mirror of
https://github.com/a2-4am/4sports.git
synced 2024-12-09 07:49:47 +00:00
clean up bootloader and consolidate duplicate code
This commit is contained in:
parent
1778382119
commit
d27658d23f
@ -3,41 +3,22 @@
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;
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PrintBranding
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ldy #14
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- lda II,y
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ora #$80
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+FORCE_UPPERCASE_IF_REQUIRED
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sta $070C,y
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; in: text screen is showing
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; out: Y = 0 (important! some callers rely on this!)
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ldy #15
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- lda II-1, y
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sta $070C-1, y
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lda INSTANT-1, y
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sta $04B4-1, y
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lda REPLAY-1, y
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sta $0534-1, y
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dey
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bpl -
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ldy #12
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- lda INSTANT,y
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ora #$80
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sta $04B5,y
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dey
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bpl -
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ldy #10
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- lda REPLAY,y
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ora #$80
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sta $0536,y
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dey
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bpl -
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bne -
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rts
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II
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!text "Total Replay II"
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!scrxor $80,"TOTAL REPLAY II"
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INSTANT
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!text "I N S T A N T"
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!scrxor $80," I N S T A N T "
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REPLAY
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!text "R E P L A Y"
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!ifndef RELEASE {
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LoadingVersion
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!byte 9
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!text " build 0"
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LoadingBuild
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!word BUILDNUMBER
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} else {
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LoadingVersion
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!byte 12
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!text "v1.0-alpha.3"
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}
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!scrxor $80," R E P L A Y "
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@ -7,28 +7,8 @@
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; .SYSTEM file is loaded
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;
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+READ_ROM_NO_WRITE
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sta PRIMARYCHARSET
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sta CLR80VID
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sta STOREOFF
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sta READMAINMEM
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sta WRITEMAINMEM
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jsr ROM_TEXT
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jsr ROM_HOME
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jsr ROM_NORMAL
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jsr ROM_IN0
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jsr ROM_PR0
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; accommodate uppercase-only machines (64K ][ and ][+ are supported)
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lda ROM_MACHINEID
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cmp #$A0
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beq + ; Spectrum ED
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cmp #$06
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beq +
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lda #$DF
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+HIDE_NEXT_2_BYTES
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+ lda #$FF
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sta zpCharMask
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!src "src/4cade.init.machine.a"
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!src "src/4cade.init.screen.a"
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; print text title in same place as graphical title will appear
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jsr PrintBranding
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@ -36,6 +16,9 @@
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; proboothd duplicates the above code and jumps here,
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; so if you make any changes before this comment, you
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; MUST adjust the final JMP in src/proboothd/proboothd.a
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!if (* != ProBootEntry) {
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!serious "ProBootEntry is wrong, should be ", *
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}
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jsr Has64K ; check for 64K (required)
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bcc +
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@ -99,6 +82,17 @@
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sta MONOCOLOR ; bit 7=1 disables color
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+
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; accommodate uppercase-only machines (64K ][ and ][+ are supported)
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lda ROM_MACHINEID
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cmp #$A0
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beq + ; Spectrum ED
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cmp #$06
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beq +
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lda #$DF
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+HIDE_NEXT_2_BYTES
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+ lda #$FF
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sta zpCharMask
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; increase text window width so we can print to the edge of the screen without scrolling
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inc $21
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; print version or build number in lower right corner
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@ -288,6 +282,7 @@ FoundMockingboardCallback
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jmp ROM_COUT
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!src "src/4cade.branding.a"
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!src "src/4cade.version.a"
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Loading64K
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!byte 3
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15
src/4cade.init.machine.a
Normal file
15
src/4cade.init.machine.a
Normal file
@ -0,0 +1,15 @@
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;license:MIT
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;(c) 2023 by 4am
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;
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; initialize machine from a cold boot
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; assumes absolutely nothing about machine state
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;
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; note: this file is included by both the launcher and proboothd
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cld
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+READ_ROM_NO_WRITE
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sta PRIMARYCHARSET
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sta CLR80VID
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sta STOREOFF
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sta READMAINMEM
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sta WRITEMAINMEM
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14
src/4cade.init.screen.a
Normal file
14
src/4cade.init.screen.a
Normal file
@ -0,0 +1,14 @@
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;license:MIT
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;(c) 2023 by 4am
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;
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; initialize and clear screen
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; assumes zero page is completely trashed other than |zpCharMask|
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; assumes ROM is banked in on entry
