A2osX/LIB/LIBGUI.S.CLIP.txt

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AUTO 3,1
*--------------------------------------
* CLIPPING Functions:
* In:
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* Graphic Context in OBJ.Cache
* YA = Control Block
* Out:
* CC : CB.Cache clipped & visible
* CS : CB.Cache invisible
*--------------------------------------
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CLIP.YA jsr CB.Get
ldx CB.Cache+S.CB.CMD
CLIP.X jmp (J.CLIP,x)
*--------------------------------------
CLIP.Point
CLIP.HLine
CLIP.VLine
CLIP.Rect
CLIP.Text
clc
rts
*--------------------------------------
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CLIP.BitBlt.9 pla
CLIP.BitBlt.99 sec
rts
CLIP.BitBlt lda CB.Cache+S.CB.DstX
ldx CB.Cache+S.CB.DstX+1
pha
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>SCMPAX OBJ.Cache+S.OBJ.X2
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bpl CLIP.BitBlt.9 DestX after X2....exit
pla
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>SCMPAX OBJ.Cache+S.OBJ.X1
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bpl .1 DestX Inside X1-X2, go check if X1+W fit in
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* S.CB.DstX before S.OBJ.X1: D=S.OBJ.X1-S.CB.DstX, S.CB.SrcW-=D, S.CB.DstX=+=D, S.CB.X1+=D
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lda OBJ.Cache+S.OBJ.X1 Compute D....
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sec
sbc CB.Cache+S.CB.DstX
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sta D
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lda OBJ.Cache+S.OBJ.X1+1
sbc CB.Cache+S.CB.DstX+1
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sta D+1 ....always positive
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lda CB.Cache+S.CB.SrcW S.CB.SrcW-=D
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sec
sbc D
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sta CB.Cache+S.CB.SrcW
lda CB.Cache+S.CB.SrcW+1
sbc D+1
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sta CB.Cache+S.CB.SrcW+1
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bcc CLIP.BitBlt.99 Negative!!!! nothing to do,exit...
lda CB.Cache+S.CB.DstX S.CB.DstX+=D
clc
adc D
sta CB.Cache+S.CB.DstX
lda CB.Cache+S.CB.DstX+1
adc D+1
sta CB.Cache+S.CB.DstX+1
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lda CB.Cache+S.CB.X1 S.CB.X1+=D
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clc
adc D
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sta CB.Cache+S.CB.X1
lda CB.Cache+S.CB.X1+1
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adc D+1
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sta CB.Cache+S.CB.X1+1 S.CB.DstX=0, new between S.OBJ.X1 & S.OBJ.X2....
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* S.CB.DstX between S.OBJ.X1 & S.OBJ.X2: D=(S.OBJ.X2+1)-S.CB.DstX
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.1 lda OBJ.Cache+S.OBJ.X2 Compute D in X,Y
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sec
sbc CB.Cache+S.CB.DstX
tax
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lda OBJ.Cache+S.OBJ.X2+1
sbc CB.Cache+S.CB.DstX+1
inx
bne .2
inc
.2 tay
cpx CB.Cache+S.CB.SrcW
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sbc CB.Cache+S.CB.SrcW+1
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bcs CLIP.BitBlt.Y D >= SrcW....nothing to clip
stx CB.Cache+S.CB.SrcW SrcW < D, make SrcW=D
sty CB.Cache+S.CB.SrcW+1
CLIP.BitBlt.Y lda CB.Cache+S.CB.DstY
ldx CB.Cache+S.CB.DstY+1
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pha
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>SCMPAX OBJ.Cache+S.OBJ.Y2 DestY after Y2....exit
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bmi .10
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pla
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sec
rts
.10 pla
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>SCMPAX OBJ.Cache+S.OBJ.Y1
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bpl .1 DestY Inside Y1-Y2, go check if Y1+H fit in
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* S.CB.DstY above S.OBJ.Y1: D=S.OBJ.Y1-S.CB.DstY, S.CB.SrcH-=D, S.CB.DstY=0, S.CB.Y1+=D
lda OBJ.Cache+S.OBJ.Y1 Compute D....
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sec
sbc CB.Cache+S.CB.DstY
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sta D
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lda OBJ.Cache+S.OBJ.Y1+1
sbc CB.Cache+S.CB.DstY+1
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sta D+1 ....always positive
lda CB.Cache+S.CB.SrcH S.CB.SrcH-=D
sec
sbc D
sta CB.Cache+S.CB.SrcH
lda CB.Cache+S.CB.SrcH+1
sbc D+1
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sta CB.Cache+S.CB.SrcH+1
bcc .99 Negative!!!! nothing to do,exit...
lda CB.Cache+S.CB.DstY Dst.Y+=D
clc
adc D
sta CB.Cache+S.CB.DstY
lda CB.Cache+S.CB.DstY+1
adc D+1
sta CB.Cache+S.CB.DstY+1
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lda CB.Cache+S.CB.Y1 S.CB.Y1+=D
clc
adc D
sta CB.Cache+S.CB.Y1
lda CB.Cache+S.CB.Y1+1
adc D+1
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sta CB.Cache+S.CB.Y1+1 S.CB.DstY=0, new between S.OBJ.Y1 & S.OBJ.Y2....
