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Beginning of chess client.
This commit is contained in:
parent
d18f8a0cc1
commit
b16e31c9a3
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@ -1,31 +1,45 @@
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#ifndef A2I_COMMANDS_H
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#define A2I_COMMANDS_H
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//
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// Commands and messages that are communicated between the ESP and the Apple
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// Addresses, Commands and messages that are communicated between the ESP and the Apple
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// via the dual-port ram.
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//
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// Commands >=200 are "non-reserved", and are meant
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// to be defined within scipts that use this library.
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// So anything in this library should be below 200.
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//
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// If the values of these defines are changed, then they will need to be
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// updated within the code that runs on the Apple as well.
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// Address offsets
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#define RAM_A2I 0
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#define RAM_APPLE 1
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#define SHARED_RAM_START_ADDRESS 2
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#define ACK 0b00000110 // Acknowledge
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#define EOT 0b00000100 // End of transmit
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#define ERR 0b00000101 // Error
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#define MORE_TO_SEND 0b00000111
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#define MAIN_LOOP_INTERVAL 3 // Unimplemented
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#define EOT 4 // End of transmit
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#define ERR 5 // Error
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#define ACK 6 // Acknowledge
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#define COMMAND_NOT_FOUND 7
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/*################################################
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# GENERIC STATUSES #
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################################################*/
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#define MORE_TO_SEND 10
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#define NOT_FOUND 11
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/*################################################
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# WIFI #
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################################################*/
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#define COMMAND_WIFI_SCAN 111
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#define COMMAND_WIFI_CONNECT 112
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#define COMMAND_WIFI_SCAN 21
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#define COMMAND_WIFI_CONNECT 22
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#define COMMAND_WIFI_DISCONNECT 23 // Unimplemented
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#define WIFI_CONNECTED 24 // Unimplemented
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#define WIFI_NOT_CONNECTED 25 // Unimplemented
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/*################################################
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# PROGRAM IDS #
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################################################*/
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#define APP_WEATHER 200 // Unimplemented
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#define APP_CHESS 201 // Unimplemented
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/*################################################
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# SLACK (50) #
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#define COMMAND_SEND_MESSAGE 54
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#define COMMAND_GET_MESSAGES 55
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#endif
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@ -1,5 +1,5 @@
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#ifndef APPLE2IDIOT
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#define APPLE2IDIOT
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#ifndef APPLE2IDIOT_H
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#define APPLE2IDIOT_H
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#include <Arduino.h>
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#include "A2I_commands.h"
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16
examples/chess/README.md
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16
examples/chess/README.md
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# apple2idiot Chess
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* Use the arduino-cli or ide to transfer weather.ino to the ESP32 on the apple2idiot card.
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* Use either `WEATHER.BAS` or the `/apple2-cc65/weather.dsk` on your Apple ][.
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# Log of builds
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```
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Sketch uses 884490 bytes (67%) of program storage space. Maximum is 1310720 bytes.
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Global variables use 39456 bytes (12%) of dynamic memory, leaving 288224 bytes for local variables. Maximum is 327680 bytes.
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Sketch uses 887406 bytes (67%) of program storage space. Maximum is 1310720 bytes.
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Global variables use 39456 bytes (12%) of dynamic memory, leaving 288224 bytes for local variables. Maximum is 327680 bytes.
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```
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86
examples/chess/WEATHER.BAS
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86
examples/chess/WEATHER.BAS
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10 CA = 49664
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20 AA = CA +1
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30 CC$ = ""
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35 CITY$ = ""
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100 PRINT
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110 PRINT "----"
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120 PRINT "MENU"
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130 PRINT "(1) COUNTRY","",CC$
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140 PRINT "(2) CITY","",CITY$
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150 PRINT "(3) FETCH WEATHER"
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160 PRINT "(4) SHOW WEATHER"
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170 PRINT "(0) QUIT"
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175 PRINT
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180 INPUT "SELECT: ";S
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190 IF S >4 THEN GOTO 100
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200 IF S = 0 THEN END
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210 IF S = 1 THEN GOTO 1000
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220 IF S = 2 THEN GOTO 2000
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230 IF S = 3 THEN GOTO 3000
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240 IF S = 4 THEN GOTO 4000
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250 GOTO 100
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1000 INPUT "COUNTRY CODE: ";CC$
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1010 WS$ = CC$
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1020 WA = AA +1
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1030 GOSUB 10000
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1040 POKE AA,200
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1050 GOTO 100
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2000 INPUT "CITY: ";CITY$
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2010 WS$ = CITY$
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2020 WA = AA +1
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2030 GOSUB 10000
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2040 POKE AA,201
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2050 GOTO 100
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3000 POKE AA,205
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3010 GOTO 100
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4000 HOME
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4005 MAXSTR = 0
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4010 RA = AA +1
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4015 GOSUB 11000
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4020 TEMP$ = RS$
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4025 RA = RA + LEN(RS$) +1
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4030 GOSUB 11000
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4035 FOOM$ = RS$
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4040 RA = RA + LEN(RS$) +1
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4045 GOSUB 11000
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4050 WSPEED$ = RS$
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4055 RA = RA + LEN(RS$) +1
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4060 GOSUB 11000
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4065 WDIR$ = RS$
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4070 RA = RA + LEN(RS$) +1
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4075 GOSUB 11000
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4080 WD1$ = RS$
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4085 RA = RA + LEN(RS$) +1
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4090 GOSUB 11000
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4095 WD2$ = RS$
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4150 PRINT
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4155 PRINT CITY$ +"/" +CC$ +" " +WD1$
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4160 PRINT "-----------------------------"
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4165 PRINT "TEMP: " +TEMP$ +"K"
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4170 PRINT "HUMIDITY: " +FOOM$ +"%"
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4175 PRINT "WIND SPEED: " +WSPEED$ +" m/s"
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4177 REM PRINT
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4180 REM PRINT WD1$ + ", " + WD2$
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4500 GOTO 100
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10000 REM ============ WRITE WS$ TO WA IN RAM ================
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10010 FOR N = 0 TO LEN(WS$) -1
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10020 P = WA +N
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10030 C$ = MID$ (WS$,N +1,1)
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10040 REM PRINT C$, ASC (C$)
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10050 POKE P, ASC(C$)
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10060 NEXT N
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10070 POKE P +1,0
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10080 RETURN
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11000 REM ============ READ STRING FROM RAM =================
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11001 REM RA ADDRESS TO START READ
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11002 REM MAXSTR IS LIMIT TO STR SIZE WE READ
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11020 IF MAXSTR = 0 THEN MAXSTR = 250
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11040 RS$ = ""
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11060 FOR N = 0 TO MAXSTR
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11080 P = RA +N
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11100 C = PEEK(P)
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11120 IF C = 0 THEN GOTO 11200
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11140 RS$ = RS$ + CHR$(C)
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11160 REM PRINT N+1,P,C, CHR$ (C)
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11180 NEXT N
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11200 RETURN
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275
examples/chess/a2i_chess.cpp
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275
examples/chess/a2i_chess.cpp
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#include <stdio.h>
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#include <string.h>
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#include <Arduino.h>
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#include <HTTPClient.h>
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#include <ArduinoJson.h>
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#include <Apple2Idiot.h>
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//#include "chess_commands.h"
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#include "a2i_chess.h"
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void Chess::init(Apple2Idiot *a2ip, HTTPClient *httpp) {
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a2i = a2ip;
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http = httpp;
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strcpy(game_string, "a2a3e7e5e2e4");
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}
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byte Chess::handleCommand(byte command) {
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switch(command) {
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case CHESS_MAKE_MOVE: {
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Serial.println("CHESS() MAKE_MOVE");
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a2i->write_data(ESP_COMMAND_ADDRESS, ACK); // notify Apple IIe we are processing command byte
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String move_string;
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move_string = a2i->read_string_from_ram(SHARED_RAM_START_ADDRESS);
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Serial.println("Received move: ["+move_string+"]");
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byte result = makeMove(move_string);
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return result;
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/*
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switch(result) {
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case CHESS_INVALID_MOVE: {
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break;
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}
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}
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*/
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break;
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}
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//case COMMAND_SET_CITY:
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//Serial.println("COMMAND_SET_CITY");
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//a2i.write_data(ESP_COMMAND_ADDRESS, ACK); // notify Apple IIe we are processing command byte
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//city_name = a2i.read_string_from_ram(SHARED_RAM_START_ADDRESS);
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//Serial.println("Received: ["+city_name+"]");
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//break;
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//case COMMAND_FETCH_WEATHER:
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//Serial.println("COMMAND_FETCH_WEATHER");
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//a2i.write_data(ESP_COMMAND_ADDRESS, ACK); // notify Apple IIe we are processing command byte
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//result = fetch_weather();
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//break;
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default: {
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return COMMAND_NOT_FOUND;
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}
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}
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}
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byte Chess::makeMove(String move_string) {
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/* Apple says MAKE_MOVE and sends "a2a3"
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*
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* The basic flow...
