mirror of
https://github.com/JorjBauer/aiie.git
synced 2024-11-22 15:31:41 +00:00
432 lines
11 KiB
C++
432 lines
11 KiB
C++
#include <string.h> // memset
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#include <stdint.h>
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#include <stdio.h> // while debugging
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#include "fx80.h"
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#include "fx80-font.h"
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#include "globals.h"
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static const
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uint8_t intlCharsetMap[9][12] = { { '#', '$', '@', '[', '\\', ']', '^', '`', '{', '|', '}', '~' }, // USA
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{ '#', '$', 0, 5, 15, 16, '^', '`', 30, 2, 1, 22 }, // France
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{ '#', '$', 16, 23, 24, 25, '^', '`', 26, 27, 28, 17 }, // Germany
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{ 6, '$', '@', '[', '\\', ']', '^', '`', '{', '|', '}', '~' }, // UK
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{ '#', '$', '@', 18, 20, 13, '^', '`', 19, 21, 14, '~' }, // Denmark
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{ '#', 11, 29, 23, 24, 13, 25, 30, 26, 27, 14, 28 }, // Sweden
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{ '#', '$', '@', 5, '\\', 30, '^', 2, 0, 3, 1, 4 }, // Italy
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{ 12, '$', '@', 7, 9, 8, '^', '`', 22, 10, '}', '~' }, // Spain
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{ '#', '$', '@', '[', 31, ']', '^', '`', '{', '|', '}', '~' }, // Japan
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};
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Fx80::Fx80()
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{
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Reset();
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}
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Fx80::~Fx80()
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{
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}
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void Fx80::Reset()
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{
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charsetEnabled = CS_USA;
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fontMode = FM_Pica;
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clearLine();
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escapeMode = false;
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proportionalMode = false;
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carriageDot = 0;
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twoSixteenthsLineSpacing = 36; // 1/6" line spacing is the default (12 pixels)
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graphicsWidth = 960;
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ninePinGraphics = false;
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escapeModeActive = 0;
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escapeModeExpectingBytes = -1;
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escapeModeLengthByteCount = 0;
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escapeModeLength = 0;
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italicsMode = false;
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}
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void Fx80::handleEscape(uint8_t c)
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{
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switch (c) {
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case 75: // FIXME: single-density 480 dpi graphics line
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graphicsWidth = 480;
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break;
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case 76: // FIXME: low-speed double-density graphics line
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case 89: // FIXME: high-speed double-density graphics
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graphicsWidth = 960;
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escapeModeActive = c;
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escapeModeExpectingBytes = -1;
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escapeModeLengthByteCount = 0;
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break;
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case 90: // FIXME: quadruple-density graphics
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graphicsWidth = 960 * 2;
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break;
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case 94: // FIXME: enable 9-pin graphics
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escapeModeActive = c;
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escapeModeExpectingBytes = -1;
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escapeModeLengthByteCount = 0;
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break;
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case 65: // set line spacing
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escapeModeActive = c;
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escapeModeExpectingBytes = 1;
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break;
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case 33: // FIXME: mode select
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case 35: // FIXME: enable 8-bit reception from computer
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case 37: // FIXME: pick charset from ROM
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case 38: // FIXME: define chars in RAM
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case 42: // FIXME: set vertical tabs
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case 43: // FIXME: set form length (default: 66 lines, 11 inches)
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break;
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case 52: // italics on
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italicsMode = true;
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break;
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case 53: // italics off
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italicsMode = false;
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break;
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case 64: // Reset
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Reset();
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break;
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case 68: // FIXME: reset current tabs, pitch
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break;
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case 69: // emphasized mode on
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fontMode |= FM_Emphasized;
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break;
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case 70: // emphasized mode off
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fontMode &= ~FM_Emphasized;
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break;
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case 71: // FIXME: double-strike on
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case 72: // FIXME: double-strike off
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case 73: // FIXME: enable printing chr[0..31] except control codes
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case 74: // FIXME: line feed immediately, n/216th of an inch
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break;
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case 77: // elite mode (12cpi)
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fontMode |= FM_Elite;
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break;
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case 78: // FIXME: turn on skip-over perforation
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case 79: // FIXME: turn off skip-over perforation
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break;
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case 80: // disable elite; enable pica mode (unless compressed is enabled)
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fontMode &= ~FM_Elite;
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break;
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case 81: // FIXME: cancel print buffer, set right margin
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break;
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case 82: // FIXME: select international charset
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escapeModeExpectingBytes = 1;
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escapeModeActive = c;
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break;
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case 83: // FIXME: script mode on
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case 84: // FIXME: script mode off
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case 85: // FIXME: unidirecitonal mode on/off
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break;
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case 87: // expanded mode (1=on; 0=off)
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escapeModeExpectingBytes = 1;
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escapeModeActive = c;
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break;
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case 98: // FIXME: set vertical tab
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case 105: // FIXME: immediate mode on
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case 106: // FIXME: immediate reverse linefeed 1/216"
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case 108: // FIXME: set left margin
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case 112: // FIXME: turn on proportional mode
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case 115: // FIXME: print speed
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printf("unhandled escape code %d\n", c);
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break;
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}
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}
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void Fx80::handleActiveEscapeMode(uint8_t c)
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{
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switch (escapeModeActive) {
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case 76:
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case 89:
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// one column of double-density graphics
