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33 lines
494 B
C++
33 lines
494 B
C++
#ifndef __VMDISPLAY_H
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#define __VMDISPLAY_H
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#include <stdint.h>
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class MMU;
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typedef struct {
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uint8_t top;
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uint16_t left;
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uint8_t bottom;
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uint16_t right;
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} AiieRect;
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class VMDisplay {
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public:
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VMDisplay() { }
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virtual ~VMDisplay() { };
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virtual void SetMMU(MMU *m) { mmu = m; }
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virtual bool needsRedraw() = 0;
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virtual void didRedraw() = 0;
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virtual AiieRect getDirtyRect() = 0;
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virtual void lockDisplay() = 0;
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virtual void unlockDisplay() = 0;
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MMU *mmu;
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};
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#endif
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