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*
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* validateMove() We check that it's valid.
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* If it is we accept the move and add it to game_string
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* getGameStatus() Then we check the status and return (did someone win or lose?)
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* getAIMove() Then we get the AI move.
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* Then we check the status and return (did someone win or lose?)
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*/
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if (validateMove(move_string) == CHESS_VALID_MOVE) {
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strcat(game_string, move_string.c_str());
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} else {
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return CHESS_INVALID_MOVE;
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}
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char* game_status;
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//b = getGameStatus(game_string);
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game_status = getGameStatus(game_string);
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Serial.print("after player move game_status:"); Serial.println(game_status);
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if (strcmp(game_status, "in_progress") == 0) {
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char* ai_move;
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ai_move = getAIMove();
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strcat(game_string, ai_move);
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game_status = getGameStatus(game_string);
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Serial.print("after AI move game_status:"); Serial.println(game_status);
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if (strcmp(game_status, "in_progress") == 0) { return STATUS_IN_PROGRESS; }
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else if (strcmp(game_status, "black_won") == 0) { return STATUS_BLACK_WON; }
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else if (strcmp(game_status, "white_won") == 0) { return STATUS_WHITE_WON; }
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else if (strcmp(game_status, "white_won_resign") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "black_won_resign") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "stalemate") == 0) { return STATUS_STALEMATE; }
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else if (strcmp(game_status, "insufficient_material") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "fifty_rule_move") == 0) { return STATUS_FIFTY_RULE_MOVE; }
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else if (strcmp(game_status, "threefold_repitition") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "unknown") == 0) { return STATUS_UNKNOWN; } else { return STATUS_ERROR; }
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}
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else if (strcmp(game_status, "black_won") == 0) { return STATUS_BLACK_WON; }
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else if (strcmp(game_status, "white_won") == 0) { return STATUS_WHITE_WON; }
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else if (strcmp(game_status, "white_won_resign") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "black_won_resign") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "stalemate") == 0) { return STATUS_STALEMATE; }
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else if (strcmp(game_status, "insufficient_material") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "fifty_rule_move") == 0) { return STATUS_FIFTY_RULE_MOVE; }
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else if (strcmp(game_status, "threefold_repitition") == 0) { return STATUS_UNHANDLED; }
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else if (strcmp(game_status, "unknown") == 0) { return STATUS_UNKNOWN; } else { return STATUS_ERROR; }
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}
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char* Chess::getGameStatus(char* game_string) {
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Serial.print("getGameStatus() "); Serial.println(game_status);
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char api_request[MAX_STR_LEN];
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sprintf(api_request, "%s/status/%s", api_entry_point, game_string);
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Serial.print(" "); Serial.println(api_request);
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http->begin(api_request);
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int httpCode = http->GET(); //Make the request
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delay(10);
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if (httpCode > 0) { //Check for the returning code
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Serial.println(" Success on HTTP request");
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String payload = http->getString();
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//Serial.println("++++++++++++++++++++++++");
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//Serial.println(payload);
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//Serial.println("++++++++++++++++++++++++");
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StaticJsonDocument<400> doc;
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DeserializationError error = deserializeJson(doc, payload);
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if (error) {
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Serial.print(F(" deserializeJson() failed: "));
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Serial.println(error.f_str());
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return "error";
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} else {
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Serial.println("----------------------");
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serializeJsonPretty(doc, Serial);
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Serial.println();
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Serial.println("----------------------");
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//return doc["gameStatus"];
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return (char *)doc["gameStatus"].as<char *>();
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}
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} else {
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Serial.println("Error on HTTP request");
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return "error";
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}
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// Don't know how we could get here without it being an error.
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return "error";
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}
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char* Chess::getAIMove() {
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Serial.print("getAIMove() "); Serial.println(game_status);
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char api_request[MAX_STR_LEN];
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sprintf(api_request, "%s/next_best/%s", api_entry_point, game_string);
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Serial.print(" "); Serial.println(api_request);
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http->begin(api_request);
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int httpCode = http->GET(); //Make the request
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delay(10);
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if (httpCode > 0) { //Check for the returning code
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Serial.println(" Success on HTTP request");
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String payload = http->getString();
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//Serial.println("++++++++++++++++++++++++");
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//Serial.println(payload);
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//Serial.println("++++++++++++++++++++++++");
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StaticJsonDocument<400> doc;
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DeserializationError error = deserializeJson(doc, payload);
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if (error) {
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Serial.print(F(" deserializeJson() failed: "));
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Serial.println(error.f_str());
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return "jsonerror";
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} else {
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Serial.println("----------------------");
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serializeJsonPretty(doc, Serial);
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Serial.println();
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Serial.println("----------------------");
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//return doc["gameStatus"];
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return (char *)doc["bestNext"].as<char *>();
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}
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} else {
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Serial.println("Error on HTTP request");
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return "geterror";
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}
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// Don't know how we could get here without it being an error.
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return "unknownerror";
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}
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byte Chess::validateMove(String move_string) {
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Serial.print("validateMove() "); Serial.println(move_string);
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char api_request[MAX_STR_LEN];
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sprintf(api_request, "%s/valid_move/%s%s", api_entry_point, game_string, move_string);
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Serial.print(" "); Serial.println(api_request);
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http->begin(api_request);
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int httpCode = http->GET(); //Make the request
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delay(10);
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if (httpCode > 0) { //Check for the returning code
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Serial.println(" Success on HTTP request");
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String payload = http->getString();
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//Serial.println("++++++++++++++++++++++++");
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//Serial.println(payload);
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//Serial.println("++++++++++++++++++++++++");
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StaticJsonDocument<400> doc;
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DeserializationError error = deserializeJson(doc, payload);
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if (error) {
|
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Serial.print(F("deserializeJson() failed: "));
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Serial.println(error.f_str());
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return ERR;
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} else {
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Serial.println("----------------------");
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serializeJsonPretty(doc, Serial);
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Serial.println();
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Serial.println("----------------------");
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bool validMove = doc["validMove"];
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if (validMove) {
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// good move
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Serial.println(" Valid move!");
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return CHESS_VALID_MOVE;
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} else {
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Serial.println(" Invalid move!");
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return CHESS_INVALID_MOVE;
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}
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}
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} else {
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Serial.println("Error on HTTP request");
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return ERR;
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}
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// Don't know how we could get here without it being an error.
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return ERR;
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}
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void Chess::removeSubstr (char *string, char *sub) {
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char *match = string;
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int len = strlen(sub);
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while ((match = strstr(match, sub))) {
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*match = '\0';
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strcat(string, match+len);
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match++;
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}
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}
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void Chess::getBoard() {
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Serial.println("getBoard() ");
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char api_request[MAX_STR_LEN];
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sprintf(api_request, "%s/board_string/%s", api_entry_point, game_string);
|
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Serial.print(" "); Serial.println(api_request);
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http->begin(api_request);
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int httpCode = http->GET(); //Make the request
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delay(10);
|
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if (httpCode > 0) { //Check for the returning code
|
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Serial.println(" Success on HTTP request");
|
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String payload = http->getString();
|
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//Serial.println("++++++++++++++++++++++++");
|
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//Serial.println(payload);
|
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//Serial.println("++++++++++++++++++++++++");
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StaticJsonDocument<400> doc;
|
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DeserializationError error = deserializeJson(doc, payload);
|
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if (error) {
|
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Serial.print(F("deserializeJson() failed: "));
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Serial.println(error.f_str());
|
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} else {
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//Serial.println("----------------------");
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//serializeJsonPretty(doc, Serial);
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//Serial.println();
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//Serial.println("----------------------");
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//Serial.println(" Break up the board...");
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//Serial.print(" BOARD:"); Serial.println((char *)doc["board"].as<char *>());
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char* pch = NULL;
|
||||
pch = strtok((char *)doc["board"].as<char *>(), "\n");
|
||||
//Serial.print(" pch:");Serial.println(pch);
|
||||
while (pch != NULL) {
|
||||
char my_line[30];
|
||||
strcpy(my_line, pch);
|
||||
removeSubstr(my_line, "[37m");
|
||||
removeSubstr(my_line, "[0m");
|
||||
removeSubstr(my_line, "\n");
|
||||
Serial.print(" | "); Serial.print(my_line); Serial.println(" |");
|
||||
pch = strtok(NULL, "\n");
|
||||
}
|
||||
//return (char *)doc["bestNext"].as<char *>();
|
||||
}
|
||||
} else {
|
||||
Serial.println("Error on HTTP request");
|
||||
}
|
||||
// Don't know how we could get here without it being an error.
