analog/v2-analog-rev1/vga/render_hires.c

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2023-01-07 07:15:21 +00:00
#include <pico/stdlib.h>
#include "hires_color_patterns.h"
#include "hires_dot_patterns.h"
#include "vgabuf.h"
#include "render.h"
#include "vgaout.h"
static void render_hires_line(uint line);
static uint hires_line_to_mem_offset(uint line) {
return ((line & 0x07) << 10) | ((line & 0x38) << 4) | (((line & 0xc0) >> 6) * 40);
}
void __time_critical_func(render_hires)() {
vga_prepare_frame();
render_border();
for(uint line=0; line < 192; line++) {
render_hires_line(line);
}
render_border();
}
void __time_critical_func(render_mixed_hires)() {
vga_prepare_frame();
render_border();
for(uint line=0; line < 160; line++) {
render_hires_line(line);
}
if(terminal_switches & TERMINAL_80COL) {
for(uint line=20; line < 24; line++) {
render_terminal_line(line);
}
} else {
for(uint line=20; line < 24; line++) {
render_text_line(line);
}
}
render_border();
}
static void __time_critical_func(render_hires_line)(uint line) {
struct vga_scanline *sl = vga_prepare_scanline();
uint sl_pos = 0;
const uint8_t *page = (const uint8_t *)((soft_switches & SOFTSW_PAGE_2) ? hgr_p2 : hgr_p1);
const uint8_t *line_mem = page + hires_line_to_mem_offset(line);
// Pad 40 pixels on the left to center horizontally
while(sl_pos < 40/8) {
sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl_pos++;
}
// Each hires byte contains 7 pixels which may be shifted right 1/2 a pixel. That is
// represented here by 14 'dots' to precisely describe the half-pixel positioning.
//
// For each pixel, inspect a window of 8 dots around the pixel to determine the
// precise dot locations and colors.
//
// Dots would be scanned out to the CRT from MSB to LSB (left to right here):
//
// previous | next
// dots | dots
// +-------------------+--------------------------------------------------+
// dots: | 31 | 30 | 29 | 28 | 27 | 26 | 25 | 24 | 23 | ... | 14 | 13 | 12 | ...
// | | | |
// \______________|_________|______________/
// | |
// \_________/
// current
// pixel
uint32_t dots = 0;
uint oddness = 0;
uint i;
// Load in the first 14 dots
dots |= (uint32_t)hires_dot_patterns[line_mem[0]] << 15;
for(i=1; i < 41; i++) {
// Load in the next 14 dots
uint b = (i < 40) ? line_mem[i] : 0;
if(b & 0x80) {
// Extend the last bit from the previous byte
dots |= (dots & (1u << 15)) >> 1;
}
dots |= (uint32_t)hires_dot_patterns[b] << 1;
// Consume 14 dots
for(uint j=0; j < 7; j++) {
uint dot_pattern = oddness | ((dots >> 24) & 0xff);
sl->data[sl_pos] = hires_color_patterns[dot_pattern];
sl_pos++;
dots <<= 2;
oddness ^= 0x100;
}
}
for(i=0; i < 40/8; i++) {
sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
sl_pos++;
}
sl->length = sl_pos;
sl->repeat_count = 1;
vga_submit_scanline(sl);
}