Apply clang-format to files

This commit is contained in:
Dave 2020-05-15 14:48:40 -05:00
parent c9cc1a76fe
commit 97890eaf63
8 changed files with 36 additions and 35 deletions

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@ -92,14 +92,14 @@ typedef enum {
#define ASCII_ENQ ASCII_CTRL_E // Enquiry
#define ASCII_ACK ASCII_CTRL_F // Acknlowledge
#define ASCII_BEL ASCII_CTRL_G // Bell
#define ASCII_BS ASCII_CTRL_H // Backspace
#define ASCII_BS ASCII_CTRL_H // Backspace
#define ASCII_TAB ASCII_CTRL_I // Horizontal Tab
#define ASCII_LF ASCII_CTRL_J // Line Feed
#define ASCII_VT ASCII_CTRL_K // Vertical Tab
#define ASCII_FF ASCII_CTRL_L // Form Feed
#define ASCII_CR ASCII_CTRL_M // Carriage Return
#define ASCII_SO ASCII_CTRL_N // Shift Out
#define ASCII_SI ASCII_CTRL_O // Shift In
#define ASCII_LF ASCII_CTRL_J // Line Feed
#define ASCII_VT ASCII_CTRL_K // Vertical Tab
#define ASCII_FF ASCII_CTRL_L // Form Feed
#define ASCII_CR ASCII_CTRL_M // Carriage Return
#define ASCII_SO ASCII_CTRL_N // Shift Out
#define ASCII_SI ASCII_CTRL_O // Shift In
#define ASCII_DLE ASCII_CTRL_P // Data Link Escape
#define ASCII_DC1 ASCII_CTRL_Q // Device Control 1
#define ASCII_DC2 ASCII_CTRL_R // Device Control 2
@ -109,7 +109,7 @@ typedef enum {
#define ASCII_SYN ASCII_CTRL_V // Synchronous Idle
#define ASCII_ETB ASCII_CTRL_W // End of Transmission Block
#define ASCII_CAN ASCII_CTRL_X // Cancel
#define ASCII_EM ASCII_CTRL_Y // End of Medium
#define ASCII_EM ASCII_CTRL_Y // End of Medium
#define ASCII_SUB ASCII_CTRL_Z // Substitute
#define ASCII_ESC 0x1b

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@ -28,7 +28,7 @@
// this program. If not, see <https://www.gnu.org/licenses/>.
//
#if !defined (CONFIG_H)
#if !defined(CONFIG_H)
#define CONFIG_H
#define ASDF_POSITIVE_POLARITY 0
@ -58,7 +58,7 @@
#define ASDF_DEFAULT_REPEAT_STATE REPEAT_AUTO
// time to hold down a key in milliseconds before autorepeat starts
#define ASDF_AUTOREPEAT_TIME_MS 525 // 525 msec.
#define ASDF_AUTOREPEAT_TIME_MS 525 // 525 msec.
// time between repeats of a character with repeat key held, or in autorepeat (milliseconds)
#define ASDF_REPEAT_TIME_MS (1000 / 15) // l5 characters per sec.
@ -76,4 +76,3 @@
//-------|---------|---------+---------+---------+---------+---------+---------+
// Above line is 80 columns, and should display completely in the editor.

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@ -36,8 +36,6 @@
#include "asdf_keymap_defs.h"
// hooks_table[] contains all the function hooks. The entry for each ID contains
// a pointer to the first in the list of functions (if any) assigned to the hook
// ID.

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@ -62,8 +62,9 @@ static const asdf_virtual_initializer_t keymap_initializer_list[ASDF_NUM_KEYMAPS
// function hooks unique to the keyboard defined by the map. This builds the
// function hook initializer array from the definitions in the keymap definition
// files.
static const asdf_hook_initializer_t keymap_hook_initializer_list[ASDF_NUM_KEYMAPS] [ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH] =
ASDF_KEYMAP_HOOK_INITIALIZERS;
static const asdf_hook_initializer_t
keymap_hook_initializer_list[ASDF_NUM_KEYMAPS][ASDF_KEYMAP_HOOK_INITIALIZER_LENGTH] =
ASDF_KEYMAP_HOOK_INITIALIZERS;
// Index of the currently active keymap, initialized to zero in the init
// routine.
@ -77,10 +78,14 @@ static uint8_t keymap_index;
// DESCRIPTION: accepts a index value. If the requested keymap index is valid,
// then:
// 1) assign the value to the global (to the module) keymap_index variable
// 2) initialize the virtual outputs for the selected keymap.
// 3) initialize the modifier key states.
// 2) execute the architecture-dependent init routine, to undo any settings
// from the previous keymap
// 3) initialize the virtual outputs for the selected keymap.
// 4) initialize the modifier key states.
//
// SIDE EFFECTS: May change the module-global keymap_index variable.
// SIDE EFFECTS:
// - May change the module-global keymap_index variable.
// - Architecture is initialized to default configuration.
//
// NOTES: If the requested index is not valid, then no action is performed.
//
@ -92,6 +97,7 @@ void asdf_keymaps_select_keymap(uint8_t index)
{
if (index < ASDF_NUM_KEYMAPS) {
keymap_index = index;
asdf_arch_init();
asdf_virtual_init((asdf_virtual_initializer_t *const) keymap_initializer_list[keymap_index]);
asdf_modifiers_init();
asdf_hook_init((asdf_hook_initializer_t *const) keymap_hook_initializer_list[keymap_index]);

