mirror of
https://github.com/osiweb/unified_retro_keyboard.git
synced 2024-11-22 19:33:46 +00:00
115 lines
5.4 KiB
Markdown
115 lines
5.4 KiB
Markdown
ASDF Keyboard scanning firmware
|
|
-
|
|
This is a key matrix scanner that can detect and debounce keypress and release
|
|
events on a key matrix and either send codes or perform actions on keypress or
|
|
release. Keymaps are defined per application and may, for example, generate
|
|
ASCII codes, special keyscan codes, etc. The code is modular and may be
|
|
integrated into a larger system easily.
|
|
|
|
By default, the code supports any number of rows by 8 columns, which will give
|
|
the bestperformance on an 8-bit microcontroller. For more than 8 columns per
|
|
row, the row datatype would need to be changed to uint16_t to support 16
|
|
columns, etc.
|
|
|
|
The first supported application is a parallel ASCII output keyboard. If you want
|
|
serial or USB output, you can supply your own routines.
|
|
|
|
ASDF supports basic keyboard functionality and is configurable via a few
|
|
boolean variables, and via the key maps. The key maps are organized in
|
|
row,column format, with separate keymaps shift, capslock, and control-key modes.
|
|
|
|
Features:
|
|
--
|
|
* modifiers: A set of modifier keys may be specified. When only a few modifiers
|
|
are used, this mechanism is a low-overhead alternative to a keymap overlay for
|
|
keyboard states that only change the key value, such as SHIFT, CAPS LOCK, CONTROL,
|
|
etc. The state of each modifier key is kept in a state variable. In most
|
|
cases, pressing the key will set the value to a "pressed" state, and releasing
|
|
will reset the value to an "unpressed" state. However some functions interact.
|
|
For example, Shift Lock is sticky, so pressing Shift Lock toggles the Shift
|
|
Lock state, and Releasing Shift Lock does nothing; but pressing "Shift" will
|
|
reset the "Shift Lock" state.
|
|
|
|
All modifier state variables are kept in a modifier state variable array. On a
|
|
regular keypress, all of the modifier state variables are OR'ed together to
|
|
produce an index into a value array for the standard key, to determine the
|
|
value sent by the standard keypress.
|
|
|
|
* DIP switches: DIP switches are implemented by adding them into the key
|
|
matrix, and providing activate() and deactivate() functions for the on and off
|
|
positions.
|
|
|
|
* Multiple keymaps. DIP switches 0-4 select the map. The current version
|
|
includes:
|
|
|
|
* (0): ADM-style ASCII keyboard
|
|
* (1): ADM-style ASCII keyboard (all caps)
|
|
* (2): Apple 2 ASCII keyboard (upper/lower)
|
|
* (3): Apple 2 ASCII keyboard (standard all caps)
|
|
|
|
* Indicators: Controlled via activate() and deactivate() functions for the various keys.
|
|
|
|
* Debounce and Repeat functions: The main keyscan logic implements key
|
|
debouncing. Multiple keys may be debounced simultaneously using a separate
|
|
debounce counter for each key in the matrix.
|
|
|
|
* Repeat key and Autorepeat: This is provided by the repeat module. Autorepeat
|
|
may be disabled or enabled either by configuration, by activate()/deactivate()
|
|
functions, or other keyboard logic. Repeat and autorepeat only apply to the
|
|
most recently pressed key.
|
|
|
|
* ASCII output - supported via output_value function.
|
|
|
|
* Indicator LEDs and other direct logic-level hardware controls: supported via
|
|
per-key activate/deactivate functions, and also via hooks to standard key
|
|
functions.
|
|
|
|
Compiling and configuration
|
|
--
|
|
The source files are in the ./src directory. The final build files go in the ./build directory.
|
|
|
|
To build, enter the ./src directory. You should be able to build a binary and
|
|
hex file suitable for programming a microcontroller by typing "Make". You may
|
|
edit the Makefile to specify your target platform (default is Atmega328P ASCII
|
|
controller). You may also wish to edit your preferences in "asdf_config.h" to
|
|
specify repeat timings, optimize the debounce setting (if you have very bounce
|
|
keys), and specify the character output buffer size (if you are implementing
|
|
macros, etc.)
|
|
|
|
Porting
|
|
--
|
|
This firmware was written in modular, portable C99, to be compiled with GCC
|
|
(avr-gcc for the Atmega). The hardware-sepecific files are in Arch/*.[ch]. To
|
|
adapt the Atmega port for additional hardware, enter the ./src/Arch directory,
|
|
and copy the files asdf_arch_atmega328p.c and asdf_arch_astmega328p.h to new
|
|
filenames, and edit them to suit the hardware changes.
|
|
|
|
The firmware is designed to run from ROM on a slow vintage processor, with a
|
|
small RAM footprint, and is not re-entrant. It is designed to compile on small
|
|
architectures, or to be hand-translated to assembly on small processors, or to
|
|
an HDL for a CPLD or FPGA.
|
|
|
|
The code was written to favor readability over cleverness. While tempted to
|
|
optimize bit testing via bithacks, I opted for code simplicity since the
|
|
performance benefit was not there for 8-bit values.
|
|
|
|
To port to a new processor architecture, you may use the atmega328p files as an
|
|
example, and create a pair of architecture-specific .c and .h files for the new
|
|
hardware, exporting the following functions:
|
|
|
|
- asdf_arch_init: initializes the CPU and hardware
|
|
|
|
- asdf_arch_read_row: given a row number, output the row to the matrix, and read
|
|
all the columns on that row asdf_arch_send_code
|
|
|
|
- asdf_arch_send_code: given a key code, output the code to the computer, via
|
|
serial, parallel, I2C, whatever is appropriate.
|
|
|
|
- asdf_arch_tick: true once every 1ms. This tests a flag set in an interrupt
|
|
routine that is triggered every 1ms. The function return value is polled and a
|
|
keyscan initiated when true. An alternative, if you have an RTOS, or even just
|
|
a scheduler, would be to schedule the keyscan every 1 ms, rather than poll. In
|
|
that case, this function is not needed, and the "superloop" in main.c would
|
|
contain a call to the scheduler.
|
|
|