2021-12-02 21:28:26 +00:00
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NEW
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AUTO 3,1
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.LIST OFF
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*--------------------------------------
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2022-09-04 20:12:49 +00:00
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* TLINE.New hParent,X1,Y1,W,pBuf,MaxLen 8
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2021-12-02 21:28:26 +00:00
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*--------------------------------------
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2022-09-04 20:12:49 +00:00
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TLINE.New lda #S.OBJ.T.TLINE
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jsr OBJ.Create
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2021-12-02 21:28:26 +00:00
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bcs .9
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2022-09-04 20:12:49 +00:00
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jsr OBJ.PullBuf
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2021-12-02 21:28:26 +00:00
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ldy #S.OBJ.F
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2023-01-31 06:55:01 +00:00
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lda #S.OBJ.F.bHScroll+S.OBJ.F.bEdit
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2021-12-02 21:28:26 +00:00
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sta (ZPObjPtr),y
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>PULLA
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ldy #S.OBJ.W
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sta (ZPObjPtr),y
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iny S.OBJ.H
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lda #1
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sta (ZPObjPtr),y
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ldy #S.OBJ.CurX
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sta (ZPObjPtr),y
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jsr OBJ.PullY1X1hParent
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2023-02-10 18:19:29 +00:00
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jsr CONT.Insert
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2022-09-04 20:12:49 +00:00
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bcs .99
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lda hObj
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* clc
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rts
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2021-12-02 21:28:26 +00:00
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.9 >POP 7
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2022-09-04 20:12:49 +00:00
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.99 rts
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2021-12-02 21:28:26 +00:00
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*--------------------------------------
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TLINE.Run ldy #S.OBJ.S
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lda (ZPObjPtr),y
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bpl .9 S.OBJ.S.bActive
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2022-09-04 20:12:49 +00:00
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jsr OBJ.GetBuf
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2024-01-17 21:04:13 +00:00
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ldy #$ff
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.1 iny
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lda (ZPPtr1),y
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bne .1
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tya
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ldy #S.TLINE.Len
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sta (ZPObjPtr),y
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2021-12-02 21:28:26 +00:00
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lda (pStack) Event
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cmp #C.DEL
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beq TLINE.RUN.DEL
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cmp #C.SPACE
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bcs .2
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cmp #C.BS
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beq TLINE.RUN.BS
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2023-04-22 18:58:37 +00:00
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cmp #21 Forward Space
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2021-12-02 21:28:26 +00:00
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beq TLINE.RUN.FS
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.9 lda #0
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sec
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rts
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*--------------------------------------
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2022-09-04 20:12:49 +00:00
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.2 ldy #S.OBJ.BufSize
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2021-12-02 21:28:26 +00:00
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lda (ZPObjPtr),y
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ldy #S.TLINE.Len
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cmp (ZPObjPtr),y
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beq .8
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lda (ZPObjPtr),y
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inc
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sta (ZPObjPtr),y
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pha
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ldy #S.TLINE.Ptr
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lda (ZPObjPtr),y
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sta TempW
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inc
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sta (ZPObjPtr),y
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ply
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2024-01-17 21:04:13 +00:00
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.3 dey
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2021-12-02 21:28:26 +00:00
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lda (ZPPtr1),y
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iny
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sta (ZPPtr1),y
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dey
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cpy TempW
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2024-01-17 21:04:13 +00:00
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bne .3
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2021-12-02 21:28:26 +00:00
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lda (pStack)
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ldy TempW
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sta (ZPPtr1),y
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jmp TLINE.SetViewPort
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.8 lda #0
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clc
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rts
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*--------------------------------------
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TLINE.RUN.BS ldy #S.TLINE.Ptr
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lda (ZPObjPtr),y
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beq .8
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dec
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sta (ZPObjPtr),y
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jmp TLINE.SetViewPort
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.8 clc
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rts
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*--------------------------------------
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TLINE.RUN.FS ldy #S.TLINE.Len
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lda (ZPObjPtr),y
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ldy #S.TLINE.Ptr
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eor (ZPObjPtr),y
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beq .8
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lda (ZPObjPtr),y
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inc
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sta (ZPObjPtr),y
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jmp TLINE.SetViewPort
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.8 clc
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rts
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*--------------------------------------
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TLINE.RUN.DEL ldy #S.TLINE.Ptr
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lda (ZPObjPtr),y
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beq .8
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tay
