DISABLE 0
int send_rst = 0;
pthread_t cpuThreadID;
void sigint_handler(int n)
{
send_rst = 1;
}
void nonblock(int state)
{
struct termios ttystate;
//get the terminal state
tcgetattr(STDIN_FILENO, &ttystate);
if (state==NB_ENABLE)
{
//turn off canonical mode
ttystate.c_lflag &= ~ICANON;
//minimum of number input read.
ttystate.c_cc[VMIN] = 1;
}
else if (state==NB_DISABLE)
{
//turn on canonical mode
ttystate.c_lflag |= ICANON;
}
//set the terminal attributes.
tcsetattr(STDIN_FILENO, TCSANOW, &ttystate);
}
uint8_t read(void *arg, uint16_t address)
{
// no action; this is a dummy function until we've finished initializing...
return 0x00;
}
void write(void *arg, uint16_t address, uint8_t v)
{
// no action; this is a dummy function until we've finished initializing...
}
// adds the number of microseconds that 'cycles' takes to *start and
// returns it in *out
void timespec_add_cycles(struct timespec *start,
uint32_t cycles,
struct timespec *out)
{
out->tv_sec = start->tv_sec;
out->tv_nsec = start->tv_nsec;
uint64_t nanosToAdd = NANOSECONDS_PER_CYCLE * cycles;
out->tv_sec += (nanosToAdd / NANOSECONDS_PER_SECOND);
out->tv_nsec += (nanosToAdd % NANOSECONDS_PER_SECOND);
if (out->tv_nsec >= 1000000000L) {
out->tv_sec++ ;
out->tv_nsec -= 1000000000L;
}
}
void timespec_diff(struct timespec *start,
struct timespec *end,
struct timespec *diff,
bool *negative) {
struct timespec t;
if (negative)
{
*negative = false;
}
// if start > end, swizzle...
if ( (start->tv_sec > end->tv_sec) || ((start->tv_sec == end->tv_sec) && (start->tv_nsec > end->tv_nsec)) )
{
t=*start;
*start=*end;
*end=t;
if (negative)
{
*negative = true;
}
}
// assuming time_t is signed ...
if (end->tv_nsec < start->tv_nsec)
{
t.tv_sec = end->tv_sec - start->tv_sec - 1;
t.tv_nsec = 1000000000 + end->tv_nsec - start->tv_nsec;
}
else
{
t.tv_sec = end->tv_sec - start->tv_sec;
t.tv_nsec = end->tv_nsec - start->tv_nsec;
}
diff->tv_sec = t.tv_sec;
diff->tv_nsec = t.tv_nsec;
}
// tsCompare: return -1, 0, 1 for (a < b), (a == b), (a > b)
int8_t tsCompare(struct timespec *A, struct timespec *B)
{
if (A->tv_sec < B->tv_sec)
return -1;
if (A->tv_sec > B->tv_sec)
return 1;
if (A->tv_nsec < B->tv_nsec)
return -1;
if (A->tv_nsec > B->tv_nsec)
return 1;
return 0;
}
struct timespec tsSubtract(struct timespec time1, struct timespec time2)
{
struct timespec result;
if ((time1.tv_sec < time2.tv_sec) ||
((time1.tv_sec == time2.tv_sec) &&
(time1.tv_nsec <= time2.tv_nsec))) {/* TIME1 <= TIME2? */
result.tv_sec = result.tv_nsec = 0 ;
} else {/* TIME1 > TIME2 */
result.tv_sec = time1.tv_sec - time2.tv_sec ;
if (time1.tv_nsec < time2.tv_nsec) {
result.tv_nsec = time1.tv_nsec + 1000000000L - time2.tv_nsec ;
result.tv_sec-- ;/* Borrow a second. */
} else {
result.tv_nsec = time1.tv_nsec - time2.tv_nsec ;
}
}
return (result) ;
}
static void *cpu_thread(void *dummyptr) {
struct timespec currentTime;
#if 0
int policy;
struct sched_param param;
pthread_getschedparam(pthread_self(), &policy, &param);
param.sched_priority = sched_get_priority_max(policy);
pthread_setschedparam(pthread_self(), policy, &param);
#endif
_init_darwin_shim();
do_gettime(&startTime);
do_gettime(&nextInstructionTime);
printf("free-running\n");
while (1) {
// cycle down the CPU...
do_gettime(&currentTime);
struct timespec diff = tsSubtract(nextInstructionTime, currentTime);
if (diff.tv_sec >= 0 && diff.tv_nsec >= 0) {
hitcount++;
nanosleep(&diff, NULL);
} else {
misscount++;
}
#ifdef DEBUGCPU
uint8_t executed = g_cpu->Run(1);
#else
uint8_t executed = g_cpu->Run(24);
#endif
timespec_add_cycles(&startTime, g_cpu->cycles + executed, &nextInstructionTime);
// The paddles need to be triggered in real-time on the CPU
// clock. That happens from the VM's CPU maintenance poller.