|
||||
}
|
83
examples/chess/a2i_chess.h
Normal file
83
examples/chess/a2i_chess.h
Normal file
|
@ -0,0 +1,83 @@
|
|||
#ifndef A2I_CHESS_H
|
||||
#define A2I_CHESS_H
|
||||
|
||||
#include <Arduino.h>
|
||||
#include <HTTPClient.h>
|
||||
#include <A2I_commands.h>
|
||||
#include <Apple2Idiot.h>
|
||||
//#include "chess_commands.h"
|
||||
|
||||
/* Apple II <-> ESP Commands */
|
||||
#define CHESS_GET_AI_MOVE 20
|
||||
#define CHESS_GET_GAME_STATUS 22
|
||||
#define CHESS_GET_BOARD 23
|
||||
#define CHESS_MAKE_MOVE 21
|
||||
|
||||
/* Responses */
|
||||
#define CHESS_INVALID_MOVE 123
|
||||
#define CHESS_VALID_MOVE 124
|
||||
|
||||
/*
|
||||
* Responses from API...
|
||||
* "in_progress"
|
||||
* "black_won"
|
||||
* "white_won"
|
||||
* "white_won_resign"
|
||||
* "black_won_resign"
|
||||
* "stalemate"
|
||||
* "insufficient_material"
|
||||
* "fifty_rule_move"
|
||||
* "threefold_repitition"
|
||||
* "unknown"
|
||||
*/
|
||||
|
||||
#define STATUS_IN_PROGRESS 200
|
||||
#define STATUS_BLACK_WON 201
|
||||
#define STATUS_WHITE_WON 202
|
||||
#define STATUS_STALEMATE 205
|
||||
#define STATUS_FIFTY_RULE_MOVE 207
|
||||
#define STATUS_UNKNOWN 209
|
||||
#define STATUS_UNHANDLED 210
|
||||
#define STATUS_ERROR 211
|
||||
|
||||
#define MAX_GAME_SIZE 110 * 4 // This is probably not enough, but it's fine for development.
|
||||
// https://chess.stackexchange.com/questions/2506/what-is-the-average-length-of-a-game-of-chess
|
||||
// times four because one move is "e7e5"
|
||||
|
||||
class Chess {
|
||||
|
||||
public:
|
||||
byte appId = APP_CHESS; // This is "registered" with A2I_commands.h which is part of Apple2Idiot.h
|
||||
// This id is sent from the Apple to the ESP to tell the esp what app
|
||||
// is currently active. The main loop of the ESP sketch then knows to use
|
||||
// this class to respond to incoming commands from the Apple.
|
||||
|
||||
|
||||
char game_string[MAX_GAME_SIZE]; // This is probably not enough, but it's fine for development.
|
||||
|
||||
char game_status[25];
|
||||
|
||||
void init(Apple2Idiot *a2ip, HTTPClient *httpp);
|
||||
char* getGameStatus(char* game_status);
|
||||
byte makeMove(String move_string);
|
||||
byte handleCommand(byte command);
|
||||
byte validateMove(String move_string);
|
||||
char* getAIMove();
|
||||
void getBoard();
|
||||
|
||||
private:
|
||||
|
||||
Apple2Idiot *a2i;
|
||||
HTTPClient *http;
|
||||
|
||||
void removeSubstr (char *string, char *sub);
|
||||
const char api_entry_point[32] = "http://chess-api.herokuapp.com";
|
||||
/* Remember, flexible array won't work
|
||||
* in a class, so don't try to do this...
|
||||
* const char foo[] = "hello world";
|
||||
*/
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
|
674
examples/chess/apple2-cc65/LICENSE
Normal file
674
examples/chess/apple2-cc65/LICENSE
Normal file
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
346
examples/chess/apple2-cc65/Makefile
Normal file
346
examples/chess/apple2-cc65/Makefile
Normal file
|
@ -0,0 +1,346 @@
|
|||
###############################################################################
|
||||
### Generic Makefile for cc65 projects - full version with abstract options ###
|
||||
### V1.3.0(w) 2010 - 2013 Oliver Schmidt & Patryk "Silver Dream !" Łogiewa ###
|
||||
###############################################################################
|
||||
|
||||
###############################################################################
|
||||
### In order to override defaults - values can be assigned to the variables ###
|
||||
###############################################################################
|
||||
|
||||
# Space or comma separated list of cc65 supported target platforms to build for.
|
||||
# Default: c64 (lowercase!)
|
||||
TARGETS := apple2
|
||||
|
||||
# Name of the final, single-file executable.
|
||||
# Default: name of the current dir with target name appended
|
||||
PROGRAM := weather
|
||||
|
||||
# Path(s) to additional libraries required for linking the program
|
||||
# Use only if you don't want to place copies of the libraries in SRCDIR
|
||||
# Default: none
|
||||
LIBS :=
|
||||
|
||||
# Custom linker configuration file
|
||||
# Use only if you don't want to place it in SRCDIR
|
||||
# Default: none
|
||||
CONFIG :=
|
||||
|
||||
# Additional C compiler flags and options.
|
||||
# Default: none
|
||||
CFLAGS =
|
||||
|
||||
# Additional assembler flags and options.
|
||||
# Default: none
|
||||
ASFLAGS =
|
||||
|
||||
# Additional linker flags and options.
|
||||
# Default: none
|
||||
LDFLAGS =
|
||||
|
||||
ifeq ($(PROGRAM),)
|
||||
NAME := $(notdir $(CURDIR))
|
||||
else
|
||||
NAME := $(PROGRAM)
|
||||
endif
|
||||
$(NAME).apple2: LDFLAGS += -u __EXEHDR__ apple2.lib
|
||||
|
||||
# Path to the directory containing C and ASM sources.
|
||||
# Default: src
|
||||
SRCDIR := src/
|
||||
|
||||
# Path to the directory where object files are to be stored (inside respective target subdirectories).
|
||||
# Default: obj
|
||||
OBJDIR :=
|
||||
|
||||
# Command used to run the emulator.
|
||||
# Default: depending on target platform. For default (c64) target: x64 -kernal kernal -VICIIdsize -autoload
|
||||
EMUCMD :=
|
||||
|
||||
# Optional commands used before starting the emulation process, and after finishing it.
|
||||
# Default: none
|
||||
# Examples
|
||||
#PREEMUCMD := osascript -e "tell application \"System Events\" to set isRunning to (name of processes) contains \"X11.bin\"" -e "if isRunning is true then tell application \"X11\" to activate"
|
||||
#PREEMUCMD := osascript -e "tell application \"X11\" to activate"
|
||||
#POSTEMUCMD := osascript -e "tell application \"System Events\" to tell process \"X11\" to set visible to false"
|
||||
#POSTEMUCMD := osascript -e "tell application \"Terminal\" to activate"
