mirror of
https://github.com/V2RetroComputing/analog.git
synced 2024-11-29 11:49:29 +00:00
111 lines
3.2 KiB
C
111 lines
3.2 KiB
C
#include <pico/stdlib.h>
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#include "vgabuf.h"
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#include "render.h"
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#include "character_rom.h"
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#include "vgaout.h"
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uint_fast32_t text_flasher_mask = 0;
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static uint64_t next_flash_tick = 0;
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void update_text_flasher() {
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uint64_t now = time_us_64();
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if(now > next_flash_tick) {
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text_flasher_mask ^= 0xff;
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next_flash_tick = now + 250000u;
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}
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}
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static inline uint_fast8_t __time_critical_func(char_text_bits)(uint_fast8_t ch, uint_fast8_t glyph_line) {
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uint_fast8_t bits = character_rom[((uint_fast16_t)ch << 3) | glyph_line];
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if(ch & 0x80) {
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// normal character
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return bits & 0x7f;
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}
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if((bits & 0x80) == 0) {
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// inverse character
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return bits ^ 0x7f;
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} else {
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// flashing character
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return (bits ^ text_flasher_mask) & 0x7f;
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}
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}
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// Skip 48 lines to center vertically
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void __time_critical_func(render_border)() {
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struct vga_scanline *sl = vga_prepare_scanline();
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uint sl_pos = 0;
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while(sl_pos < VGA_WIDTH/8) {
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sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
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sl_pos++;
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}
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sl->length = sl_pos;
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sl->repeat_count = 47;
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vga_submit_scanline(sl);
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}
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void __time_critical_func(render_text)() {
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vga_prepare_frame();
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render_border();
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for(int line=0; line < 24; line++) {
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render_text_line(line);
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}
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render_border();
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}
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void __time_critical_func(render_text_line)(unsigned int line) {
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const uint8_t *page = (const uint8_t *)((soft_switches & SOFTSW_PAGE_2) ? text_p2 : text_p1);
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const uint8_t *line_buf = page + ((line & 0x7) << 7) + (((line >> 3) & 0x3) * 40);
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for(uint glyph_line=0; glyph_line < 8; glyph_line++) {
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struct vga_scanline *sl = vga_prepare_scanline();
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uint sl_pos = 0;
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// Pad 40 pixels on the left to center horizontally
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while(sl_pos < 40/8) {
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sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
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sl_pos++;
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}
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for(uint col=0; col < 40; ) {
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// Grab 14 pixels from the next two characters
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uint32_t bits_a = char_text_bits(line_buf[col], glyph_line);
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col++;
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uint32_t bits_b = char_text_bits(line_buf[col], glyph_line);
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col++;
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uint32_t bits = (bits_a << 7) | bits_b;
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// Translate each pair of bits into a pair of pixels
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for(int i=0; i < 7; i++) {
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uint32_t pixeldata = (bits & 0x2000) ? (text_fore|THEN_EXTEND_1) : (text_back|THEN_EXTEND_1);
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pixeldata |= (bits & 0x1000) ?
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((uint32_t)text_fore|THEN_EXTEND_1) << 16 :
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((uint32_t)text_back|THEN_EXTEND_1) << 16;
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bits <<= 2;
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sl->data[sl_pos] = pixeldata;
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sl_pos++;
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}
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}
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for(uint i=0; i < 40/8; i++) {
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sl->data[sl_pos] = (text_border|THEN_EXTEND_3) | ((text_border|THEN_EXTEND_3) << 16); // 8 pixels per word
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sl_pos++;
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}
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sl->length = sl_pos;
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sl->repeat_count = 1;
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vga_submit_scanline(sl);
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}
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}
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