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{
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// FIXME: abstract this - second time it's being used
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uint16_t byteIdx = (carriageDot+0) / 8 + (FX80_MAXWIDTH/8) * 0;
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uint8_t bitIdx = (carriageDot+0) % 8;
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for (int i=0; i<8; i++) {
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if (c & (1 << (7-i))) {
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rowOfBits[byteIdx] |= (1 << (7-bitIdx));
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}
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byteIdx += (FX80_MAXWIDTH/8);
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}
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}
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carriageDot++;
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break;
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case 65: // set line spacing to n/72ths of an inch (n=0-85)
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twoSixteenthsLineSpacing = 3 * c;
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break;
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case 82:
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charsetEnabled = (Charset) (c % 9);
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break;
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case 87:
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if (c == 1)
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fontMode |= FM_Expanded;
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else if (c == 0)
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fontMode &= ~FM_Expanded;
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break;
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default:
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printf("unhandled active escape mode %d\n", c);
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break;
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}
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}
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void Fx80::input(uint8_t c)
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{
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if (escapeMode) {
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handleEscape(c);
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escapeMode = false;
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return;
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}
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// Is this an escape mode that gets a fixed amount of input?
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if (escapeModeActive) {
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if (escapeModeExpectingBytes < 0) {
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// We're reading 2 bytes of length
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escapeModeLengthByteCount++;
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if (escapeModeLengthByteCount == 1) {
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escapeModeLength = c;
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} else {
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escapeModeLength |= (c << 8);
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escapeModeExpectingBytes = escapeModeLength;
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}
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return;
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} else {
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escapeModeExpectingBytes--;
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}
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handleActiveEscapeMode(c);
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if (escapeModeExpectingBytes == 0) {
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escapeModeActive = 0;
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}
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return;
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}
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if (c == 27) {
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escapeMode = true;
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return;
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}
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// FIXME: all these also work as 128 + c
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switch (c) {
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case 0: // FIXME: terminate horiz/vert tab setting
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return;
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case 7: // beep
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return;
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case 8: // FIXME: "at current width" instead of this fixed-12
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if (carriageDot >= 12)
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carriageDot -= 12;
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return;
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case 9: // FIXME: HTAB
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return;
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case 10:
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lineFeed();
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return;
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case 11: // FIXME: VTAB
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return;
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case 12: // FIXME: Form Feed
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lineFeed();
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return;
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case 13:
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carriageDot = 0;
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// lineFeed(); // FIXME: this was controlled by a switch
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return;
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case 14: // FIXME: Shift Out - turns on "Expanded Mode"
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case 15: // FIXME: Shift In - turns on "Compressed Mode"
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case 17: // FIXME: DC1
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case 18: // FIXME: DC2
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case 19: // FIXME: DC3
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case 20: // FIXME: DC4
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case 24: // FIXME: cancel text in print buffer; not the same as "clear line"
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case 127: // FIXME: delete last char in the print buffer
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return;
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}
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// normal print - send the character verbatim...
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addCharacter(c);
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}
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// add the given character on the line at the current carriage dot position
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void Fx80::addCharacter(uint8_t c)
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{
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// Jigger up the character if we're in an international mode
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if (charsetEnabled != CS_USA) {
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switch (c) {
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case 35:
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c = intlCharsetMap[charsetEnabled][0];
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break;
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case 36:
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c = intlCharsetMap[charsetEnabled][1];
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break;
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case 64:
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c = intlCharsetMap[charsetEnabled][2];
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break;
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case 91:
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c = intlCharsetMap[charsetEnabled][3];
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break;
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case 92:
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c = intlCharsetMap[charsetEnabled][4];
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break;
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case 93:
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c = intlCharsetMap[charsetEnabled][5];
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break;
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case 94:
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c = intlCharsetMap[charsetEnabled][6];
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break;
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case 96:
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c = intlCharsetMap[charsetEnabled][7];
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break;
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case 123:
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c = intlCharsetMap[charsetEnabled][8];
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break;
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case 124:
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c = intlCharsetMap[charsetEnabled][9];
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break;
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case 125:
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c = intlCharsetMap[charsetEnabled][10];
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break;
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case 126:
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c = intlCharsetMap[charsetEnabled][11];
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break;
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}
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}
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if (italicsMode) {
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c += 128;
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}
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uint8_t width = Fx80Font[c * 19];
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// FIXME: is 12 right for non-proportional mode?
