aiie/teensy/teensy-display.cpp

275 lines
7.3 KiB
C++

#include <ctype.h> // isgraph
#include "teensy-display.h"
#include "iocompat.h"
#include "appleui.h"
// FIXME should be able to omit this include and rely on the xterns, which
// would prove it's linking properly
#include "font.h"
extern const unsigned char ucase_glyphs[512];
extern const unsigned char lcase_glyphs[256];
extern const unsigned char mousetext_glyphs[256];
extern const unsigned char interface_glyphs[256];
#include "globals.h"
#include "applevm.h"
#include "images.h"
#ifndef RA8875_HEIGHT
#define RA8875_HEIGHT 480
#endif
DMAMEM uint8_t dmaBuffer[RA8875_HEIGHT][RA8875_WIDTH] __attribute__((aligned(32)));
#include <SPI.h>
// 30MHz: solid performance, 9 FPS
// 57.5MHz: solid performance, 14/15 FPS
// 60MHz: unexpected palatte shifts & (may be audio overruns, needs checking since bumping up buffer sizes) 17 FPS
// And I can't get the SPI bus working at 80MHz or higher. Not sure why yet...
#define _clock 57500000u
#define PIN_RST 8
#define PIN_DC 9
#define PIN_CS 0
#define PIN_MOSI 26
#define PIN_MISO 1
#define PIN_SCK 27
// RGB map of each of the lowres colors
const uint16_t loresPixelColors[16] = { 0x0000, // 0 black
0xC006, // 1 magenta
0x0010, // 2 dark blue
0xA1B5, // 3 purple
0x0480, // 4 dark green
0x6B4D, // 5 dark grey
0x1B9F, // 6 med blue
0x0DFD, // 7 light blue
0x92A5, // 8 brown
0xF8C5, // 9 orange
0x9555, // 10 light gray
0xFCF2, // 11 pink
0x07E0, // 12 green
0xFFE0, // 13 yellow
0x87F0, // 14 aqua
0xFFFF // 15 white
};
#define RGBto565(r,g,b) ((((r) & 0xF8) << 8) | (((g) & 0xFC) << 3) | ((b) >> 3))
#define _565toR(c) ( ((c) & 0xF800) >> 8 )
#define _565toG(c) ( ((c) & 0x07E0) >> 3 )
#define _565toB(c) ( ((c) & 0x001F) << 3 )
#define RGBto332(r,g,b) ((((r) & 0xE0)) | (((g) & 0xE0) >> 3) | ((b) >> 6))
#define luminanceFromRGB(r,g,b) ( ((r)*0.2126) + ((g)*0.7152) + ((b)*0.0722) )
#define _565To332(c) ((((c) & 0xe000) >> 8) | (((c) & 0x700) >> 6) | (((c) & 0x18) >> 3))
RA8875_t4 tft = RA8875_t4(PIN_CS, PIN_RST, PIN_MOSI, PIN_SCK, PIN_MISO);
TeensyDisplay::TeensyDisplay()
{
driveIndicator[0] = driveIndicator[1] = false;
driveIndicatorDirty = true;
tft.begin(_clock);
tft.setFrameBuffer((uint8_t *)dmaBuffer);
tft.fillWindow();
}
TeensyDisplay::~TeensyDisplay()
{
}
void TeensyDisplay::flush()
{
}
void TeensyDisplay::redraw()
{
if (g_ui) {
g_ui->drawStaticUIElement(UIeOverlay);
if (g_vm) {
g_ui->drawOnOffUIElement(UIeDisk1_state, ((AppleVM *)g_vm)->DiskName(0)[0] == '\0');
g_ui->drawOnOffUIElement(UIeDisk2_state, ((AppleVM *)g_vm)->DiskName(1)[0] == '\0');
}
}
}
void TeensyDisplay::drawImageOfSizeAt(const uint8_t *img,
uint16_t sizex, uint16_t sizey,
uint16_t wherex, uint16_t wherey)
{
uint8_t r, g, b;
for (uint16_t y=0; y<sizey; y++) {
for (uint16_t x=0; x<sizex; x++) {
r = pgm_read_byte(&img[(y*sizex + x)*3 + 0]);
g = pgm_read_byte(&img[(y*sizex + x)*3 + 1]);
b = pgm_read_byte(&img[(y*sizex + x)*3 + 2]);
dmaBuffer[y+wherey][x+wherex] = RGBto332(r,g,b);
}
}
}
void TeensyDisplay::blit()
{
// Start updates, if they're not running already
if (!tft.asyncUpdateActive())
tft.updateScreenAsync(true);
static uint32_t ctr = 0;
// draw overlay, if any, occasionally
{
static uint32_t nextMessageTime = 0;
if (millis() >= nextMessageTime) {
if (overlayMessage[0]) {
drawString(M_SELECTDISABLED, 1, (RA8875_HEIGHT - 18)/2, overlayMessage); // FIXME this /2 is clunky b/c drawString winds up doubling
}
nextMessageTime = millis() + 1000;
}
}
}
