gp2io/bufferedio.s

71 lines
3.0 KiB
ArmAsm

ORG $800
BUFFERLENGTH EQU $08
INPUTLENGTH EQU $07
INPUTPTR EQU $06
SENDBYTE EQU $0300
READBYTE EQU $034A
WAIT EQU $FCA8
PRINTCR EQU $FD8E
PRINTBYTE EQU $FDED
ANN2HI EQU $C05D
ANN2LO EQU $C05C
KEYBUFFER EQU $0200
BUFFERIO JSR QUERYBUFFER ; start by querying the buffer length - is there anything waiting? returns with buffer length in $08
LDA #$80 ; load control byte $80 "send buffer bytes"
JSR SENDBYTE ; send control byte
LDA BUFFERLENGTH ; load buffer length (or however much buffer you want sent)
JSR SENDBYTE ; send message length byte
BETWEENBYTES LDA #$28 ; wait a moment (betweenbytes)
JSR WAIT ; wait
JSR READBYTE ; CTS - send byte
ORA #$80 ; clear byte 7 (for ASCII)
JSR PRINTBYTE ; display byte on screen
DEC BUFFERLENGTH ; count down bytes (countdownbuffer)
LDA BUFFERLENGTH ; load Accumulator with new buffer length
BNE BETWEENBYTES ; if there's more to come, loop (betweenbytes)
JSR PRINTCR ; last byte. print CF/LF
RTS ; return
GETLINE JSR $FD6A ; get line of input, input length in X reg
TXA ; get input length into Accumulator
STA INPUTLENGTH ; put input length into $07
CLEARPTR LDA #$00 ; load zero into Accumulator
STA INPUTPTR ; put zero into $06, keyboard buffer pointer
LDA #$04 ; load Accumulator with control byte "write to buffer"
JSR SENDBYTE ; send control byte
LDA INPUTLENGTH ; load input length from $07
JSR SENDBYTE ; send message length
LOADBUFFER LDX INPUTPTR ; load X with keyboard buffer pointer (LOADBUFFER)
LDA KEYBUFFER,X ; load Accumulator with bytes from keyboard buffer (start at $200)
AND #$7F ; clear high bit (for ASCII on other end)
JSR SENDBYTE ; send byte
INC INPUTPTR ; increment keyboard buffer pointer
LDA INPUTPTR ; load buffer pointer into Accumulator
CMP INPUTLENGTH ; compare with message length
BNE LOADBUFFER ; if not at end of message, loop to (LOADBUFFER)
RTS ; return
QUERYBUFFER LDA #$40 ; control byte for query buffer length
JSR SENDBYTE ; send control byte
JSR TWIDDLE ; wait routine - gives GP2IO time to receive bytes from serial
CTS STA ANN2LO ; set ANN2 to LOW (just in case it's floating high)
JSR READBYTE ; CTS - ready for response byte with buffer length
BEQ QUERYBUFFER ; if there's nothing in the buffer, loop until there is
STA BUFFERLENGTH ; put the byte in $08
RTS ; returns buffer length in $08 (BUFFERLENGTH)
TWIDDLE LDA #$21 ; ! (inverse)
JSR PRINTCHAR ;
LDA #$2F ; /
JSR PRINTCHAR ;
LDA #$2D ; -
JSR PRINTCHAR ;
LDA #$1C ; \
PRINTCHAR JSR PRINTBYTE ; prints character to screen, high byte not set, inverse text
LDA #$AA ; speed of animation
JSR WAIT ; waits for a while
LDA #$88 ; (backspace)
JSR PRINTBYTE ; backspaces over current char to overwrite
RTS ; RETURN