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if (!proportionalMode)
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width = 12;
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// Each row for this char has two bytes of bits, left-to-right, high
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// bit leftmost.
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const uint8_t *charPtr = &Fx80Font[c * 19];
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charPtr++;
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for (uint8_t row=0; row<9; row++) {
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uint16_t rowData = (charPtr[2*row] << 1) | (charPtr[2*row+1]>>7);
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float xoffTo = 0;
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for (uint8_t xoff = 0; xoff <= 8; xoff++) {
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// Don't print beyond end of line!
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if (carriageDot+xoff >= FX80_MAXWIDTH)
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continue;
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float pw = pixelWidthOfSelectedFont();
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// Figure out where we're drawing *to*
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xoffTo += pw;
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uint16_t byteIdx = (carriageDot+xoffTo) / 8 + (FX80_MAXWIDTH/8) * row;
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uint8_t bitIdx = (uint8_t)((float)carriageDot+xoffTo) % 8;
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// We never clear bits - it's possible to overstrike, so just add more...
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if (rowData & (1 << (8-xoff))) {
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rowOfBits[byteIdx] |= (1 << (7-bitIdx));
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}
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// If we're in emphasized mode, then repeat the pixel one to the right-
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// without changing xOffTo, so we'll strike over
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if (fontMode & FM_Emphasized) {
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byteIdx = (carriageDot+xoffTo+pw) / 8 + (FX80_MAXWIDTH/8) * row;
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bitIdx = (uint8_t)((float)carriageDot+xoffTo+pw) % 8;
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// Add this bit too
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if (rowData & (1 << (8-xoff))) {
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rowOfBits[byteIdx] |= (1 << (7-bitIdx));
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}
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}
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// If we're in expanded mode, then repeat the pixel offset to
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// the right one dot - while changing xOffTo, moving the print head
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if (fontMode & FM_Expanded) {
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xoffTo += pw;
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byteIdx = (carriageDot+xoffTo) / 8 + (FX80_MAXWIDTH/8) * row;
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bitIdx = (uint8_t)((float)carriageDot+xoffTo) % 8;
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// Add this bit too
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if (rowData & (1 << (8-xoff))) {
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rowOfBits[byteIdx] |= (1 << (7-bitIdx));
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}
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}
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}
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}
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carriageDot += characterWidthOfSelectedFont(c);
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}
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// Determine our dot spacing. We have 960 dots across a page, and we
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// want to align the various font types so they are similar to the
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// original:
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//
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// Pica: 60 col/inch; 10 chars/inch -- 85 chars across a page
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// Elite: 72 col/inch; 12 chars/inch -- 102 chars across a page
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// Compressed: 17.16 chars/inch -- 145.86 chars across a page
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// Expanded - double width w/ repeating columns
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//
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// If we use 12 dots across for one Pica character, that gives us 80
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// characters. I'm going to call that close enough, although it's
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// not quite right; otherwise we have to quadruple the width, which
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// just makes the buffers too big for this project.
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// This is how wide one of the pixels is at the given spacing.
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float Fx80::pixelWidthOfSelectedFont()
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{
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float ret;
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if (fontMode & FM_Elite)
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ret = (10.0/12.0);
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else if (fontMode & FM_Compressed)
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ret = (7.0/12.0);
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else /*if (fontMode & FM_Pica)*/
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ret = (12.0/12.0);
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// Don't double for expanded mode; we do that inline
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return ret;
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}
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uint8_t Fx80::characterWidthOfSelectedFont(uint8_t c)
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{
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uint8_t ret;
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if (fontMode & FM_Elite)
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ret = 10;
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else if (fontMode & FM_Compressed)
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ret = 7;
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else /*if (fontMode & FM_Pica)*/
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ret = 12;
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if (fontMode & FM_Expanded)
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ret *= 2;
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return ret;
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}
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void Fx80::lineFeed()
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{
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emitLine();
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g_printer->moveDownPixels(twoSixteenthsLineSpacing / 3); // pixel estimation
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clearLine();
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}
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void Fx80::clearLine()
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{
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memset(rowOfBits, 0, sizeof(rowOfBits));
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}
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void Fx80::emitLine()
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{
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// FIXME: this is very wrong. Doesn't deal with line advance
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// properly. But it's good enough for debugging basic operation.
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g_printer->addLine(rowOfBits);
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}
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