void TeensyDisplay::blit(AiieRect r)
{
}
// FIXME do we still need 2 different methods for drawing pixels
void TeensyDisplay::drawUIPixel(uint16_t x, uint16_t y, uint16_t color)
{
if (x < RA8875_WIDTH && y < RA8875_HEIGHT)
dmaBuffer[y][x] = _565To332(color);
}
void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint16_t color)
{
if (x < RA8875_WIDTH && y < RA8875_HEIGHT)
dmaBuffer[y][x] = _565To332(color);
}
void TeensyDisplay::drawPixel(uint16_t x, uint16_t y, uint8_t r, uint8_t g, uint8_t b)
{
uint16_t color16 = ((r & 0xF8) << 8) | ((g & 0xFC) << 3) | ((b & 0xF8) >> 3);
drawPixel(x,y,color16);
}
void TeensyDisplay::drawCharacter(uint8_t mode, uint16_t x, uint16_t y, char c)
{
int8_t xsize = 8,
ysize = 0x07;
uint16_t offPixel, onPixel;
switch (mode) {
case M_NORMAL:
onPixel = 0xFFFF;
offPixel = 0x0010;
break;
case M_SELECTED:
onPixel = 0x0000;
offPixel = 0xFFFF;
break;
case M_DISABLED:
default:
onPixel = 0x7BEF;
offPixel = 0x0000;
break;
case M_SELECTDISABLED:
onPixel = 0x7BEF;
offPixel = 0xFFE0;
break;
case M_PLAIN:
onPixel = 0xFFFF;
offPixel = 0x0000;
break;
}
const unsigned char *ch = asciiToAppleGlyph(c);
for (int8_t y_off = 0; y_off <= ysize; y_off++) {
for (int8_t x_off = 0; x_off <= xsize; x_off++) {
for (int8_t ys=0; ys<2; ys++) {
for (int8_t xs=0; xs<2; xs++) {
if (*ch & (1 << (x_off))) {
drawUIPixel((x + x_off)*2+xs, (y + y_off)*2+ys, onPixel);
} else {
drawUIPixel((x + x_off)*2+xs, (y + y_off)*2+ys, offPixel);
}
}
}
}
ch++;
}
}
void TeensyDisplay::drawString(uint8_t mode, uint16_t x, uint16_t y, const char *str)
{
int8_t xsize = 8; // width of a char in this font
for (int8_t i=0; i<strlen(str); i++) {
drawCharacter(mode, x, y, str[i]);
x += xsize;
if (x >= (RA8875_WIDTH-xsize)/2) break; // FIXME this is a pre-scaled number, b/c drawCharacter is scaling. Klutzy.
}
}
void TeensyDisplay::clrScr(uint8_t coloridx)
{
uint8_t c = _565To332(loresPixelColors[coloridx]);
for (uint16_t y=0; y<RA8875_WIDTH; y++) {
for (uint16_t x=0; x<RA8875_HEIGHT; x++) {
dmaBuffer[y][x] = c;
}
}
}
void TeensyDisplay::cachePixel(uint16_t x, uint16_t y, uint8_t color)
{
for (int yoff=0; yoff<2; yoff++) {
dmaBuffer[(y*2)+SCREENINSET_Y+yoff][x+SCREENINSET_X] = _565To332(loresPixelColors[color]);
}
}
void TeensyDisplay::cacheDoubleWidePixel(uint16_t x, uint16_t y, uint16_t color16)
{
for (int yoff=0; yoff<2; yoff++) {
for (int xoff=0; xoff<2; xoff++) {
dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x*2)+SCREENINSET_X+xoff] = _565To332(color16);
}
}
}
// "DoubleWide" means "please double the X because I'm in low-res
// width mode".
void TeensyDisplay::cacheDoubleWidePixel(uint16_t x, uint16_t y, uint8_t color)
{
uint16_t color16;
color16 = loresPixelColors[(( color & 0x0F ) )];
for (int yoff=0; yoff<2; yoff++) {
for (int xoff=0; xoff<2; xoff++) {
dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x*2)+SCREENINSET_X+xoff] = _565To332(color16);
}
}
}
// This exists for 4bpp optimization. We could totally call
// cacheDoubleWidePixel twice, but the (x&1) pfutzing is messy if
// we're just storing both halves anyway...
void TeensyDisplay::cache2DoubleWidePixels(uint16_t x, uint16_t y,
uint8_t colorA, uint8_t colorB)
{
for (int yoff=0; yoff<2; yoff++) {
for (int xoff=0; xoff<2; xoff++) {
dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x*2)+SCREENINSET_X+xoff] = _565To332(colorA);
dmaBuffer[(y*2)+SCREENINSET_Y+yoff][(x+1)*2+SCREENINSET_X+xoff] = _565To332(colorB);
}
}
}
uint32_t TeensyDisplay::frameCount()
{
return tft.frameCount();
}