((AppleVM *)g_vm)->cpuMaintenance(g_cpu->cycles);
#ifdef DEBUGCPU
{
uint8_t p = g_cpu->flags;
printf("OP: $%02x A: %02x X: %02x Y: %02x PC: $%04x SP: %02x Flags: %c%cx%c%c%c%c%c\n",
g_vm->getMMU()->read(g_cpu->pc),
g_cpu->a, g_cpu->x, g_cpu->y, g_cpu->pc, g_cpu->sp,
p & (1<<7) ? 'N':' ',
p & (1<<6) ? 'V':' ',
p & (1<<4) ? 'B':' ',
p & (1<<3) ? 'D':' ',
p & (1<<2) ? 'I':' ',
p & (1<<1) ? 'Z':' ',
p & (1<<0) ? 'C':' '
);
}
#endif
if (send_rst) {
#if 1
printf("Sending reset\n");
g_cpu->Reset();
// testing startup keyboard presses - perform Apple //e self-test
//g_vm->getKeyboard()->keyDepressed(RA);
//g_vm->Reset();
//g_cpu->Reset();
//((AppleVM *)g_vm)->insertDisk(0, "disks/DIAGS.DSK");
#else
MMU *mmu = g_vm->getMMU();
printf("PC: 0x%X\n", g_cpu->pc);
for (int i=g_cpu->pc; i<g_cpu->pc + 0x100; i++) {
printf("0x%X ", mmu->read(i));
}
printf("\n");
printf("Dropping to monitor\n");
// drop directly to monitor.
g_cpu->pc = 0xff69; // "call -151"
mmu->read(0xC054); // make sure we're in page 1
mmu->read(0xC056); // and that hires is off
mmu->read(0xC051); // and text mode is on
mmu->read(0xC08A); // and we have proper rom in place
mmu->read(0xc008); // main zero-page
mmu->read(0xc006); // rom from cards
mmu->write(0xc002 + mmu->read(0xc014)? 1 : 0, 0xff); // make sure aux ram read and write match
mmu->write(0x20, 0); // text window
mmu->write(0x21, 40);
mmu->write(0x22, 0);
mmu->write(0x23, 24);
mmu->write(0x33, '>');
mmu->write(0x48, 0); // from 0xfb2f: part of text init
#endif
send_rst = 0;
}
}
}
int main(int argc, char *argv[])
{
g_speaker = new DummySpeaker();
g_printer = new OpenCVPrinter();
// create the filemanager - the interface to the host file system.
g_filemanager = new OpenCVFileManager();
// Construct the interface to the host display. This will need the
// VM's video buffer in order to draw the VM, but we don't have that
// yet. (The OpenCV display looks it up dynamically every blit() call, which
// we'll probably change as we get the Teensy version working.)
g_display = new OpenCVDisplay();
// paddles have to be created after g_display created the window
g_paddles = new OpenCVPaddles();
// Next create the virtual CPU. This needs the VM's MMU in order to run, but we don't have that yet.
g_cpu = new Cpu();
// Create the virtual machine. This may read from g_filemanager to get ROMs if necessary.
// (The actual Apple VM we've built has them compiled in, though.) It will create its virutal
// hardware (MMU, video driver, floppy, paddles, whatever).
g_vm = new AppleVM();
g_keyboard = new OpenCVKeyboard(g_vm->getKeyboard());
// Now that the VM exists and it has created an MMU, we tell the CPU how to access memory through the MMU.
g_cpu->SetMMU(g_vm->getMMU());
// Now that all the virtual hardware is glued together, reset the VM
g_vm->Reset();
g_cpu->rst();
g_display->blit();
g_display->redraw();
if (argc >= 2) {
printf("Inserting disk %s\n", argv[1]);
((AppleVM *)g_vm)->insertDisk(0, argv[1]);
}
if (argc == 3) {
printf("Inserting disk %s\n", argv[2]);
((AppleVM *)g_vm)->insertDisk(1, argv[2]);
}
nonblock(NB_ENABLE);
signal(SIGINT, sigint_handler);
printf("creating CPU thread\n");
if (!pthread_create(&cpuThreadID, NULL, &cpu_thread, (void *)NULL)) {
printf("thread created\n");
// pthread_setschedparam(cpuThreadID, SCHED_RR, PTHREAD_MAX_PRIORITY);
}
while (1) {
static uint8_t ctr = 0;
if (++ctr == 0) {
printf("hit: %llu; miss: %llu; pct: %f\n", hitcount, misscount, (double)misscount / (double)(misscount + hitcount));
}
// Make this a little friendlier, and the expense of some framerate?
// usleep(10000);
if (g_vm->vmdisplay->needsRedraw()) {
// make sure to clear the flag before drawing; there's no lock
// on didRedraw, so the other thread might update it
g_vm->vmdisplay->didRedraw();
g_display->blit();
}
g_keyboard->maintainKeyboard();
g_display->drawBatteryStatus(100);
#ifdef SHOWFPS
static time_t startAt = time(NULL);
static uint32_t loopCount = 0;
loopCount++;
time_t lenSecs = time(NULL) - startAt;
if (lenSecs >= 10) {
char buf[25];
sprintf(buf, "%lu FPS", loopCount / lenSecs);
g_display->debugMsg(buf);
if (lenSecs >= 60) {
startAt = time(NULL);
loopCount = 0;
}
}
#endif
#ifdef SHOWPC
{
char buf[25];
sprintf(buf, "%X", g_cpu->pc);
g_display->debugMsg(buf);
}
#endif
#ifdef SHOWMEMPAGE
{
char buf[40];
sprintf(buf, "AUX %c/%c BNK %d BSR %c/%c ZP %c 80 %c INT %c",
g_vm->auxRamRead?'R':'_',
g_vm->auxRamWrite?'W':'_',
g_vm->bank1,
g_vm->readbsr ? 'R':'_',
g_vm->writebsr ? 'W':'_',
g_vm->altzp ? 'Y':'_',
g_vm->_80store ? 'Y' : '_',
g_vm->intcxrom ? 'Y' : '_');
g_display->debugMsg(buf);
}
#endif
}
}