|
||||
PREEMUCMD :=
|
||||
POSTEMUCMD :=
|
||||
|
||||
# On Windows machines VICE emulators may not be available in the PATH by default.
|
||||
# In such case, please set the variable below to point to directory containing
|
||||
# VICE emulators.
|
||||
#VICE_HOME := "C:\Program Files\WinVICE-2.2-x86\"
|
||||
VICE_HOME :=
|
||||
|
||||
# Options state file name. You should not need to change this, but for those
|
||||
# rare cases when you feel you really need to name it differently - here you are
|
||||
STATEFILE := Makefile.options
|
||||
|
||||
###################################################################################
|
||||
#### DO NOT EDIT BELOW THIS LINE, UNLESS YOU REALLY KNOW WHAT YOU ARE DOING! ####
|
||||
###################################################################################
|
||||
|
||||
###################################################################################
|
||||
### Mapping abstract options to the actual compiler, assembler and linker flags ###
|
||||
### Predefined compiler, assembler and linker flags, used with abstract options ###
|
||||
### valid for 2.14.x. Consult the documentation of your cc65 version before use ###
|
||||
###################################################################################
|
||||
|
||||
# Compiler flags used to tell the compiler to optimise for SPEED
|
||||
define _optspeed_
|
||||
CFLAGS += -Oris
|
||||
endef
|
||||
|
||||
# Compiler flags used to tell the compiler to optimise for SIZE
|
||||
define _optsize_
|
||||
CFLAGS += -Or
|
||||
endef
|
||||
|
||||
# Compiler and assembler flags for generating listings
|
||||
define _listing_
|
||||
CFLAGS += --listing $$(@:.o=.lst)
|
||||
ASFLAGS += --listing $$(@:.o=.lst)
|
||||
REMOVES += $(addsuffix .lst,$(basename $(OBJECTS)))
|
||||
endef
|
||||
|
||||
# Linker flags for generating map file
|
||||
define _mapfile_
|
||||
LDFLAGS += --mapfile $$@.map
|
||||
REMOVES += $(PROGRAM).map
|
||||
endef
|
||||
|
||||
# Linker flags for generating VICE label file
|
||||
define _labelfile_
|
||||
LDFLAGS += -Ln $$@.lbl
|
||||
REMOVES += $(PROGRAM).lbl
|
||||
endef
|
||||
|
||||
# Linker flags for generating a debug file
|
||||
define _debugfile_
|
||||
LDFLAGS += -Wl --dbgfile,$$@.dbg
|
||||
REMOVES += $(PROGRAM).dbg
|
||||
endef
|
||||
|
||||
###############################################################################
|
||||
### Defaults to be used if nothing defined in the editable sections above ###
|
||||
###############################################################################
|
||||
|
||||
# Presume the C64 target like the cl65 compile & link utility does.
|
||||
# Set TARGETS to override.
|
||||
ifeq ($(TARGETS),)
|
||||
TARGETS := c64
|
||||
endif
|
||||
|
||||
# Presume we're in a project directory so name the program like the current
|
||||
# directory. Set PROGRAM to override.
|
||||
ifeq ($(PROGRAM),)
|
||||
PROGRAM := $(notdir $(CURDIR))
|
||||
endif
|
||||
|
||||
# Presume the C and asm source files to be located in the subdirectory 'src'.
|
||||
# Set SRCDIR to override.
|
||||
ifeq ($(SRCDIR),)
|
||||
SRCDIR := src
|
||||
endif
|
||||
|
||||
# Presume the object and dependency files to be located in the subdirectory
|
||||
# 'obj' (which will be created). Set OBJDIR to override.
|
||||
ifeq ($(OBJDIR),)
|
||||
OBJDIR := obj
|
||||
endif
|
||||
TARGETOBJDIR := $(OBJDIR)/$(TARGETS)
|
||||
|
||||
# Default emulator commands and options for particular targets.
|
||||
# Set EMUCMD to override.
|
||||
c64_EMUCMD := $(VICE_HOME)x64 -kernal kernal -VICIIdsize -autoload
|
||||
c128_EMUCMD := $(VICE_HOME)x128 -kernal kernal -VICIIdsize -autoload
|
||||
vic20_EMUCMD := $(VICE_HOME)xvic -kernal kernal -VICdsize -autoload
|
||||
pet_EMUCMD := $(VICE_HOME)xpet -Crtcdsize -autoload
|
||||
plus4_EMUCMD := $(VICE_HOME)xplus4 -TEDdsize -autoload
|
||||
# So far there is no x16 emulator in VICE (why??) so we have to use xplus4 with -memsize option
|
||||
c16_EMUCMD := $(VICE_HOME)xplus4 -ramsize 16 -TEDdsize -autoload
|
||||
cbm510_EMUCMD := $(VICE_HOME)xcbm2 -model 510 -VICIIdsize -autoload
|
||||
cbm610_EMUCMD := $(VICE_HOME)xcbm2 -model 610 -Crtcdsize -autoload
|
||||
atari_EMUCMD := atari800 -windowed -xl -pal -nopatchall -run
|
||||
cx16_EMUCMD := x16emu -run -prg
|
||||
|
||||
ifeq ($(EMUCMD),)
|
||||
EMUCMD = $($(CC65TARGET)_EMUCMD)
|
||||
endif
|
||||
|
||||
###############################################################################
|
||||
### The magic begins ###
|
||||
###############################################################################
|
||||
|
||||
# The "Native Win32" GNU Make contains quite some workarounds to get along with
|
||||
# cmd.exe as shell. However it does not provide means to determine that it does
|
||||
# actually activate those workarounds. Especially $(SHELL) does NOT contain the
|
||||
# value 'cmd.exe'. So the usual way to determine if cmd.exe is being used is to
|
||||
# execute the command 'echo' without any parameters. Only cmd.exe will return a
|
||||
# non-empty string - saying 'ECHO is on/off'.
|
||||
#
|
||||
# Many "Native Win32" programs accept '/' as directory delimiter just fine. How-
|
||||
# ever the internal commands of cmd.exe generally require '\' to be used.
|
||||
#
|
||||
# cmd.exe has an internal command 'mkdir' that doesn't understand nor require a
|
||||
# '-p' to create parent directories as needed.
|
||||
#
|
||||
# cmd.exe has an internal command 'del' that reports a syntax error if executed
|
||||
# without any file so make sure to call it only if there's an actual argument.
|
||||
ifeq ($(shell echo),)
|
||||
MKDIR = mkdir -p $1
|
||||
RMDIR = rmdir $1
|
||||
RMFILES = $(RM) $1
|
||||
else
|
||||
MKDIR = mkdir $(subst /,\,$1)
|
||||
RMDIR = rmdir $(subst /,\,$1)
|
||||
RMFILES = $(if $1,del /f $(subst /,\,$1))
|
||||
endif
|
||||
COMMA := ,
|
||||
SPACE := $(N/A) $(N/A)
|
||||
define NEWLINE
|
||||
|
||||
|
||||
endef
|
||||
# Note: Do not remove any of the two empty lines above !
|
||||
|
||||
TARGETLIST := $(subst $(COMMA),$(SPACE),$(TARGETS))
|
||||
|
||||
ifeq ($(words $(TARGETLIST)),1)
|
||||
|
||||
# Set PROGRAM to something like 'myprog.c64'.
|
||||
override PROGRAM := $(PROGRAM).$(TARGETLIST)
|
||||
|
||||
# Set SOURCES to something like 'src/foo.c src/bar.s'.
|
||||
# Use of assembler files with names ending differently than .s is deprecated!
|
||||
SOURCES := $(wildcard $(SRCDIR)/*.c)
|
||||
SOURCES += $(wildcard $(SRCDIR)/*.s)
|
||||
SOURCES += $(wildcard $(SRCDIR)/*.asm)
|
||||
SOURCES += $(wildcard $(SRCDIR)/*.a65)
|
||||
|
||||
# Add to SOURCES something like 'src/c64/me.c src/c64/too.s'.
|
||||
# Use of assembler files with names ending differently than .s is deprecated!
|
||||
SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.c)
|
||||
SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.s)
|
||||
SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.asm)
|
||||
SOURCES += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.a65)
|
||||
|
||||
# Set OBJECTS to something like 'obj/c64/foo.o obj/c64/bar.o'.
|
||||
OBJECTS := $(addsuffix .o,$(basename $(addprefix $(TARGETOBJDIR)/,$(notdir $(SOURCES)))))
|
||||
|
||||
# Set DEPENDS to something like 'obj/c64/foo.d obj/c64/bar.d'.
|
||||
DEPENDS := $(OBJECTS:.o=.d)
|
||||
|
||||
# Add to LIBS something like 'src/foo.lib src/c64/bar.lib'.
|
||||
LIBS += $(wildcard $(SRCDIR)/*.lib)
|
||||
LIBS += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.lib)