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;
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; note: this file is included by both the launcher and proboothd
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jsr ROM_TEXT
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jsr ROM_HOME
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jsr ROM_NORMAL
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jsr ROM_IN0
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jsr ROM_PR0
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15
src/4cade.version.a
Normal file
15
src/4cade.version.a
Normal file
@ -0,0 +1,15 @@
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;license:MIT
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;(c) 2023 by 4am
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;
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!ifndef RELEASE {
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LoadingVersion
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!byte 9
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!text " build 0"
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LoadingBuild
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!word BUILDNUMBER
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} else {
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LoadingVersion
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!byte 12
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!text "v1.0-alpha.3"
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}
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@ -161,6 +161,7 @@ gKey = $1F01
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UILine1 = $1FB0
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UILine2 = $1FD8
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UI_ToPlay = $1FF7
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ProBootEntry = $2025
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gValLen = $1F80
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gVal = $1F81
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@ -5,6 +5,8 @@
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!to "build/proboothd",plain
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*=$800
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!src "src/macros.a"
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;zpage usage, arbitrary selection except for the "ProDOS constant" ones
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command = $42 ;ProDOS constant
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unit = $43 ;ProDOS constant
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@ -25,46 +27,20 @@
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txa
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pha
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; put machine in a known state, clear screen
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!src "src/4cade.init.machine.a"
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cld
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bit $c082
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sta $c00e
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sta $c00c
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sta $c000
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sta $c002
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sta $c004
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jsr $fb2f
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jsr $fc58
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jsr $fe84
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jsr $fe89
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jsr $fe93
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lda KBD
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cmp #$D3 ; 'S'
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beq @s
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cmp #$F3 ; 's'
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bne +
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@s
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jsr seasons
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+
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!src "src/4cade.init.screen.a"
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; print title
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lda $fbb3
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cmp #$A0
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beq + ; Spectrum ED
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cmp #$06
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beq +
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lda #$DF
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!byte $2C
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+ lda #$FF
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sta $F1
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ldy #15
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- lda II-1,y
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cmp #$E1
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bcc +
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and $F1
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+ sta $070C-1,y
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dey
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bne -
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ldy #13
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- lda INSTANT-1,y
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sta $04B5-1,y
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lda REPLAY-1,y
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sta $0535-1,y
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dey
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bne -
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; print text title in same place as graphical title will appear
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jsr PrintBranding
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pla
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sta unit
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@ -164,7 +140,7 @@ blockind ldy $ff
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txa
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bne readfile
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readdone jmp $2036
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readdone jmp ProBootEntry
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seekread stx bloklo
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sty blokhi
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@ -193,17 +169,201 @@ retcall pla
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- rts
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fakeMLI_e
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; Interactive Seasons demo
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; based on Apple II Seasons -=DESiRE=- 128B Demo for Outline 2020
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; based on the code in Hellmood's 64B x86 demo 'Autumn'
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; by deater (Vince Weaver)
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; adapted by 4am for use within this bootloader
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; /!\ While demo is running, press 1-4 to change color palettes
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; or Esc to quit demo and continue the boot
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HGR2 = $F3D8 ; Set full-screen hi-res mode using page 2 ($4000)
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HPLOT0 = $F457 ; Plot point, (Y,X) = Horizontal, (A=Vertical)
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HCOLOR = $F6EC ; Set color in X, must be 0..7
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seasons:
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bit $c010
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jsr HGR2
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ldx #(copy_seasons_e-copy_seasons)
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- lda copy_seasons-1, x
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sta $30, x
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dex
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bne -
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jmp seasons_forever
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copy_seasons:
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; HGR ROM routines use
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; $1C mask for color
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; $26/$27 address for plot
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; $30 color value * 17
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; $E0/$E1 X coord of last hplot
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; so code starts at $31 and must end before $E0
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!pseudopc $31 {
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EBP1 !byte 0
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EBP2 !byte 0
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EBP3 !byte 0
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EBP4 !byte 0
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color_lookup_lookup:
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!byte <color_lookup
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!byte <color_lookup2
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!byte <color_lookup3
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!byte <color_lookup4
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color_lookup:
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; qkumba ora2 white/blue/purple
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!byte $02,$03,$02,$03, $06,$07,$06,$07
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color_lookup2:
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; better mixed orange/green/white
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!byte $01,$03,$03,$03, $05,$05,$07,$07
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color_lookup3:
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; blue and purple palette
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!byte $02,$02,$03,$06, $06,$06,$02,$07
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color_lookup4:
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; colorful palette
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!byte $01,$01,$02,$03, $05,$05,$06,$07
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seasons_forever:
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; save old Xcoord value to X/Y for later
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XCOORDL=*+1
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ldx #0 ; 2
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XCOORDH=*+1
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ldy #0 ; 2
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; 16-bit subtraction x=x-y
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; need to set carry before subtraction on 6502
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txa ; 1 (xcoordl in X)
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sec ; 1
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sbc <YCOORDL ; 2
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sta <XCOORDL ; 2
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tya ; 1 (xcoordh in Y)
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YCOORDH=*+1
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sbc #0 ; 2
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; 16-bit arithmetic shift right of X
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; 6502 has no asr instruction
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; cmp #$80 sets carry if high bit set
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cmp #$80 ; 2 ; XCOORDH still in A from before
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ror ; 1
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sta <XCOORDH ; 2
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ror <XCOORDL ; 2
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; 16-bit add, ycoord=ycoord+oldx
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clc ; 1
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txa ; 1
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YCOORDL=*+1
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adc #0 ; 2
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sta <YCOORDL ; 2
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tya ; 1
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adc <YCOORDH ; 2
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; 16-bit arithmetic shift right of y-coord
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cmp #$80 ; 2 ; YCOORDH still in A from before
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ror ; 1
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sta <YCOORDH ; 2
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ror <YCOORDL ; 2
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; 32 bit rotate of low bit shifted out of Y-coordinate
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ror <EBP1 ; 2
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ror <EBP2 ; 2
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ror <EBP3 ; 2
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ror <EBP4 ; 2
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; branch if carry set
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bcs label_11f ; 2
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; 16-bit increment of color
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inc <COLORL ; 2
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bne no_oflo ; 2
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inc <COLORH ; 2
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no_oflo:
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; 16-bit add of X-coord by 0x80
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; this keeps the drawing roughly to the 280x192 screen
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; carry should still be clear (inc doesn't set it)
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lda <XCOORDL ; 2
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adc #$80 ; 2
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sta <XCOORDL ; 2
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bcc no_oflo2 ; 2
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inc <XCOORDH ; 2
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no_oflo2:
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; 16-bit negate of Y-coord
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sec ; 1
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lda #0 ; 2
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sbc <YCOORDL ; 2
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sta <YCOORDL ; 2
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lda #0 ; 2
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sbc <YCOORDH ; 2
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sta <YCOORDH ; 2
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label_11f:
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; 16-bit shift of color
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; 2nd is a rotate as asl doesn't shift in carry
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COLORL=*+1
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lda #0 ; 2
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asl ; 1 ; shl %ax
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rol <COLORH ; 2
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COLORH=*+1
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eor #0 ; 2
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sta <COLORL ; 2
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; get color mapping
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and #7 ; 2
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tay ; 1
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color_addr=*+1
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ldx <color_lookup, y ; 2
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; if ycoord negative, loop
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lda <YCOORDH ; 2
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bmi seasons_forever ; 2
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; if top bits of xcoord, loop
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lda <XCOORDH ; 2
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and #$f0 ; 2
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bne seasons_forever ; 2
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put_pixel:
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; actually set the color
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jsr HCOLOR ; 3 ; color is in X
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; set up parameters for HPLOT ROM call
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ldx <XCOORDL ; 2 ; x coord in (y:x)
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ldy <XCOORDH ; 2
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lda <YCOORDL ; 2 ; y coord in A
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jsr HPLOT0 ; 3
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lda $c000
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- bpl seasons_forever
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cmp #$9b
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beq +
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and #3
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tax
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lda <color_lookup_lookup, x
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sta <color_addr
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bpl - ; always branches
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+ rts
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}
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copy_seasons_e
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filename
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!byte filename_e - filename_b
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filename_b
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!text "LAUNCHER.SYSTEM" ;your start-up file, file is max 40kb
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filename_e
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II
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!byte $D4,$EF,$F4,$E1,$EC,$A0,$D2,$E5,$F0,$EC,$E1,$F9,$A0,$C9,$C9
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INSTANT
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!byte $C9,$A0,$CE,$A0,$D3,$A0,$D4,$A0,$C1,$A0,$CE,$A0,$D4
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REPLAY
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!byte $A0,$D2,$A0,$C5,$A0,$D0,$A0,$CC,$A0,$C1,$A0,$D9,$A0
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!src "src/4cade.branding.a"
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!if (* > $9f7) {
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!serious "Bootloader is too large"
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}
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*=$9f8
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!byte $D3,$C1,$CE,$A0,$C9,$CE,$C3,$AE
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