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.1 lda (ZPPtr1),y
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dey
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sta (ZPPtr1),y
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tax
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beq .2
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iny
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iny
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bra .1
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.2 ldy #S.TLINE.Len
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lda (ZPObjPtr),y
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dec
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sta (ZPObjPtr),y
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jmp TLINE.RUN.BS
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.8 clc
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rts
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*--------------------------------------
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2022-09-04 20:12:49 +00:00
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TLINE.Draw jsr OBJ.GetBuf
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2021-12-02 21:28:26 +00:00
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ldx #C.SPACE
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ldy #S.OBJ.S
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lda (ZPObjPtr),y S.OBJ.S.bActive
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bpl .1
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ldx #'['
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.1 txa
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jsr LB.COut
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ldy #S.TLINE.HScroll
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lda (ZPObjPtr),y
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beq .12
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tax
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.11 jsr TLINE.GetLineChar
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beq .12
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dex
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bne .11
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.12 ldy #S.OBJ.InnerW
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lda (ZPObjPtr),y
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tax
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dex
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dex
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.2 jsr TLINE.GetLineChar
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beq .3
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jsr LB.COut
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dex
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bne .2
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.3 txa
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beq .5
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lda #C.SPACE
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.4 jsr LB.COut
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dex
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bne .4
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.5 ldx #C.SPACE
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ldy #S.OBJ.S
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lda (ZPObjPtr),y S.OBJ.S.bActive
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bpl .6
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ldx #']'
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.6 txa
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jsr LB.COut
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.8 clc
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rts
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*--------------------------------------
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TLINE.Activate
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TLINE.Deactivate
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jmp OBJ.Draw.Body
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*--------------------------------------
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TLINE.GetLineChar
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lda (ZPPtr1)
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beq .8
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inc ZPPtr1
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bne .8
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inc ZPPtr1+1
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.8 rts
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*--------------------------------------
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TLINE.SetViewPort
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ldy #S.TLINE.Ptr
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lda (ZPObjPtr),y
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ldy #S.TLINE.HScroll
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sec
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sbc (ZPObjPtr),y
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ldy #S.OBJ.CurX set CurX = Ptr - HScroll
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inc +1
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sta (ZPObjPtr),y
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bcs .10 yes..
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ldy #S.TLINE.Ptr no, set HScroll = Ptr
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lda (ZPObjPtr),y
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ldy #S.TLINE.HScroll
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sta (ZPObjPtr),y
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lda #0 set CurX = 0+1
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bra .20
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*--------------------------------------
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.10 ldy #S.TLINE.HScroll
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lda (ZPObjPtr),y
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ldy #S.OBJ.InnerW
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clc
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adc (ZPObjPtr),y
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dec
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dec
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ldy #S.TLINE.Ptr (HScroll + InnerW-2) > (Ptr + 1) ?
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clc Ptr+1
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sbc (ZPObjPtr),y
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bcs .8 no...
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ldy #S.OBJ.InnerW yes, set HScroll = Ptr - (InnerW - 1)
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lda (ZPObjPtr),y
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dec
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dec
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dec
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sta TempW (InnerW - 1)
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ldy #S.TLINE.Ptr
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lda (ZPObjPtr),y
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sec
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sbc TempW
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bcc .12 Ptr - (InnerW - 1) < 0
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ldy #S.TLINE.HScroll
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sta (ZPObjPtr),y
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lda TempW set CurX = (InnerW - 1)
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bra .20
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.12 lda #0
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ldy #S.TLINE.HScroll
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sta (ZPObjPtr),y
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.20 inc
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ldy #S.OBJ.CurX
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sta (ZPObjPtr),y
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sec
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ror bRepaintAll
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.8 ldy #1 hObj
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lda (pStack),y
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>PUSHA
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jsr OBJ.Draw.Body
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inc pStack
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bcs .9
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lda #0
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* clc
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.9 rts
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*--------------------------------------
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MAN
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SAVE usr/src/lib/libtui.s.tline
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LOAD usr/src/lib/libtui.s
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ASM
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