|
||||
|
||||
# Add to CONFIG something like 'src/c64/bar.cfg src/foo.cfg'.
|
||||
CONFIG += $(wildcard $(SRCDIR)/$(TARGETLIST)/*.cfg)
|
||||
CONFIG += $(wildcard $(SRCDIR)/*.cfg)
|
||||
|
||||
# Select CONFIG file to use. Target specific configs have higher priority.
|
||||
ifneq ($(word 2,$(CONFIG)),)
|
||||
CONFIG := $(firstword $(CONFIG))
|
||||
$(info Using config file $(CONFIG) for linking)
|
||||
endif
|
||||
|
||||
.SUFFIXES:
|
||||
.PHONY: all test clean zap love
|
||||
|
||||
all: $(PROGRAM)
|
||||
|
||||
-include $(DEPENDS)
|
||||
-include $(STATEFILE)
|
||||
|
||||
# If OPTIONS are given on the command line then save them to STATEFILE
|
||||
# if (and only if) they have actually changed. But if OPTIONS are not
|
||||
# given on the command line then load them from STATEFILE. Have object
|
||||
# files depend on STATEFILE only if it actually exists.
|
||||
ifeq ($(origin OPTIONS),command line)
|
||||
ifneq ($(OPTIONS),$(_OPTIONS_))
|
||||
ifeq ($(OPTIONS),)
|
||||
$(info Removing OPTIONS)
|
||||
$(shell $(RM) $(STATEFILE))
|
||||
$(eval $(STATEFILE):)
|
||||
else
|
||||
$(info Saving OPTIONS=$(OPTIONS))
|
||||
$(shell echo _OPTIONS_=$(OPTIONS) > $(STATEFILE))
|
||||
endif
|
||||
$(eval $(OBJECTS): $(STATEFILE))
|
||||
endif
|
||||
else
|
||||
ifeq ($(origin _OPTIONS_),file)
|
||||
$(info Using saved OPTIONS=$(_OPTIONS_))
|
||||
OPTIONS = $(_OPTIONS_)
|
||||
$(eval $(OBJECTS): $(STATEFILE))
|
||||
endif
|
||||
endif
|
||||
|
||||
# Transform the abstract OPTIONS to the actual cc65 options.
|
||||
$(foreach o,$(subst $(COMMA),$(SPACE),$(OPTIONS)),$(eval $(_$o_)))
|
||||
|
||||
# Strip potential variant suffix from the actual cc65 target.
|
||||
CC65TARGET := $(firstword $(subst .,$(SPACE),$(TARGETLIST)))
|
||||
|
||||
# The remaining targets.
|
||||
$(TARGETOBJDIR):
|
||||
$(call MKDIR,$@)
|
||||
|
||||
vpath %.c $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
|
||||
|
||||
$(TARGETOBJDIR)/%.o: %.c | $(TARGETOBJDIR)
|
||||
cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(CFLAGS) -o $@ $<
|
||||
|
||||
vpath %.s $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
|
||||
|
||||
$(TARGETOBJDIR)/%.o: %.s | $(TARGETOBJDIR)
|
||||
cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $<
|
||||
|
||||
vpath %.asm $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
|
||||
|
||||
$(TARGETOBJDIR)/%.o: %.asm | $(TARGETOBJDIR)
|
||||
cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $<
|
||||
|
||||
vpath %.a65 $(SRCDIR)/$(TARGETLIST) $(SRCDIR)
|
||||
|
||||
$(TARGETOBJDIR)/%.o: %.a65 | $(TARGETOBJDIR)
|
||||
cl65 -t $(CC65TARGET) -c --create-dep $(@:.o=.d) $(ASFLAGS) -o $@ $<
|
||||
|
||||
$(PROGRAM): $(CONFIG) $(OBJECTS) $(LIBS)
|
||||
cl65 -t $(CC65TARGET) $(LDFLAGS) -o $@ $(patsubst %.cfg,-C %.cfg,$^)
|
||||
|
||||
test: $(PROGRAM)
|
||||
$(PREEMUCMD)
|
||||
$(EMUCMD) $<
|
||||
$(POSTEMUCMD)
|
||||
|
||||
clean:
|
||||
$(call RMFILES,$(OBJECTS))
|
||||
$(call RMFILES,$(DEPENDS))
|
||||
$(call RMFILES,$(REMOVES))
|
||||
$(call RMFILES,$(PROGRAM))
|
||||
|
||||
else # $(words $(TARGETLIST)),1
|
||||
|
||||
all test clean:
|
||||
$(foreach t,$(TARGETLIST),$(MAKE) TARGETS=$t $@$(NEWLINE))
|
||||
|
||||
endif # $(words $(TARGETLIST)),1
|
||||
|
||||
OBJDIRLIST := $(wildcard $(OBJDIR)/*)
|
||||
|
||||
zap:
|
||||
$(foreach o,$(OBJDIRLIST),-$(call RMFILES,$o/*.o $o/*.d $o/*.lst)$(NEWLINE))
|
||||
$(foreach o,$(OBJDIRLIST),-$(call RMDIR,$o)$(NEWLINE))
|
||||
-$(call RMDIR,$(OBJDIR))
|
||||
-$(call RMFILES,$(basename $(PROGRAM)).* $(STATEFILE))
|
||||
|
||||
love:
|
||||
@echo "Not war, eh?"
|
||||
|
||||
###################################################################
|
||||
### Place your additional targets in the additional Makefiles ###
|
||||
### in the same directory - their names have to end with ".mk"! ###
|
||||
###################################################################
|
||||
-include *.mk
|
21
examples/chess/apple2-cc65/Makefile-dsk.mk
Normal file
21
examples/chess/apple2-cc65/Makefile-dsk.mk
Normal file
|
@ -0,0 +1,21 @@
|
|||
DSK = $(NAME).dsk
|
||||
|
||||
# For this one, see https://applecommander.github.io/
|
||||
AC ?= ~/bin/AppleCommander.jar
|
||||
|
||||
# Unix or Windows
|
||||
ifeq ($(shell echo),)
|
||||
CP = cp $1
|
||||
else
|
||||
CP = copy $(subst /,\,$1)
|
||||
endif
|
||||
|
||||
REMOVES += $(DSK)
|
||||
|
||||
.PHONY: dsk
|
||||
dsk: $(DSK)
|
||||
|
||||
$(DSK): $(NAME).apple2
|
||||
$(call CP, apple2/template.dsk $@)
|
||||
java -jar $(AC) -p $@ $(NAME).system sys < $(shell cl65 --print-target-path)/apple2/util/loader.system
|
||||
java -jar $(AC) -as $@ $(NAME) bin < $(NAME).apple2
|
15
examples/chess/apple2-cc65/README.md
Normal file
15
examples/chess/apple2-cc65/README.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
# Apple2 Internet Weather Client Example
|
||||
|
||||
This is the C code to compile the software that runs on an Apple2 and makes use
|
||||
of the Apple2idiot card to display the weather for a given city.
|
||||
|
||||
|
||||
## How I use this
|
||||
|
||||
This is how I compile, make a disk and then stage the disk for transfer to my //c using ADTPro.
|
||||
|
||||
```
|
||||
make
|
||||
make TARGETS=apple2 dsk
|
||||
cp weather.dsk ~/bin/ADTPro-2.1.0/disks/
|
||||
```
|
3
examples/chess/apple2-cc65/adt.bash
Normal file
3
examples/chess/apple2-cc65/adt.bash
Normal file
|
@ -0,0 +1,3 @@
|
|||
java -jar ~/bin/AppleCommander.jar -d ~/bin/ADTPro-2.1.0/disks/dev.dsk weather
|
||||
java -jar ~/bin/AppleCommander.jar -as ~/bin/ADTPro-2.1.0/disks/dev.dsk weather bin < weather.apple2
|
||||
java -jar ~/bin/AppleCommander.jar -l ~/bin/ADTPro-2.1.0/disks/dev.dsk
|
BIN
examples/chess/apple2-cc65/apple2/template.dsk
Normal file
BIN
examples/chess/apple2-cc65/apple2/template.dsk
Normal file
Binary file not shown.
BIN
examples/chess/apple2-cc65/apple2/template.dsk.plain
Normal file
BIN
examples/chess/apple2-cc65/apple2/template.dsk.plain
Normal file
Binary file not shown.
