NEW
  AUTO 3,1
*--------------------------------------
WND.Init		>PUSHBI 0
				>LDYA L.DEVNAME.GFX
				>SYSCALL2 open
				bcs .9

				sta WND.Screen+S.OBJ.hPARENT

				>LDYA L.DCB.GFX
				>STYA IOCTL+S.IOCTL.BUFPTR
				lda #S.IOCTL.S.GETDCB
				sta IOCTL+S.IOCTL.S

				>PUSHB WND.Screen+S.OBJ.hPARENT
				>PUSHBI IOCTL.STATUS
				>PUSHW L.IOCTL
				>SYSCALL2 IOCTL

.9				rts
*--------------------------------------
WND.Setup
*				stz WND.Stack.Top
*				stz MENU.Stack.Top

				>LDYA DCB.GFX+S.DCB.GFX.W
				>STYA WND.Screen+S.OBJ.W
				>STYA WND.Desktop+S.OBJ.W
				>STYA WND.SysBar+S.OBJ.W

				lda SYSFON.Hp2
				sta WND.SysBar+S.OBJ.H

				lda DCB.GFX+S.DCB.GFX.H
				sta WND.Screen+S.OBJ.H

				sec
				sbc WND.SysBar+S.OBJ.H
				sta WND.Desktop+S.OBJ.H

				sta WND.SysBar+S.OBJ.Y1
				sta RECT.SysBut+S.RECT.Y1
				sta RECT.SysWNDs+S.RECT.Y1
				sta RECT.SysClk+S.RECT.Y1

				lda DCB.GFX+S.DCB.GFX.H
				dec
				sta RECT.SysBut+S.RECT.Y2
				sta RECT.SysWNDs+S.RECT.Y2
				sta RECT.SysClk+S.RECT.Y2

				>LDYA L.WND.Screen
				>STYA WND.Desktop+S.OBJ.hPARENT
				>STYA WND.SysBar+S.OBJ.hPARENT
				jsr OBJ.SetX2Y2

				>LDYA L.WND.Desktop
				jsr OBJ.SetX2Y2

				>LDYA L.WND.SysBar
				jsr OBJ.SetX2Y2

				>LDYA L.WND.SysBar.2osX
				ldx hSYSFON
				jsr FON.GetTextSize

				lda CB.Cache+S.CB.SrcW
				clc
				adc #24					4 + BM width + 4
				sta RECT.SysBut+S.RECT.X2
				sta RECT.SysWNDs+S.RECT.X1

				>LDYA L.WND.SysBar.Clk
				ldx hSYSFON
				jsr FON.GetTextSize

				lda CB.Cache+S.CB.SrcW
				sec						for sbc below
				adc #8					4 + 00:00 + 4
				sta RECT.SysWNDs+S.RECT.X2

				lda DCB.GFX+S.DCB.GFX.W
				sec
				sbc RECT.SysWNDs+S.RECT.X2
				sta RECT.SysWNDs+S.RECT.X2
				sta RECT.SysClk+S.RECT.X1
				lda DCB.GFX+S.DCB.GFX.W+1
				sbc #0
				sta RECT.SysWNDs+S.RECT.X2+1
				sta RECT.SysClk+S.RECT.X1+1

				lda DCB.GFX+S.DCB.GFX.W
				sec
				sbc #0
				sta RECT.SysClk+S.RECT.X2
				lda DCB.GFX+S.DCB.GFX.W
				sbc #0
				sta RECT.SysClk+S.RECT.X2+1

				jsr SYSBAR.Show

				rts
*--------------------------------------
WND.Quit		lda WND.Screen+S.OBJ.hPARENT
				beq .8

				pha
				>PUSHBI IOCTL.CLOSE
				>PUSHWZ
				pla
				>SYSCALL2 IOCTL

.8				clc
WND.Quit.RTS	rts
*--------------------------------------
* F8, X116, Y116, W16, H16
*--------------------------------------
WND.New			>LDYAI S.WND
				>SYSCALL2 getmem
				bcs .9

