aiie/images.h

53 lines
1.3 KiB
C

#ifndef __IMAGES_H
#define __IMAGES_H
#ifdef TEENSYDUINO
#include <Arduino.h>
#else
#include <stdint.h>
#endif
#define SCREENINSET_8875_X (121)
#define SCREENINSET_8875_Y (47)
#define SCREENINSET_9341_X (18)
#define SCREENINSET_9341_Y (13)
// Spacing and positioning of elements within the DBITMAP, used by AppleUI
#define LED_HEIGHT 9
#define LED_WIDTH 17
#define LED_X 48
#define LED1_Y 68
#define LED2_Y 117
// These are the ABSTRACTED constants that AppleUI uses to tell the
// display what it wants redrawn via drawUIImage(uint8_t imageIdx)
enum {
IMG_SHELL = 0, // previously displayBitmap
IMG_D1OPEN = 1,
IMG_D1CLOSED = 2,
IMG_D2OPEN = 3,
IMG_D2CLOSED = 4,
IMG_APPLEBATTERY = 5
};
// These are the DISPLAY-SPECIFIC constants that are used to retrieve
// a specific image from storage from within drawUIImage itself
enum {
IMG_8875_SHELL = 0,
IMG_8875_D1OPEN = 1,
IMG_8875_D1CLOSED = 2,
IMG_8875_D2OPEN = 3,
IMG_8875_D2CLOSED = 4,
IMG_8875_APPLEBATTERY = 5,
IMG_9341_SHELL = 6,
IMG_9341_D1OPEN = 7,
IMG_9341_D1CLOSED = 8,
IMG_9341_D2OPEN = 7, // repeat of d1; they're the same image
IMG_9341_D2CLOSED = 8,
IMG_9341_APPLEBATTERY = 9
};
bool getImageInfoAndData(uint8_t imgnum, uint16_t *width, uint16_t *height, uint8_t **dataptr);
#endif