BIN
examples/chess/apple2-cc65/apple2/template.dsk.with_utils
Normal file
BIN
examples/chess/apple2-cc65/apple2/template.dsk.with_utils
Normal file
Binary file not shown.
2
examples/chess/apple2-cc65/compile.bash
Normal file
2
examples/chess/apple2-cc65/compile.bash
Normal file
|
@ -0,0 +1,2 @@
|
|||
cl65 -t apple2 weather.c -o weather
|
||||
cp weather.dsk ~/bin/ADTPro-2.1.0/disks/
|
16
examples/chess/apple2-cc65/make.bash
Normal file
16
examples/chess/apple2-cc65/make.bash
Normal file
|
@ -0,0 +1,16 @@
|
|||
cc65 -g -Oi -t apple2 weather.c
|
||||
cc65 -g -Oi -t apple2 inputline.c
|
||||
cc65 -g -Oi -t apple2 menu.c
|
||||
cc65 -g -Oi -t apple2 screen.c
|
||||
ca65 -g weather.s
|
||||
ca65 -g inputline.s
|
||||
ca65 -g menu.s
|
||||
ca65 -g screen.s
|
||||
ld65 -o weather -t apple2 weather.o inputline.o menu.o screen.o apple2.lib
|
||||
|
||||
#cl65 -t apple2 weather.c -o weather
|
||||
#cl65 -c -Oirs -t apple2 weather.c -o weather
|
||||
java -jar ~/bin/AppleCommander.jar -d hello.dsk weather
|
||||
java -jar ~/bin/AppleCommander.jar -as hello.dsk weather bin < weather
|
||||
java -jar ~/bin/AppleCommander.jar -l hello.dsk
|
||||
java -jar ~/bin/AppleCommander.jar -as ~/bin/ADTPro-2.1.0/disks/dev.dsk weather bin < weather.apple2
|
2
examples/chess/apple2-cc65/mame.bash
Normal file
2
examples/chess/apple2-cc65/mame.bash
Normal file
|
@ -0,0 +1,2 @@
|
|||
# -uimodekey DEL -ui_active
|
||||
mame apple2e -skip_gameinfo -window -nomax -uimodekey DEL -flop1 weather.dsk
|
2
examples/chess/apple2-cc65/notes.txt
Normal file
2
examples/chess/apple2-cc65/notes.txt
Normal file
|
@ -0,0 +1,2 @@
|
|||
cl65 -t apple2 hello2.c -o hello2.apple2
|
||||
java -jar ~/bin/AppleCommander.jar -as hello.dsk hello bin < hello
|
4
examples/chess/apple2-cc65/obj/apple2/apple2idiot.d
Normal file
4
examples/chess/apple2-cc65/obj/apple2/apple2idiot.d
Normal file
|
@ -0,0 +1,4 @@
|
|||
obj/apple2/apple2idiot.o: src/apple2idiot.c src/globals.h src/apple2idiot.h
|
||||
|
||||
src/apple2idiot.c src/globals.h src/apple2idiot.h:
|
||||
|
BIN
examples/chess/apple2-cc65/obj/apple2/apple2idiot.o
Normal file
BIN
examples/chess/apple2-cc65/obj/apple2/apple2idiot.o
Normal file
Binary file not shown.
4
examples/chess/apple2-cc65/obj/apple2/foo.d
Normal file
4
examples/chess/apple2-cc65/obj/apple2/foo.d
Normal file
|
@ -0,0 +1,4 @@
|
|||
obj/apple2/foo.o: src/foo.c src/globals.h src/foo.h
|
||||
|
||||
src/foo.c src/globals.h src/foo.h:
|
||||
|
BIN
examples/chess/apple2-cc65/obj/apple2/foo.o
Normal file
BIN
examples/chess/apple2-cc65/obj/apple2/foo.o
Normal file
Binary file not shown.
4
examples/chess/apple2-cc65/obj/apple2/inputline.d
Normal file
4
examples/chess/apple2-cc65/obj/apple2/inputline.d
Normal file
|
@ -0,0 +1,4 @@
|
|||
obj/apple2/inputline.o: src/inputline.c src/screen.h src/menu.h
|
||||
|
||||
src/inputline.c src/screen.h src/menu.h:
|
||||
|
BIN
examples/chess/apple2-cc65/obj/apple2/inputline.o
Normal file
BIN
examples/chess/apple2-cc65/obj/apple2/inputline.o
Normal file
Binary file not shown.
4
examples/chess/apple2-cc65/obj/apple2/main.d
Normal file
4
examples/chess/apple2-cc65/obj/apple2/main.d
Normal file
|
@ -0,0 +1,4 @@
|
|||
obj/apple2/main.o: src/main.c src/globals.h src/menu.h src/apple2idiot.h
|
||||
|
||||
src/main.c src/globals.h src/menu.h src/apple2idiot.h:
|
||||
|
BIN
examples/chess/apple2-cc65/obj/apple2/main.o
Normal file
BIN
examples/chess/apple2-cc65/obj/apple2/main.o
Normal file
Binary file not shown.
4
examples/chess/apple2-cc65/obj/apple2/menu.d
Normal file
4
examples/chess/apple2-cc65/obj/apple2/menu.d
Normal file
|
@ -0,0 +1,4 @@
|
|||
obj/apple2/menu.o: src/menu.c src/globals.h src/menu.h
|
||||
|
||||
src/menu.c src/globals.h src/menu.h:
|
||||
|
BIN
examples/chess/apple2-cc65/obj/apple2/menu.o
Normal file
BIN
examples/chess/apple2-cc65/obj/apple2/menu.o
Normal file
Binary file not shown.
4
examples/chess/apple2-cc65/obj/apple2/screen.d
Normal file
4
examples/chess/apple2-cc65/obj/apple2/screen.d
Normal file
|
@ -0,0 +1,4 @@
|
|||
obj/apple2/screen.o: src/screen.c
|
||||
|
||||
src/screen.c:
|
||||
|
BIN
examples/chess/apple2-cc65/obj/apple2/screen.o
Normal file
BIN
examples/chess/apple2-cc65/obj/apple2/screen.o
Normal file
Binary file not shown.
52
examples/chess/apple2-cc65/src/apple2idiot.c
Normal file
52
examples/chess/apple2-cc65/src/apple2idiot.c
Normal file
|
@ -0,0 +1,52 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <conio.h>
|
||||
#include <peekpoke.h>
|
||||
|
||||
#include "globals.h"
|
||||
#include "apple2idiot.h"
|
||||
|
||||
#define MAX_STR_LEN 250
|
||||
|
||||
|
||||
unsigned char read_byte(unsigned int address) {
|
||||
gotoxy(0,2);
|
||||
//printf("read_data(%u)", address);
|
||||
}
|
||||
|
||||
unsigned char write_byte(unsigned int address, unsigned char byte_to_write) {
|
||||
//printf("%u <- %d, [%c]\n", address, byte_to_write, byte_to_write);
|
||||
POKE(address, byte_to_write);
|
||||
}
|
||||
|
||||
unsigned char* write_string_to_ram(unsigned int address, char* string_to_send) {
|
||||
unsigned char i;
|
||||
unsigned char size = strlen(string_to_send);
|
||||
gotoxy(0,2);
|
||||
if (string_to_send[size-1] == '\n') {
|
||||
string_to_send[size-1] = '\0';
|
||||
}
|
||||
//printf("%u (%s)\n", address, string_to_send);
|
||||
for (i=0; i<size; i++) {
|
||||
write_byte(address+i, string_to_send[i]);
|
||||
}
|
||||
if (string_to_send[size-1] != '\0') {
|
||||
write_byte(address+i, '\0');
|
||||
}
|
||||
}
|
||||
|
||||
// HOW DO I PASS THE ADDRESS TO read_string_from_ram ???
|
||||
|
||||
void read_string_from_ram(unsigned int address, char *data, char length) {
|
||||
unsigned char c, i;
|
||||
gotoxy(0,2);
|
||||
//printf("A: %u, L: %c\n", address, length);
|
||||
//cgetc();
|
||||
for (i=0; i<length; i++) {
|
||||
c = PEEK(address + i);
|
||||
data[i] = c;
|
||||
if (c == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
9
examples/chess/apple2-cc65/src/apple2idiot.h
Normal file
9
examples/chess/apple2-cc65/src/apple2idiot.h
Normal file
|
@ -0,0 +1,9 @@
|
|||
#ifndef _A2I_H
|
||||
#define _A2I_H
|
||||
|
||||
unsigned char read_byte(unsigned int address);
|
||||
unsigned char write_byte(unsigned int address, unsigned char byte_to_write);
|
||||
unsigned char* write_string_to_ram(unsigned int address, char* string_to_send);
|
||||
void read_string_from_ram(unsigned int address, char *data, char length);
|
||||
|
||||
#endif
|
BIN
examples/chess/apple2-cc65/src/foo.o
Normal file
BIN
examples/chess/apple2-cc65/src/foo.o
Normal file
Binary file not shown.