				>STYA ZPWNDPtr

				ldy WND.Stack.Top
				cpy #WND.MAX
				bcc .10

				lda #E.OOH

.9				>POP 9

				rts

.10				lda #S.OBJ.T.WND
				sta (ZPWNDPtr)			S.OBJ.T

				ldy #S.WND-1
				lda #0

.1				sta (ZPWNDPtr),y
				dey
				bne .1

				ldy #S.WND.fPaint
				lda L.WND.fPaint
				sta (ZPWNDPtr),y
				iny
				lda L.WND.fPaint+1
				sta (ZPWNDPtr),y

				>PULLA
				ldy #S.OBJ.H
				sta (ZPWNDPtr),y
				pha
				>PULLA
				iny
				sta (ZPWNDPtr),y
				ldy #S.WND.InnerH+1
				sta (ZPWNDPtr),y
				pla
				dey
				sta (ZPWNDPtr),y

				>PULLA
				ldy #S.OBJ.W
				sta (ZPWNDPtr),y
				pha
				>PULLA
				iny
				sta (ZPWNDPtr),y
				ldy #S.WND.InnerW+1
				sta (ZPWNDPtr),y
				pla
				dey
				sta (ZPWNDPtr),y

				>PULLA
				ldy #S.OBJ.Y1
				sta (ZPWNDPtr),y
				>PULLA
				iny
				sta (ZPWNDPtr),y

				>PULLA
				ldy #S.OBJ.X1
				and PREFS.BESTVIEWEDX
				sta (ZPWNDPtr),y
				>PULLA
				iny
				sta (ZPWNDPtr),y

				>PULLA
				bit #S.WND.F.RESIZE
				beq .2

				ora #S.WND.F.BORDER

.2				ldy #S.OBJ.F
				sta (ZPWNDPtr),y

				ldy #S.PS.PID
				lda (pPs),y

				ldy #S.OBJ.hOWNER
				sta (ZPWNDPtr),y

				lda L.WND.Desktop
				ldy #S.OBJ.hPARENT
				sta (ZPWNDPtr),y
				iny
				lda L.WND.Desktop+1
				sta (ZPWNDPtr),y

				txa						ID

*				clc
				rts
*--------------------------------------
WND.Destroy		clc
				rts
*--------------------------------------
WND.Activate	>SYSCALL2 GetMemPtr
				>STYA ZPWNDPtr


				clc
WND.Activate.RTS
				rts
*--------------------------------------
WND.Bring2Front	ldx WND.Stack.Idx
				cpx WND.Stack.Top
				beq WND.Activate.RTS

				lda WND.Stack-1,x
				pha

.1				lda WND.Stack,x
				sta WND.Stack-1,x
				inx
				cpx WND.Stack.Top
				bne .1

				dec WND.Stack.Top

.2				pla
*--------------------------------------
* A = hWND
*--------------------------------------
WND.Show		sta WND.hWND

				ldx WND.Stack.Top
				beq WND.Show1

				lda WND.Stack-1,x
				>SYSCALL2 GetMemPtr
				>STYA ZPWNDPtr

				lda #S.WND.S.ACTIVE
				jsr WND.ClrStatus

				jsr GetCBBuf
				bcs WND.Activate.RTS

				jsr WND.PaintTopBar

WND.Show1		lda WND.hWND
				ldy WND.Stack.Top
				sta WND.Stack,y
				inc WND.Stack.Top

				>SYSCALL2 GetMemPtr
				>STYA ZPWNDPtr

				jsr OBJ.SetX2Y2

WND.Show2		jsr GetCBBuf
				bcs WND.Activate.RTS

				lda #S.WND.S.ACTIVE
				jsr WND.SetStatus

				ldy #S.OBJ.Y1
				lda (ZPWNDPtr),y
				tax
				iny
				lda (ZPWNDPtr),y

				ldy #S.WND.TBarY2+1
				sta (ZPWNDPtr),y
				txa
				dey
				sta (ZPWNDPtr),y

				stz Counter				X
				stz Counter+1			Y

				ldy #S.OBJ.F
				lda (ZPWNDPtr),y
				and #S.WND.F.BORDER
				beq .1

				lda #1
				jsr WND.ShowBorders

.1				ldy #S.WND.TITLE+1
				lda (ZPWNDPtr),y
				bne .2

				ldy #S.OBJ.S
				lda (ZPWNDPtr),y
				and #S.WND.F.MOVE+S.WND.F.CLOSE+S.WND.F.MIN+S.WND.F.MAX
				beq .3

