Fix swapped 'O' and '0' keys

Reverts the ASCII keymap to proper position of 'O' and 'o' keys, and create a
new keymap for rev 1.2 and earlier of the key matrix with swapped 'O' and '0'
keys.
This commit is contained in:
Dave 2019-12-24 08:53:28 -06:00
parent bb6c754ee1
commit d5d1eef10c
2 changed files with 139 additions and 5 deletions

View File

@ -40,7 +40,7 @@
ACTION_CAPS, \
ASCII_CR, \
ASCII_LF, \
'0', \
'O', \
'l', \
ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', 'o', '9', '8' }, \
@ -61,10 +61,10 @@
ACTION_CAPS, \
ASCII_CR, \
ASCII_LF, \
'0', \
'O', \
'L', \
ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', 'O', '9', '8' }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', ASCII_ZERO, '9', '8' }, \
{ \
ASCII_AT, '7', '6', '5', '4', '3', '2', '1' \
} \
@ -78,9 +78,9 @@
{ ACTION_BREAK, '>', 'M', 'N', 'B', 'V', 'C', 'X' }, \
{ ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
{ ACTION_CLEAR, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, ASCII_LF, '0', 'L', '<' }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, ASCII_LF, 'O', 'L', '<' }, \
{ ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', \
'O', ASCII_RT_PAREN, ASCII_LT_PAREN }, \
ASCII_ZERO, ASCII_RT_PAREN, ASCII_LT_PAREN }, \
{ \
ASCII_GRAVE_ACCENT, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' \
} \

View File

@ -0,0 +1,134 @@
// -*- mode: C; tab-width: 4 ; indent-tabs-mode: nil -*-
//
// Unfified Keyboard Project
// ASDF keyboard firmware
//
// asdf_keymaps.h
//
// Copyright 2019 David Fenyes
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU General Public License as published by the Free Software
// Foundation, either version 3 of the License, or (at your option) any later
// version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
// details.
//
// You should have received a copy of the GNU General Public License along with
// this program. If not, see <https://www.gnu.org/licenses/>.
#if !defined(ASDF_KEYMAPS_H)
#define ASDF_KEYMAPS_H
#include "asdf.h"
#include "asdf_ascii.h"
#include "asdf_modifiers.h"
#define ASCII_PLAIN_MAP \
{ \
{ ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
{ ASCII_DEL, 'p', ';', '/', ASCII_SPACE, 'z', 'a', 'q' }, \
{ ACTION_BREAK, ASCII_COMMA, 'm', 'n', 'b', 'v', 'c', 'x' }, \
{ ACTION_NOTHING, 'k', 'j', 'h', 'g', 'f', 'd', 's' }, \
{ ACTION_CLEAR, 'i', 'u', 'y', 't', 'r', 'e', 'w' }, { ACTION_REPEAT, \
ACTION_HERE_IS, \
ACTION_CAPS, \
ASCII_CR, \
ASCII_LF, \
'0', \
'l', \
ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', 'o', '9', '8' }, \
{ \
ASCII_AT, '7', '6', '5', '4', '3', '2', '1' \
} \
}
#define ASCII_CAPS_MAP \
{ \
{ ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_BACKSLASH }, \
{ ASCII_DEL, 'P', ';', '/', ASCII_SPACE, 'Z', 'A', 'Q' }, \
{ ACTION_BREAK, ASCII_COMMA, 'M', 'N', 'B', 'V', 'C', 'X' }, \
{ ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
{ ACTION_CLEAR, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, { ACTION_REPEAT, \
ACTION_HERE_IS, \
ACTION_CAPS, \
ASCII_CR, \
ASCII_LF, \
'0', \
'L', \
ASCII_PERIOD }, \
{ ASCII_TILDE, ASCII_RT_SQUARE_BRACE, ASCII_LT_SQUARE_BRACE, '-', ':', 'O', '9', '8' }, \
{ \
ASCII_AT, '7', '6', '5', '4', '3', '2', '1' \
} \
}
#define ASCII_SHIFT_MAP \
{ \
{ ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, ASCII_VERT_BAR }, \
{ ASCII_DEL, 'P', '+', '?', ASCII_SPACE, 'Z', 'A', 'Q' }, \
{ ACTION_BREAK, '>', 'M', 'N', 'B', 'V', 'C', 'X' }, \
{ ACTION_NOTHING, 'K', 'J', 'H', 'G', 'F', 'D', 'S' }, \
{ ACTION_CLEAR, 'I', 'U', 'Y', 'T', 'R', 'E', 'W' }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, ASCII_LF, '0', 'L', '<' }, \
{ ASCII_TILDE, ASCII_RT_CURLY_BRACE, ASCII_LT_CURLY_BRACE, '=', '*', \
'O', ASCII_RT_PAREN, ASCII_LT_PAREN }, \
{ \
ASCII_GRAVE_ACCENT, ASCII_SINGLE_QUOTE, '&', '%', '$', '#', ASCII_DOUBLE_QUOTE, '!' \
} \
}
#define ASCII_CTRL_MAP \
{ \
{ ACTION_NOTHING, ACTION_SHIFT, ACTION_SHIFT, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_ESC, ACTION_CTRL, 0x1c }, \
{ ACTION_NOTHING, ASCII_CTRL_P, ACTION_NOTHING, ACTION_NOTHING, \
ASCII_SPACE, ASCII_CTRL_Z, ASCII_CTRL_A, ASCII_CTRL_Q }, \
{ ACTION_RESET /*ctrl-break is RESET*/, \
ASCII_COMMA, \
ASCII_CTRL_M, \
ASCII_CTRL_N, \
ASCII_CTRL_B, \
ASCII_CTRL_V, \
ASCII_CTRL_C, \
ASCII_CTRL_X }, \
{ ACTION_CLEAR, ASCII_CTRL_I, ASCII_CTRL_U, ASCII_CTRL_Y, \
ASCII_CTRL_T, ASCII_CTRL_R, ASCII_CTRL_E, ASCII_CTRL_W }, \
{ ACTION_REPEAT, ACTION_HERE_IS, ACTION_CAPS, ASCII_CR, \
ASCII_LF, ACTION_FN_10, ASCII_CTRL_L, ACTION_NOTHING }, \
{ ACTION_NOTHING, 0x1d, ASCII_ESC, ACTION_NOTHING, \
ACTION_NOTHING, ASCII_CTRL_O, ACTION_FN_9, ACTION_FN_8 }, \
{ \
ACTION_NOTHING, ACTION_FN_7, ACTION_FN_6, ACTION_FN_5, ACTION_FN_4, ACTION_FN_3, \
ACTION_FN_2, ACTION_FN_2 \
} \
}
// PROCEDURE: asdf_keymaps_init
// INPUTS: none
// OUTPUTS: none
// DESCRIPTION: Assigns the keymaps to the indices specified by the modifier
// index, to avoid hard-coding constant index values.
void asdf_keymaps_init(void);
// PROCEDURE: asdf_keymaps_get_code
// INPUTS: row, col: row and column of key that has been pressed
// modifiers_index: index into the keymap array, based on modifier state
// OUTPUTS: returns a key code.
// DESCRIPTION: Given a key row and column, and an index based on modifier
// state, return the appropriate keycode.
asdf_keycode_t asdf_keymaps_get_code(uint8_t row, uint8_t col, uint8_t modifier_index);
#endif /* !defined (ASDF_KEYMAPS_H) */
//-------|---------|---------+---------+---------+---------+---------+---------+
// Above line is 80 columns, and should display completely in the editor.