22
examples/chess/apple2-cc65/src/globals.h
Normal file
22
examples/chess/apple2-cc65/src/globals.h
Normal file
|
@ -0,0 +1,22 @@
|
|||
#ifndef _GLOBALS_H
|
||||
#define _GLOBALS_H
|
||||
|
||||
#define ASCII_0 48
|
||||
#define ASCII_1 49
|
||||
#define ASCII_2 50
|
||||
#define ASCII_3 51
|
||||
#define ASCII_4 52
|
||||
#define ASCII_5 53
|
||||
|
||||
#define SIZE_X 40
|
||||
#define SIZE_Y 24
|
||||
|
||||
#define CARD_ADDRESS 0xC200
|
||||
#define APPLE_COMMAND_ADDRESS 0xC201
|
||||
#define RAM_DATA_START_ADDRESS 0xC202
|
||||
|
||||
#define COMMAND_SET_COUNTRY 200
|
||||
#define COMMAND_SET_CITY 201
|
||||
#define COMMAND_FETCH_WEATHER 205
|
||||
|
||||
#endif
|
104
examples/chess/apple2-cc65/src/main.c
Normal file
104
examples/chess/apple2-cc65/src/main.c
Normal file
|
@ -0,0 +1,104 @@
|
|||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <conio.h>
|
||||
#include <ctype.h>
|
||||
#include <apple2.h>
|
||||
#include <peekpoke.h>
|
||||
|
||||
#include "globals.h"
|
||||
#include "menu.h"
|
||||
#include "apple2idiot.h"
|
||||
|
||||
unsigned char i = 0;
|
||||
char pause_char;
|
||||
char city[33];
|
||||
char country_code[3];
|
||||
char temperature[7];
|
||||
char humidity[7];
|
||||
char wind_speed[7];
|
||||
char wind_direction[5];
|
||||
char weather1[250];
|
||||
char weather2[250];
|
||||
unsigned int address_offset = 0;
|
||||
|
||||
void main(void)
|
||||
{
|
||||
unsigned char key;
|
||||
clrscr();
|
||||
|
||||
while (key != ASCII_5) { // Last menu item should be Quit
|
||||
drawMenuBar();
|
||||
gotoxy(0,2);
|
||||
printf("Country: %s City:%s", country_code, city);
|
||||
gotoxy(0,SIZE_Y-1);
|
||||
printf("Menu Selection:");
|
||||
cursor(1);
|
||||
key = toupper(cgetc());
|
||||
gotoxy(0,SIZE_Y-3);
|
||||
//printf("cgetc() -> \"%c\"", key);
|
||||
|
||||
switch((int)key) {
|
||||
case ASCII_0:
|
||||
break;
|
||||
case ASCII_5:
|
||||
break;
|
||||
case ASCII_1:
|
||||
clrscr();
|
||||
drawMenuBar();
|
||||
gotoxy(0,SIZE_Y-1);
|
||||
printf("Enter Country Code:");
|
||||
fgets(country_code, sizeof country_code, stdin);
|
||||
strncpy(country_code, country_code, strlen(country_code));
|
||||
//country_code[strcspn(country_code, "\n")] = 0;
|
||||
write_string_to_ram(RAM_DATA_START_ADDRESS, country_code);
|
||||
write_byte(APPLE_COMMAND_ADDRESS, COMMAND_SET_COUNTRY);
|
||||
//printf("C:[%s]", country_code);
|
||||
//pause_char = cgetc();
|
||||
break;
|
||||
case ASCII_2:
|
||||
clrscr();
|
||||
drawMenuBar();
|
||||
gotoxy(0,SIZE_Y-1);
|
||||
printf("Enter City: ");
|
||||
fgets(city, sizeof city, stdin);
|
||||
city[strcspn(city, "\n")] = 0;
|
||||
write_string_to_ram(RAM_DATA_START_ADDRESS, city);
|
||||
write_byte(APPLE_COMMAND_ADDRESS, COMMAND_SET_CITY);
|
||||
//printf("C:[%s]", city);
|
||||
//pause_char = cgetc();
|
||||
break;
|
||||
case ASCII_3:
|
||||
clrscr();
|
||||
drawMenuBar();
|
||||
write_byte(APPLE_COMMAND_ADDRESS, COMMAND_FETCH_WEATHER);
|
||||
break;
|
||||
case ASCII_4:
|
||||
clrscr();
|
||||
drawMenuBar();
|
||||
read_string_from_ram(RAM_DATA_START_ADDRESS + address_offset, temperature, sizeof temperature-1);
|
||||
address_offset += strlen(temperature) + 1;
|
||||
read_string_from_ram(RAM_DATA_START_ADDRESS + address_offset, humidity, sizeof humidity-1);
|
||||
address_offset += strlen(humidity) + 1;
|
||||
read_string_from_ram(RAM_DATA_START_ADDRESS + address_offset, wind_speed, sizeof wind_speed-1);
|
||||
address_offset += strlen(wind_speed) + 1;
|
||||
read_string_from_ram(RAM_DATA_START_ADDRESS + address_offset, wind_direction, sizeof wind_direction-1);
|
||||
address_offset += strlen(wind_direction) + 1;
|
||||
read_string_from_ram(RAM_DATA_START_ADDRESS + address_offset, weather1, sizeof weather1-1);
|
||||
address_offset += strlen(weather1) + 1;
|
||||
read_string_from_ram(RAM_DATA_START_ADDRESS + address_offset, weather2, sizeof weather2-1);
|
||||
gotoxy(0,SIZE_Y-11);
|
||||
printf("%s (%s)\n", city, country_code);
|
||||
printf("-------------------------------------\n");
|
||||
printf("Temp: %s K\n", temperature);
|
||||
printf("Humidity: %s%%\n", humidity);
|
||||
printf("Wind Speed: %s m/s\n", wind_speed);
|
||||
printf("Wind Dir: %s \n", wind_direction);
|
||||
printf("Summary: %s, %s \n", weather1, weather2);
|
||||
printf("-------------------------------------\n");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
BIN
examples/chess/apple2-cc65/src/main.o
Normal file
BIN
examples/chess/apple2-cc65/src/main.o
Normal file
Binary file not shown.
35
examples/chess/apple2-cc65/src/menu.c
Normal file
35
examples/chess/apple2-cc65/src/menu.c
Normal file
|
@ -0,0 +1,35 @@
|
|||
#include <conio.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <apple2.h>
|
||||
|
||||
#include "globals.h"
|
||||
#include "menu.h"
|
||||
|
||||
#define MENU_LENGTH 5
|
||||
#define MENU_WORD_LENGTH 8
|
||||
unsigned char menuEntries[MENU_LENGTH][MENU_WORD_LENGTH] = {"Country", "City", "Fetch", "Display", "Quit"};
|
||||
|
||||
void drawMenuBar() {
|
||||
static unsigned char i;
|
||||
static unsigned char x_offset;
|
||||
|
||||
x_offset = 0;
|
||||
|
||||
cclearxy(0, 0, SIZE_X);
|
||||
gotoxy(0,0);
|
||||
for(i = 0; i < MENU_LENGTH; i++){
|
||||
//printf("%d, %d, %d\n", i, strlen(menuEntries[i]), x_offset);
|
||||
revers(1);
|
||||
gotoxy(x_offset, 0); cputc('1' + i);
|
||||
revers(0);
|
||||
cputsxy(x_offset + 1, 0, menuEntries[i]);
|
||||
x_offset += strlen(menuEntries[i]) + 1;
|
||||
}
|
||||
revers(0);
|
||||
}
|
||||
|
||||
void fancy_hline(unsigned char x, unsigned char y) {
|
||||
gotoxy(x,y);
|
||||
printf("<><>-------------------------------<><>\n");
|
||||
}
|
7
examples/chess/apple2-cc65/src/menu.h
Normal file
7
examples/chess/apple2-cc65/src/menu.h
Normal file
|
@ -0,0 +1,7 @@
|
|||
#ifndef _FOO_H
|
||||
#define _FOO_H
|
||||
|
||||
void fancy_hline(unsigned char x, unsigned char y);
|
||||
void drawMenuBar(void);
|
||||
|
||||
#endif
|
BIN
examples/chess/apple2-cc65/weather.apple2
Normal file
BIN
examples/chess/apple2-cc65/weather.apple2
Normal file
Binary file not shown.