.2				lda Counter+1
				clc
				adc SYSFON.Hp2
				sta Counter+1

				ldy #S.WND.TBarY2
				lda (ZPWNDPtr),y
				clc
				adc SYSFON.Hp2
				sta (ZPWNDPtr),y
				iny
				lda (ZPWNDPtr),y
				adc #0
				sta (ZPWNDPtr),y

				lda #S.WND.S.HASTBAR
				jsr WND.SetStatus

				jsr WND.PaintTopBar
				bcs .9
*--------------------------------------
.3				ldy #S.WND.MBAR+1
				lda (ZPWNDPtr),y
				beq .7

				lda Counter+1
				clc
				adc SYSFON.Hp2
				sta Counter+1

				ldy #S.WND.TBarY2
				lda (ZPWNDPtr),y
				clc
				adc SYSFON.H
				tax

				iny
				lda (ZPWNDPtr),y
				adc #0
				ldy #S.WND.MBarY2+1
				sta (ZPWNDPtr),y
				txa
				dey
				sta (ZPWNDPtr),y

				lda #S.WND.S.HASMBAR
				jsr WND.SetStatus

				jsr WND.PaintMBar
*--------------------------------------
.7				ldy #S.WND.STATUS+1
				lda (ZPWNDPtr),y
				beq .8

				lda Counter+1
				clc
				adc SYSFON.Hp2
				sta Counter+1

				ldy #S.OBJ.Y2
				lda (ZPWNDPtr),y
				sec
				sbc SYSFON.H
				tax

				iny
				lda (ZPWNDPtr),y
				sbc #0
				ldy #S.WND.SBarY1+1
				sta (ZPWNDPtr),y
				txa
				dey
				sta (ZPWNDPtr),y

				lda #S.WND.S.HASSBAR
				jsr WND.SetStatus

				jsr WND.PaintSBar
*--------------------------------------
.8				ldy #S.WND.InnerH
				lda (ZPWNDPtr),y
				sec
				sbc Counter+1
				sta (ZPWNDPtr),y

				iny
				lda (ZPWNDPtr),y
				sbc #0
				sta (ZPWNDPtr),y

				>LDYA L.WND.Desktop

				jsr DrawCBBufToYA

				lda WND.hWND
				pha
				bra WND.Paint1

.9
WND.Show.RTS	rts
*--------------------------------------
WND.Paint		pha						hWND

				>SYSCALL2 GetMemPtr
				>STYA ZPWNDPtr

WND.Paint1		ldy #S.WND.fPaint
				lda (ZPWNDPtr),y
				sta ZPPtr1
				iny
				lda (ZPWNDPtr),y
				sta ZPPtr1+1

				pla

				jmp (ZPPtr1)
*--------------------------------------
WND.fPaint		>SYSCALL2 GetMemPtr
				>STYA ZPWNDPtr

				jsr GetCBBuf
				bcs WND.Show.RTS

				lda #S.CB.CMD.FILLRECT
				sta CB.Cache+S.CB.CMD

				lda #S.CB.OP.SET+S.CB.OP.COLOR
				sta CB.Cache+S.CB.OP

				lda #S.CB.M.MONO
				sta CB.Cache+S.CB.M

				ldy #S.WND.BGCOLOR
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.COLOR

				ldy #S.OBJ.X1
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X1
				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X1+1

				ldy #S.WND.InnerY1
				lda (ZPWNDPtr),y
				clc
				adc #1
				sta CB.Cache+S.CB.Y1
				iny
				lda (ZPWNDPtr),y
				adc #0
				sta CB.Cache+S.CB.Y1+1

				ldy #S.OBJ.X2
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X2
				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X2+1

				ldy #S.WND.InnerY2
				lda (ZPWNDPtr),y
				sec
				sbc #1
				sta CB.Cache+S.CB.Y2
				iny
				lda (ZPWNDPtr),y
				sbc #0
				sta CB.Cache+S.CB.Y2+1

				jsr PutCBCache2CBBuf

				ldy #S.WND.BGBM
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.SrcPtr
				iny
				ora (ZPWNDPtr),y
				beq .8

