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Fix SuperHiRes rendering for AnalogGS
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@ -48,20 +48,29 @@ static void DELAYED_COPY_CODE(render_shr_line)(uint16_t line) {
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i = 0;
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if(control & 0x80) { // 640 Pixels
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while(i < 160) {
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// Load in the next 2 pixels
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// Load in the next 4 pixels
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dots = (line_mem[i++] & 0xff);
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color_a = ((dots >> 4) & 0xf);
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color_b = ((dots >> 0) & 0xf);
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color_a = ((dots >> 6) & 0x3);
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color_b = ((dots >> 4) & 0x3);
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// Consume 2 pixels
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pixeldata = rgb444(shr_palette[color_a]) | THEN_EXTEND_1;
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pixeldata |= (rgb444(shr_palette[color_b]) | THEN_EXTEND_1) << 16;
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pixeldata = rgb444(shr_palette[color_a | 0x8]);
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pixeldata |= (rgb444(shr_palette[color_b | 0xC])) << 16;
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sl->data[sl_pos++] = pixeldata;
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color_a = ((dots >> 2) & 0x3);
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color_b = ((dots >> 0) & 0x3);
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// Consume 2 pixels
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pixeldata = rgb444(shr_palette[color_a | 0x0]);
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pixeldata |= (rgb444(shr_palette[color_b | 0x4])) << 16;
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sl->data[sl_pos++] = pixeldata;
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}
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} else if(control & 0x40) { // 320 Pixels w/ color fill
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while(i < 160) {
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// Load in the next 4 subpixels
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// Load in the next 2 pixels
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dots = (line_mem[i++] & 0xff);
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// Consume 2 pixels
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