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39 lines
892 B
C++
39 lines
892 B
C++
#ifndef __VM_H
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#define __VM_H
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#include <stdint.h>
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#include <stdlib.h> // for NULL
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#include "mmu.h"
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#include "vmdisplay.h"
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#include "vmkeyboard.h"
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#define DISPLAYWIDTH 320
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#define DISPLAYHEIGHT 240
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#define DISPLAYRUN 320 // how wide each row is in pixels in the buffer (for faster math)
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class VM {
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public:
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VM() { mmu=NULL; vmdisplay = NULL; hasIRQ = false;}
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virtual ~VM() { if (mmu) delete mmu; if (vmdisplay) delete vmdisplay; }
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virtual void Suspend(const char *fn) = 0;
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virtual void Resume(const char *fn) = 0;
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virtual void SetMMU(MMU *mmu) { this->mmu = mmu; }
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virtual MMU *getMMU() { return mmu; }
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virtual VMKeyboard *getKeyboard() = 0;
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virtual void Reset() = 0;
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virtual void triggerPaddleInCycles(uint8_t paddleNum, uint16_t cycleCount) = 0;
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uint8_t videoBuffer[DISPLAYRUN * DISPLAYHEIGHT / 2];
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VMDisplay *vmdisplay;
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MMU *mmu;
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bool hasIRQ;
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};
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#endif
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