				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.SrcPtr+1

				stz S.CB.SrcX
				stz S.CB.SrcX+1

				stz S.CB.SrcY
				stz S.CB.SrcY+1
				
				ldy #S.WND.InnerW+3
				ldx #3
				
.1				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.SrcW,x
				dey
				dex
				bpl .1

				lda #S.CB.CMD.BITBLT
				sta CB.Cache+S.CB.CMD
				
				jsr PutCBCache2CBBuf

.8				>LDYA L.WND.Desktop
				jmp DrawCBBufToYA
*--------------------------------------
WND.ShowBorders	sta IY

				lda #S.CB.CMD.HLINE
				jsr CB.InitCacheA

				lda #S.CB.OP.SET
				sta CB.Cache+S.CB.OP
				lda #S.CB.M.MONO
				sta CB.Cache+S.CB.M
				lda PREFS.BORDERCOLOR
				sta CB.Cache+S.CB.COLOR

				ldy #S.OBJ.X1

				lda (ZPWNDPtr),y
				sec
				sbc IY
				sta CB.Cache+S.CB.X1
				iny
				lda (ZPWNDPtr),y
				sbc #0
				sta CB.Cache+S.CB.X1+1

				iny						#S.OBJ.Y1

				lda (ZPWNDPtr),y
				sec
				sbc IY
				sta CB.Cache+S.CB.Y1
				sta CB.Cache+S.CB.Y2
				iny
				lda (ZPWNDPtr),y
				sbc #0
				sta CB.Cache+S.CB.Y1+1
				sta CB.Cache+S.CB.Y2+1	top  X1-1,Y1-1,X2+1,Y1-1

				iny						#S.OBJ.X2

				lda (ZPWNDPtr),y
				clc
				adc IY
				sta CB.Cache+S.CB.X2
				iny
				lda (ZPWNDPtr),y
				adc #0
				sta CB.Cache+S.CB.X2+1

				jsr PutCBCache2CBBuf

				ldy #S.OBJ.Y2
				lda (ZPWNDPtr),y
				clc
				adc IY
				sta CB.Cache+S.CB.Y1
				sta CB.Cache+S.CB.Y2
				iny
				lda (ZPWNDPtr),y
				adc #0
				sta CB.Cache+S.CB.Y1+1
				sta CB.Cache+S.CB.Y2+1	bottom  X1-1,Y2+1,X2+1,Y2+1

				jsr PutCBCache2CBBuf

				lda #S.CB.CMD.VLINE
				sta CB.Cache+S.CB.CMD

				ldy #S.OBJ.Y1
				lda (ZPWNDPtr),y
				sec
				sbc IY
				sta CB.Cache+S.CB.Y1
				iny
				lda (ZPWNDPtr),y
				sbc #0
				sta CB.Cache+S.CB.Y1+1

				lda CB.Cache+S.CB.X1
				sta CB.Cache+S.CB.X2
				lda CB.Cache+S.CB.X1+1
				sta CB.Cache+S.CB.X2+1	left  X1-1,Y1-1,X1-1,Y2+1

				jsr PutCBCache2CBBuf

				ldy #S.OBJ.X2
				lda (ZPWNDPtr),y
				clc
				adc IY
				sta CB.Cache+S.CB.X1
				sta CB.Cache+S.CB.X2
				iny
				lda (ZPWNDPtr),y
				adc #0
				sta CB.Cache+S.CB.X1+1
				sta CB.Cache+S.CB.X2+1	right  X2+1,Y1-1,X2+1,Y2+1

				jmp PutCBCache2CBBuf
*--------------------------------------
WND.PaintTopBar	lda #S.CB.CMD.FILLRECT
				jsr CB.InitCacheA

				lda #S.CB.OP.SET
				sta CB.Cache+S.CB.OP
				lda #S.CB.M.C16
				sta CB.Cache+S.CB.M

				ldx PREFS.TBARCOLORI

				ldy #S.OBJ.S
				lda (ZPWNDPtr),y
				and #S.WND.S.ACTIVE
				beq .10

				ldx PREFS.TBARCOLORA

.10				stx CB.Cache+S.CB.COLOR

				ldy #S.OBJ.X1+5			X1,Y1,X2
				ldx #5

.11				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X1,x
				dey
				dex
				bpl .11