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* S.CB.DstY between S.OBJ.Y1 & S.OBJ.Y2: D=(S.OBJ.Y2+1)-S.CB.DstY
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.1 lda OBJ.Cache+S.OBJ.Y2 Compute D in X,Y
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sec
sbc CB.Cache+S.CB.DstY
tax
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lda OBJ.Cache+S.OBJ.Y2+1
sbc CB.Cache+S.CB.DstY+1
inx
bne .2
inc
.2 tay
cpx CB.Cache+S.CB.SrcH
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sbc CB.Cache+S.CB.SrcH+1
bcs .8 D >= SrcH....nothing to clip
stx CB.Cache+S.CB.SrcH SrcH < D, make SrcH=D
sty CB.Cache+S.CB.SrcH+1
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.8 clc
rts
.9 pla
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.99 sec
rts
*--------------------------------------
CLIP.Line.LEFT .EQ 1
CLIP.Line.RIGHT .EQ 2
CLIP.Line.BOTTOM .EQ 4
CLIP.Line.TOP .EQ 8
*--------------------------------------
CLIP.Line jsr CLIP.Line.EncodeP1
jsr CLIP.Line.EncodeP2
.1 lda CLIP.Line.P1
ora CLIP.Line.P2
beq .88
lda CLIP.Line.P1
and CLIP.Line.P2
bne .99
lda CLIP.Line.P1
beq .5
bit #CLIP.Line.TOP
beq .2
* Y1 is above S.CB.Y1....
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* DY=Y2-Y1;
jsr CLIP.Line.EncodeP1
bra .1
.2 bit #CLIP.Line.BOTTOM
beq .3
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* Y1 is below S.CB.Y2....
jsr CLIP.Line.EncodeP1
bra .1
.3 bit #CLIP.Line.RIGHT
beq .4
* X1 is after S.CB.X2....
jsr CLIP.Line.EncodeP1
bra .1
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* X1 is before S.CB.X1....
.4
jsr CLIP.Line.EncodeP1
bra .1
* P2
.5 lda CLIP.Line.P2
bit #CLIP.Line.TOP
beq .6
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* Y2 is above S.CB.Y1....
jsr CLIP.Line.EncodeP2
bra .1
.6 bit #CLIP.Line.BOTTOM
beq .7
* Y2 is below S.CB.Y2....
jsr CLIP.Line.EncodeP2
bra .1
.7 bit #CLIP.Line.RIGHT
beq .8
* X2 is after S.CB.X2....
jsr CLIP.Line.EncodeP2
bra .1
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* X2 is before S.CB.X1....
.8
jsr CLIP.Line.EncodeP2
bra .1
.88 clc
rts
.99 sec
rts
*--------------------------------------
CLIP.Line.EncodeP1
ldy #0
lda CB.Cache+S.CB.X1
ldx CB.Cache+S.CB.X1+1
jsr CLIP.Line.EncodeX.AX
tay
lda CB.Cache+S.CB.Y1
ldx CB.Cache+S.CB.Y1+1
jsr CLIP.Line.EncodeY.AX
sta CLIP.Line.P1
rts
*--------------------------------------
CLIP.Line.EncodeP2
ldy #0
lda CB.Cache+S.CB.X2
ldx CB.Cache+S.CB.X2+1
jsr CLIP.Line.EncodeX.AX
tay
lda CB.Cache+S.CB.Y2
ldx CB.Cache+S.CB.Y2+1
jsr CLIP.Line.EncodeY.AX
sta CLIP.Line.P2
rts
*--------------------------------------
CLIP.Line.EncodeX.AX
pha
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>SCMPAX OBJ.Cache+S.OBJ.X1
bmi .1
tya
ora #CLIP.Line.LEFT
plx
rts
.1 pla
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>SCMPAX OBJ.Cache+S.OBJ.X1
bpl .8
tya
ora #CLIP.Line.RIGHT
.8 rts
*--------------------------------------
CLIP.Line.EncodeY.AX
pha
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>SCMPAX OBJ.Cache+S.OBJ.Y1
bmi .1
tya
ora #CLIP.Line.TOP
plx
rts
.1 pla
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>SCMPAX OBJ.Cache+S.OBJ.Y1
bpl .8
tya
ora #CLIP.Line.BOTTOM
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.8 rts
*--------------------------------------
MAN
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SAVE USR/SRC/LIB/LIBGUI.S.CLIP
LOAD USR/SRC/LIB/LIBGUI.S
ASM