aiie/sdl
Jorj Bauer a103a8ffa4 partial sound rewrite: queue transitions while CPU is fast-forwarding, and then play them back at specific cycle counts 2017-12-31 17:21:34 -05:00
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aiie.cpp partial sound rewrite: queue transitions while CPU is fast-forwarding, and then play them back at specific cycle counts 2017-12-31 17:21:34 -05:00
sdl-clock.cpp added suspend/resume 2017-12-30 20:22:22 -05:00
sdl-clock.h added suspend/resume 2017-12-30 20:22:22 -05:00
sdl-display.cpp abstract the difference between the rowspans in various bitmaps 2017-02-28 08:15:11 -05:00
sdl-display.h various header fixes 2017-07-13 20:31:47 -04:00
sdl-filemanager.cpp added suspend/resume 2017-12-30 20:22:22 -05:00
sdl-filemanager.h added suspend/resume 2017-12-30 20:22:22 -05:00
sdl-keyboard.cpp continued work on sound: migrate to SDL for host-based audio debugging 2017-02-26 11:00:41 -05:00
sdl-keyboard.h various header fixes 2017-07-13 20:31:47 -04:00
sdl-paddles.cpp abstract the difference between the rowspans in various bitmaps 2017-02-28 08:15:11 -05:00
sdl-paddles.h continued work on sound: migrate to SDL for host-based audio debugging 2017-02-26 11:00:41 -05:00
sdl-printer.cpp don't create the printer window until we need it 2017-02-26 11:07:56 -05:00
sdl-printer.h various header fixes 2017-07-13 20:31:47 -04:00
sdl-speaker.cpp partial sound rewrite: queue transitions while CPU is fast-forwarding, and then play them back at specific cycle counts 2017-12-31 17:21:34 -05:00
sdl-speaker.h partial sound rewrite: queue transitions while CPU is fast-forwarding, and then play them back at specific cycle counts 2017-12-31 17:21:34 -05:00
timeutil.h partial sound rewrite: queue transitions while CPU is fast-forwarding, and then play them back at specific cycle counts 2017-12-31 17:21:34 -05:00