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@ -41,14 +41,12 @@ static ctrl_state_t ctrl_state;
// The active modifier map depends on the current state of the modifier
// variables. The map encodes the order or precedence of the various modifiers.
static const modifier_index_t modifier_mapping[] = {
MOD_PLAIN_MAP, // 0x00: no modifiers
MOD_SHIFT_MAP, // 0x01: only SHIFT active
MOD_CAPS_MAP, // 0x02: only CAPS active
MOD_SHIFT_MAP, // 0x03: CAPS and SHIFT active
MOD_CTRL_MAP, // CTRL overrides SHIFT and CAPS
MOD_CTRL_MAP, MOD_CTRL_MAP, MOD_CTRL_MAP
};
static const modifier_index_t modifier_mapping[] = { MOD_PLAIN_MAP, // 0x00: no modifiers
MOD_SHIFT_MAP, // 0x01: only SHIFT active
MOD_CAPS_MAP, // 0x02: only CAPS active
MOD_SHIFT_MAP, // 0x03: CAPS and SHIFT active
MOD_CTRL_MAP, // CTRL overrides SHIFT and CAPS
MOD_CTRL_MAP, MOD_CTRL_MAP, MOD_CTRL_MAP };
// PROCEDURE: set_shift_state
@ -130,7 +128,7 @@ void asdf_modifier_shiftlock_toggle_activate(void)
static void asdf_modifier_set_caps_state(uint8_t new_state)
{
caps_state = new_state;
asdf_virtual_action(VCAPS_LED, (caps_state ? V_SET_HI : V_SET_LO ));
asdf_virtual_action(VCAPS_LED, (caps_state ? V_SET_HI : V_SET_LO));
}
// PROCEDURE: asdf_modifier_capslock_activate

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@ -65,7 +65,6 @@ static physical_device_table_entry_t physical_device_table[ASDF_PHYSICAL_NUM_RES
};
// PROCEDURE: asdf_physical_set
// INPUTS: (asdf_physical_dev_t) physical_out: which real output to set or clear
// INPUTS: (uint8_t) value
@ -223,13 +222,13 @@ asdf_physical_dev_t asdf_physical_next_device(asdf_physical_dev_t device)
//
// COMPLEXITY: 2
//
uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail, uint8_t initial_value)
uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail,
uint8_t initial_value)
{
uint8_t success = 0;
asdf_physical_dev_t predecessor = physical_device_is_available(physical_out);
if (valid_physical_device(physical_out)
&& (ASDF_PHYSICAL_NUM_RESOURCES != predecessor)) {
if (valid_physical_device(physical_out) && (ASDF_PHYSICAL_NUM_RESOURCES != predecessor)) {
// remove from available list:
physical_device_table[predecessor].next = physical_device_table[physical_out].next;

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@ -97,7 +97,8 @@ asdf_physical_dev_t asdf_physical_next_device(asdf_physical_dev_t device);
// available. If so, then remove the resource from the physical resource table
// and assign an initial value, then return a TRUE (1). Return FALSE (0) if
// allocation was not successful.
uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail, uint8_t initial_value);
uint8_t asdf_physical_allocate(asdf_physical_dev_t physical_out, asdf_physical_dev_t tail,
uint8_t initial_value);
// PROCEDURE: asdf_physical_init
// INPUTS: none

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@ -73,8 +73,8 @@ int main(void)
if (code != ASDF_INVALID_CODE) {
void (*output_function)(asdf_keycode_t) =
(void (*)(asdf_keycode_t)) asdf_hook_get(ASDF_HOOK_OUTPUT);
(*output_function)(code);
(void (*)(asdf_keycode_t)) asdf_hook_get(ASDF_HOOK_OUTPUT);
(*output_function)(code);
}
asdf_keyscan();
}