				>LDYA CB.Cache+S.CB.X1
				>STYA DX

				ldy #S.OBJ.Y1
				lda (ZPWNDPtr),y
				sta DY
				sec
				adc SYSFON.H
				sta CB.Cache+S.CB.Y2
				iny
				lda (ZPWNDPtr),y
				sta DY+1
				adc #0
				sta CB.Cache+S.CB.Y2+1
				jsr PutCBCache2CBBuf

				inc DY
				bne .12
				inc DY+1

* TOP LEFT ICON
.12				ldy #S.WND.ICON+1
				lda (ZPWNDPtr),y
				tax
				dey
				ora (ZPWNDPtr),y
				bne .1

				>LDYA L.BM.Apple
				bra .2

.1				lda (ZPWNDPtr),y
				tay
				txa

.2				jsr DRAW.yaBMAtDXDY

				jsr WND.PaintTopBarTitle
				bcs .9

* TOP RIGHT ICONS
				ldy #S.OBJ.X2
				lda (ZPWNDPtr),y
				sec
				sbc #48
				sta DX

				iny
				lda (ZPWNDPtr),y
				sbc #0
				sta DX+1

				ldy #S.OBJ.F
				lda (ZPWNDPtr),y
				bit #S.WND.F.MIN
				beq .3

				ldx #BM.ID.MIN
				jsr DRAW.xBMAtDXDY

.3				lda DX
				clc
				adc #16
				sta DX
				bcc .31
				inc DX+1

.31				ldy #S.OBJ.F
				lda (ZPWNDPtr),y
				bit #S.WND.F.MAX
				beq .4

				ldx #BM.ID.MAX
				jsr DRAW.xBMAtDXDY

.4				lda DX
				clc
				adc #16
				sta DX
				bcc .41
				inc DX+1

.41				ldy #S.OBJ.F
				lda (ZPWNDPtr),y
				bit #S.WND.F.CLOSE
				beq .8

				ldx #BM.ID.CLOSE
				jsr DRAW.xBMAtDXDY

.8				clc

.9				rts
*--------------------------------------
WND.PaintTopBarTitle
				ldy #S.WND.TITLE
				lda (ZPWNDPtr),y
				pha
				iny
				lda (ZPWNDPtr),y
				ply

				ldx hSYSFONB
				jsr FON.GetTextSize

				ldy #S.OBJ.W
				lda (ZPWNDPtr),y
				sec
				sbc CB.Cache+S.CB.SrcW

				sta DX

				iny
				lda (ZPWNDPtr),y
				sbc CB.Cache+S.CB.SrcW+1

				lsr
				ror DX
				sta DX+1

				ldy	#S.OBJ.X1
				lda (ZPWNDPtr),y
				clc
				adc DX
				and PREFS.BESTVIEWEDX
				sta DX

				iny
				lda (ZPWNDPtr),y
				adc DX+1
				sta DX+1

				ldy #S.WND.TITLE
				lda (ZPWNDPtr),y
				pha
				iny
				lda (ZPWNDPtr),y
				ply

				ldx hSYSFONB
				clc
				jmp DRAW.YATextAtDXDY
*--------------------------------------
WND.PaintMBar	lda #S.CB.CMD.FILLRECT
				jsr CB.InitCacheA

				lda #S.CB.OP.SET
				sta CB.Cache+S.CB.OP

				lda #S.CB.M.MONO
				sta CB.Cache+S.CB.M

				lda PREFS.MBARCOLOR
				sta CB.Cache+S.CB.COLOR

				ldy #S.OBJ.X1
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X1

				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X1+1

				ldy #S.OBJ.X2
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X2

				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X2+1

				ldy #S.WND.MBarY1
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y1

				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y1+1

				iny						#S.WND.MBarY2
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y2

				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y2+1

				jsr PutCBCache2CBBuf

				ldy #S.WND.MBAR
				lda (ZPWNDPtr),y
				pha
				iny
				lda (ZPWNDPtr),y
				ply

