aiie/sdl/sdl-speaker.cpp

205 lines
4.6 KiB
C++

#include "sdl-speaker.h"
#include <pthread.h>
#include <unistd.h>
extern "C"
{
#include <SDL.h>
#include <SDL_thread.h>
};
#include "globals.h"
#include "timeutil.h"
// FIXME: Globals; ick.
static volatile uint32_t bufIdx = 0;
static uint8_t soundBuf[44100]; // 1 second of audio
static pthread_mutex_t sndmutex = PTHREAD_MUTEX_INITIALIZER;
static pthread_mutex_t togmutex = PTHREAD_MUTEX_INITIALIZER;
static void audioCallback(void *unused, Uint8 *stream, int len)
{
pthread_mutex_lock(&sndmutex);
if (g_biosInterrupt) {
// While the BIOS is running, we don't put samples in the audio
// queue.
memset(stream, 0, len);
pthread_mutex_unlock(&sndmutex);
return;
}
if (bufIdx >= len) {
memcpy(stream, soundBuf, len);
if (bufIdx > len) {
// move the remaining data down
memcpy(soundBuf, &soundBuf[len], bufIdx - len + 1);
bufIdx -= len;
}
} else {
// Audio underrun
static uint8_t occurrenceCount = 0;
if (++occurrenceCount < 10) {
printf("Audio underrun!\n");
if (occurrenceCount == 9) {
printf(" (Suppressing further audio errors)\n");
}
}
memset(stream, 0, len);
}
pthread_mutex_unlock(&sndmutex);
}
void ResetDCFilter(); // FIXME: remove
SDLSpeaker::SDLSpeaker()
{
toggleState = false;
mixerValue = 0x80;
toggleCount = toggleReadPtr = toggleWritePtr = 0;
pthread_mutex_init(&togmutex, NULL);
pthread_mutex_init(&sndmutex, NULL);
_init_darwin_shim();
ResetDCFilter();
lastCycleCount = 0;
lastSampleCount = 0;
SDL_AudioSpec audioDevice;
SDL_AudioSpec audioActual;
SDL_memset(&audioDevice, 0, sizeof(audioDevice));
audioDevice.freq = 44100;
audioDevice.format = AUDIO_U8;
audioDevice.channels = 1;
audioDevice.samples = 4096; // 4096 bytes @ 44100Hz is about 1/10th second out of sync - should be okay for this testing
audioDevice.callback = audioCallback;
audioDevice.userdata = NULL;
SDL_OpenAudio(&audioDevice, &audioActual); // FIXME retval
printf("Actual: freq %d channels %d samples %d\n",
audioActual.freq, audioActual.channels, audioActual.samples);
SDL_PauseAudio(0);
}
SDLSpeaker::~SDLSpeaker()
{
}
void SDLSpeaker::toggle(uint32_t c)
{
pthread_mutex_lock(&togmutex);
toggleTimes[toggleWritePtr] = c;
if (toggleCount < SPEAKERQUEUESIZE-1) {
toggleWritePtr++;
if (toggleWritePtr >= SPEAKERQUEUESIZE)
toggleWritePtr = 0;
toggleCount++;
} else {
printf("speaker overflow @ cycle %d\n", c);
for (int i=0; i<SPEAKERQUEUESIZE; i++) {
printf(" %d [%d]\n", toggleTimes[(toggleReadPtr + i)%SPEAKERQUEUESIZE],
toggleTimes[(toggleReadPtr + i - 1)%SPEAKERQUEUESIZE] -
toggleTimes[(toggleReadPtr + i)%SPEAKERQUEUESIZE]
);
}
exit(1);
}
pthread_mutex_unlock(&togmutex);
}
// FIXME: make methods
uint16_t dcFilterState = 0;
void ResetDCFilter()
{
dcFilterState = 32768 + 10000;
}
int16_t DCFilter(int16_t in)
{
if (dcFilterState == 0)
return 0;
if (dcFilterState >= 32768) {
dcFilterState--;
return in;
}
return ( (int32_t)in * (int32_t)dcFilterState-- ) / (int32_t)32768;
}
void SDLSpeaker::maintainSpeaker(uint32_t c, uint64_t microseconds)
{
bool didChange = false;
pthread_mutex_lock(&togmutex);
if (c == -1 && microseconds == -1) {
// flushing
printf("Flush sound output\n");
toggleReadPtr = toggleWritePtr = 0;
toggleCount = 0;
} else {
while (toggleCount && c >= toggleTimes[toggleReadPtr]) {
// Override the mixer with a 1-bit "Terribad" audio sample change
toggleState = !toggleState;
toggleCount--;
toggleReadPtr++;
if (toggleReadPtr >= SPEAKERQUEUESIZE)
toggleReadPtr = 0;
didChange = true;
}
}
pthread_mutex_unlock(&togmutex);
// FIXME: removed all the mixing code
// Add samples from the last time to this time
// mixerValue = (toggleState ? 0x1FF : 0x00);
mixerValue = (toggleState ? 0x00 : ~0x80);
// FIXME: DC filter isn't correct yet
// mixerValue = DCFilter(mixerValue);
uint64_t sampleCount = (microseconds * 44100) / 1000000;
uint64_t numSamples = sampleCount - lastSampleCount;
if (numSamples) {
lastSampleCount = sampleCount;
pthread_mutex_lock(&sndmutex);
if (bufIdx + numSamples >= sizeof(soundBuf)) {
static uint8_t errcnt = 0;
if (++errcnt <= 10) {
printf("Sound overrun!\n");
}
numSamples = sizeof(soundBuf) - bufIdx - 1;
}
mixerValue >>= (8-(g_volume/2));
memset(&soundBuf[bufIdx], mixerValue, numSamples);
bufIdx += numSamples;
pthread_mutex_unlock(&sndmutex);
}
}
void SDLSpeaker::beginMixing()
{
}
void SDLSpeaker::mixOutput(uint8_t v)
{
}