BIN
examples/chess/apple2-cc65/weather.dsk
Normal file
BIN
examples/chess/apple2-cc65/weather.dsk
Normal file
Binary file not shown.
125
examples/chess/chess.ino
Normal file
125
examples/chess/chess.ino
Normal file
|
@ -0,0 +1,125 @@
|
|||
/*
|
||||
Use this program with the Apple2idIOT card and the basic programs RRAM, WRAM and CMDROT to read/write and rot13
|
||||
a single string contained within the dual port ram on the card.
|
||||
CA = 49664
|
||||
AA = CA + 1
|
||||
*/
|
||||
|
||||
// Load Wi-Fi library
|
||||
#include <WiFi.h>
|
||||
#include <Apple2Idiot.h>
|
||||
#include <ArduinoJson.h>
|
||||
#include <HTTPClient.h>
|
||||
#include "credentials.h"
|
||||
#include "a2i_chess.h"
|
||||
|
||||
//const char* wifi_ssid = WIFI_SSID;
|
||||
//const char* wifi_password = WIFI_PASSWORD;
|
||||
|
||||
/*################################################
|
||||
# Applications we're going to support #
|
||||
################################################*/
|
||||
|
||||
Apple2Idiot a2i = Apple2Idiot();
|
||||
HTTPClient http;
|
||||
Chess chess_app = Chess();
|
||||
|
||||
#define N_APPS 1
|
||||
byte app_ids[N_APPS] = {APP_CHESS};
|
||||
|
||||
/*******************/
|
||||
/* Variables */
|
||||
/*******************/
|
||||
|
||||
byte current_app_id;
|
||||
|
||||
//const long mainLoopInterval = 100; // millis
|
||||
const long mainLoopInterval = 10000; // millis
|
||||
unsigned long lastMainLoopTime = 0;
|
||||
byte lastAppleCommand = 0;
|
||||
|
||||
/*################################################
|
||||
# Setup #
|
||||
################################################*/
|
||||
|
||||
void setup() {
|
||||
Serial.begin(115200);
|
||||
|
||||
a2i.init();
|
||||
chess_app.init(&a2i, &http);
|
||||
|
||||
|
||||
Serial.println("");
|
||||
Serial.println("Starting wifi...");
|
||||
Serial.print(" connecting to: ");
|
||||
Serial.println(WIFI_SSID);
|
||||
|
||||
WiFi.begin(WIFI_SSID, WIFI_PASSWORD);
|
||||
while (WiFi.status() != WL_CONNECTED) {
|
||||
delay(600);
|
||||
Serial.print(".");
|
||||
}
|
||||
|
||||
Serial.println("");
|
||||
Serial.println("WiFi connected successfully");
|
||||
Serial.print("Got IP: ");
|
||||
Serial.println(WiFi.localIP()); //Show ESP32 IP on serial
|
||||
|
||||
Serial.println("Setup done");
|
||||
current_app_id = app_ids[0];
|
||||
|
||||
//chess_app.validateMove("g8f6");
|
||||
chess_app.makeMove("g8f6");
|
||||
chess_app.getBoard();
|
||||
}
|
||||
|
||||
/*################################################
|
||||
# Main #
|
||||
################################################*/
|
||||
|
||||
void loop() {
|
||||
|
||||
if ((millis() - lastMainLoopTime) > mainLoopInterval) {
|
||||
byte command_byte = a2i.read_data(APPLE_COMMAND_ADDRESS);
|
||||
if (command_byte == RAM_BUSY) {
|
||||
Serial.println("Command Read: RAM BUSY");
|
||||
}
|
||||
else if (command_byte != lastAppleCommand){
|
||||
lastAppleCommand = command_byte;
|
||||
byte result = 0;
|
||||
Serial.print("Handling command_byte: ");
|
||||
Serial.println(command_byte);
|
||||
|
||||
/* Do we need to switch app context? */
|
||||
|
||||
for (int i; i<N_APPS; i++) {
|
||||
if (command_byte == app_ids[i]) {
|
||||
// We were sent an app id.
|
||||
Serial.println("We were sent an app id");
|
||||
if (current_app_id != command_byte) {
|
||||
// We are talking to a new app
|
||||
Serial.println("We are talking to a new app");
|
||||
a2i.write_data(ESP_COMMAND_ADDRESS, ACK);
|
||||
current_app_id = command_byte;
|
||||
a2i.write_data(APPLE_COMMAND_ADDRESS, ACK);
|
||||
a2i.write_data(ESP_COMMAND_ADDRESS, EOT);
|
||||
lastMainLoopTime = millis();
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* If we got here, we need to pass the command to app's class to be handled */
|
||||
|
||||
if (command_byte == chess_app.appId) {
|
||||
Serial.println("Received a command for Chess()");
|
||||
chess_app.handleCommand(command_byte);
|
||||
a2i.write_data(APPLE_COMMAND_ADDRESS, ACK);
|
||||
//a2i.write_data(ESP_COMMAND_ADDRESS, EOT); // notify Apple IIe we are done processing command byte
|
||||
//a2i.write_data(APPLE_COMMAND_ADDRESS, ACK);
|
||||
//a2i.write_data(ESP_COMMAND_ADDRESS, result); // notify Apple IIe we are done processing command byte
|
||||
}
|
||||
}
|
||||
lastMainLoopTime = millis();
|
||||
}
|
||||
}
|
37
examples/chess/chess_commands.h
Normal file
37
examples/chess/chess_commands.h
Normal file
|
@ -0,0 +1,37 @@
|
|||
#ifndef A2I_CHESS_H
|
||||
#define A2I_CHESS_H
|
||||
|
||||
/* Apple II <-> ESP Commands */
|
||||
#define CHESS_GET_AI_MOVE 20
|
||||
#define CHESS_GET_GAME_STATUS 22
|
||||
#define CHESS_GET_BOARD 23
|
||||
#define CHESS_MAKE_MOVE 21
|
||||
|
||||
/* Responses */
|
||||
#define CHESS_INVALID_MOVE 123
|
||||
#define CHESS_VALID_MOVE 124
|
||||
|
||||
/*
|
||||
* Responses from API...
|
||||
* "in_progress"
|
||||
* "black_won"
|
||||
* "white_won"
|
||||
* "white_won_resign"
|
||||
* "black_won_resign"
|
||||
* "stalemate"
|
||||
* "insufficient_material"
|
||||
* "fifty_rule_move"
|
||||
* "threefold_repitition"
|
||||
* "unknown"
|
||||
*/
|
||||
|
||||
#define STATUS_IN_PROGRESS 200
|
||||
#define STATUS_BLACK_WON 201
|
||||
#define STATUS_WHITE_WON 202
|
||||
#define STATUS_STALEMATE 205
|
||||
#define STATUS_FIFTY_RULE_MOVE 207
|
||||
#define STATUS_UNKNOWN 209
|
||||
#define STATUS_UNHANDLED 210
|
||||
#define STATUS_ERROR 211
|
||||
|
||||
#endif
|
11
examples/chess/globals.h
Normal file
11
examples/chess/globals.h
Normal file
|
@ -0,0 +1,11 @@
|
|||
#ifndef GLOBALS_H
|
||||
#define GLOBALS_H
|
||||
|
||||
#include <Apple2Idiot.h>
|
||||
#include <ArduinoJson.h>
|
||||
#include <HTTPClient.h>
|
||||
#include "credentials.h"
|
||||
|
||||
//extern Apple2Idiot a2i = Apple2Idiot();
|
||||
|
||||
#endif
|
Loading…
Reference in New Issue
Block a user