#!/bin/bash # run from project root directory cat res/GAMES.CONF | grep "," | grep -v "^#" | cut -d"," -f2 | cut -d"=" -f1 | \ while read game; do # initialize attract mode configuration file for this game echo -e "#\n# Attract mode for $game\n# This file is automatically generated\n#\n" > /tmp/g # add box art, if any [ -f res/ARTWORK.SHR/"$game" ] && echo "ARTWORK.SHR/$game=C" >> /tmp/g # add DHGR action screenshots, if any cat res/SS/ACTDHGR*.CONF | egrep "(^|=)""$game""$" | cut -d"=" -f1 | sed -e "s/^/ACTION.DHGR\//g" | sed -e "s/$/=B/g" | sort | uniq >> /tmp/g # add HGR action screenshots, if any for f in $(ls res/SS/ACT*.CONF | grep -v ACTDHGR | grep -v ACTGR); do cat "$f"; done > /tmp/hgr cat /tmp/hgr | egrep "(^|=)""$game""$" | cut -d"=" -f1 | sed -e "s/^/ACTION.HGR\//g" | sed -e "s/$/=A/g" | sort | uniq >> /tmp/g # add GR action screenshots, if any cat res/SS/ACTGR*.CONF | egrep "(^|=)""$game""$" | cut -d"=" -f1 | sed -e "s/^/ACTION.GR\//g" | sed -e "s/$/=D/g" | sort | uniq >> /tmp/g # add self-running demo, if any cat res/ATTRACT.CONF | grep "^$game=0" >> /tmp/g # add eof echo -e "\n[eof]" >> /tmp/g cat /tmp/g > res/ATTRACT/"$game" # clean up rm /tmp/g rm /tmp/hgr done