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https://github.com/osiweb/unified_retro_keyboard.git
synced 2024-11-25 09:31:11 +00:00
fix videx keymappings fix applesoft keytest prog
- fixed the videx-like keymappings for the upper/lower keyboard - moved @ to SHIFT-0 from CTRL-0, and put ID on CTRL-0 - bind the applesoft key test program to CTRL-3 - cram the keyboard test program into one line, to avoid adding a delay for BASIC parsing after the CR. - in main(), output only printable codes less than INVALID_CODE, - instead of checking for code != INVALID_CODE.
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@ -62,7 +62,7 @@ elseif(ARCH MATCHES atmega640 OR ARCH MATCHES atmega1280 OR ARCH MATCHES atmega2
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endif()
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project("asdf"
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VERSION 1.6.4
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VERSION 1.6.5
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DESCRIPTION "A customizable keyboard matrix controller for retrocomputers"
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LANGUAGES C)
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@ -42,7 +42,7 @@
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#include "asdf_hook.h"
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#define APPLESOFT_KEYBOARD_TEST ASDF_HOOK_USER_3
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#define APPLE2_ID_MESSAGE ASDF_HOOK_USER_4
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#define APPLE2_ID_MESSAGE ASDF_HOOK_USER_10
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#define APPLE2_ASCII_TEST ASDF_HOOK_USER_11
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#define APPLE2_PRINT_DELAY 40 // msec
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@ -88,7 +88,7 @@ const FLASH apple_keycode_matrix_t apple_shift_matrix = {
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[4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' },
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[5] = { ACTION_NOTHING, ACTION_NOTHING, ACTION_NOTHING, ASCII_CR, ASCII_AT, 'O', 'L', '>' },
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[6] = { ACTION_NOTHING, ACTION_NOTHING, APPLE_ACTION_CLEAR, '=',
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'*', ASCII_ZERO, ASCII_RT_PAREN, ASCII_LT_PAREN },
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'*', ASCII_AT, ASCII_RT_PAREN, ASCII_LT_PAREN },
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[7] = { APPLE_LEFT_ARROW, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' },
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ASDF_APPLE2_DIP_SWITCHES
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};
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@ -102,7 +102,7 @@ const FLASH apple_keycode_matrix_t apple_caps_shift_matrix = {
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[4] = { ACTION_NOTHING, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' },
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[5] = { ACTION_NOTHING, ACTION_NOTHING, ACTION_NOTHING, ASCII_CR, ACTION_REPEAT, 'O', 'L', '>' },
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[6] = { ACTION_NOTHING, ACTION_NOTHING, APPLE_ACTION_CLEAR, '=',
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'*', ASCII_ZERO, ASCII_RT_PAREN, ASCII_LT_PAREN },
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'*', ACTION_NOTHING, ASCII_RT_PAREN, ASCII_LT_PAREN },
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[7] = { APPLE_LEFT_ARROW, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' },
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ASDF_APPLE2_DIP_SWITCHES
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};
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@ -134,8 +134,8 @@ const FLASH apple_keycode_matrix_t apple_ctrl_matrix = {
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[5] = { ACTION_NOTHING, ACTION_NOTHING, ACTION_NOTHING, ASCII_CR,
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ACTION_REPEAT, ASCII_CTRL_O, ASCII_CTRL_L, ASCII_RT_SQUARE_BRACE },
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[6] = { ACTION_NOTHING, ACTION_NOTHING, APPLE_ACTION_RESET, ASCII_UNDERSCORE,
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ACTION_NOTHING, ASCII_AT, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE },
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[7] = { APPLE_LEFT_ARROW, ASCII_GRAVE_ACCENT, ASCII_CARET, ACTION_FN_5,
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ACTION_NOTHING, ACTION_FN_10, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE },
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[7] = { ASCII_DEL, ASCII_GRAVE_ACCENT, ASCII_CARET, ACTION_FN_5,
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ACTION_FN_4, ACTION_FN_3, ASCII_TILDE, ASCII_VERT_BAR },
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ASDF_APPLE2_DIP_SWITCHES
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};
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@ -151,13 +151,7 @@ static const apple_keycode_matrix_t *apple_maps[] = {
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void applesoft_keyboard_test(void)
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{
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asdf_print("10 GET A$\r");
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asdf_print("20 A = ASC(A$)\r");
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asdf_print("30 IF A < 32 THEN A$=\"CTL+\"+CHR$(A + 64)\r");
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asdf_print("40 ?\"'\";A$;\"' = \";A:\r");
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asdf_print("50 IF A <> 3 GOTO 10\r");
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asdf_print("60 END\rRUN\r");
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asdf_print("10GETA$(0):A=ASC(A$(0)):A$(1)=\"CTL+\"+CHR$(A + 64):?\"'\";A$(A<32);\"' = \";A:IFA<>3GOTO10\r");
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}
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void apple_add_map(const apple_map_index_t map_index,
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@ -68,7 +68,8 @@ int main(void)
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if (asdf_arch_tick()) {
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asdf_keycode_t code = asdf_next_code();
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if (code != ASDF_INVALID_CODE) {
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if (code < ASDF_INVALID_CODE) {
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// This is inside the loop because the output function may change
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void (*output_function)(asdf_keycode_t) =
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(void (*)(asdf_keycode_t)) asdf_hook_get(ASDF_HOOK_OUTPUT);
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(*output_function)(code);
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