				jsr MBAR.Init

.1				lda (ZPMENUPtr)
				beq .8

				jsr CB.ClearCache

				lda #S.CB.CMD.DRAWTEXT2
				sta CB.CACHE+S.CB.CMD

				lda #S.CB.OP.SET+S.CB.OP.INVERSE
				sta CB.Cache+S.CB.OP

				lda #S.CB.M.MONO
				sta CB.Cache+S.CB.M

				lda hSYSFON
				sta CB.CACHE+S.CB.hFont

				ldy #S.MBITEM.XT
				lda (ZPMENUPtr),y
				clc
				ldy #S.OBJ.X1
				adc (ZPWNDPtr),y
				sta CB.CACHE+S.CB.X1

				ldy #S.MBITEM.XT+1
				lda (ZPMENUPtr),y
				ldy #S.OBJ.X1+1
				adc (ZPWNDPtr),y
				sta CB.CACHE+S.CB.X1+1

				ldy #S.WND.MBarY1
				lda (ZPWNDPtr),y
				clc
				adc #1
				sta CB.CACHE+S.CB.Y1
				iny
				lda (ZPWNDPtr),y
				adc #0
				sta CB.CACHE+S.CB.Y1+1

				lda #S.MBITEM.TEXT
				clc
				adc ZPMENUPtr
				sta CB.CACHE+S.CB.TxtPtr

				lda #0
				adc ZPMENUPtr+1
				sta CB.CACHE+S.CB.TxtPtr+1

				jsr PutCBCache2CBBuf

				lda (ZPMENUPtr)
				clc
				adc ZPMENUPtr
				sta ZPMENUPtr
				bcc .1
				inc ZPMENUPtr+1
				bra .1

.8				clc

				rts
*--------------------------------------
WND.PaintSBar	lda #S.CB.CMD.HLINE
				jsr CB.InitCacheA

				lda #S.CB.OP.SET
				sta CB.Cache+S.CB.OP
				lda #S.CB.M.MONO
				sta CB.Cache+S.CB.M
				lda PREFS.BORDERCOLOR
				sta CB.Cache+S.CB.COLOR

				ldy #S.OBJ.X1
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X1
				sta DX
				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X1+1
				sta DX+1

				ldy	#S.WND.SBarY1
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y1
				clc
				adc #1
				sta DY

				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y1+1
				adc #0
				sta DY+1

				ldy #S.OBJ.X2
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X2
				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.X2+1

				jsr PutCBCache2CBBuf

				lda #S.CB.CMD.FILLRECT
				sta CB.Cache+S.CB.CMD
*				lda #S.CB.OP.SET
*				sta CB.Cache+S.CB.OP
*				lda #S.CB.M.MONO
*				sta CB.Cache+S.CB.M
				lda PREFS.SBARCOLOR
				sta CB.Cache+S.CB.COLOR

				inc CB.Cache+S.CB.Y1
				bne .1
				inc CB.Cache+S.CB.Y1+1

.1				ldy	#S.OBJ.Y2
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y2
				iny
				lda (ZPWNDPtr),y
				sta CB.Cache+S.CB.Y2+1

				jsr PutCBCache2CBBuf

				ldy #S.WND.STATUS
				lda (ZPWNDPtr),y
				pha
				iny
				lda (ZPWNDPtr),y
				ply

				ldx hSYSFON
				clc
				jmp DRAW.YATextAtDXDY
*--------------------------------------
WND.ClrStatus	ldy #S.OBJ.S
				eor #$ff
				and (ZPWNDPtr),y
				sta (ZPWNDPtr),y
				rts
*--------------------------------------
WND.SetStatus	ldy #S.OBJ.S
				ora (ZPWNDPtr),y
				sta (ZPWNDPtr),y
				rts
*--------------------------------------
MAN
SAVE usr/src/lib/libgui.s.wnd
LOAD usr/src/lib/libgui.s
ASM
