A2osX/LIB/LIBGUI.S.OBJ.txt

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2020-10-26 06:38:50 +00:00
NEW
AUTO 3,1
*--------------------------------------
* A = Object Class
*--------------------------------------
OBJ.New pha
tax
ldy OBJ.SizeOf,x
lda #0
>SYSCALL GetMem
bcs .9
>STYA ZPObjPtr
pla
sta (ZPObjPtr)
phx hObj
tax
ldy OBJ.SizeOf,x
dey
lda #0
.1 sta (ZPObjPtr),y
dey
bne .1
>LDYA ZPObjPtr
* clc
.9 plx
rts
*--------------------------------------
OBJ.Init sta (ZPObjPtr)
lda #0
.1 sta (ZPObjPtr),y
dey
bne .1
rts
*--------------------------------------
OBJ.AddWord pha
tya
jsr OBJ.AddByte
pla
OBJ.AddByte sta (ZPObjPtr)
inc ZPObjPtr
bne .8
inc ZPObjPtr+1
.8 rts
*--------------------------------------
OBJ.PullY1X1.BAD
>PULLA
ldy #S.OBJ.Y1
sta (ZPMENUPtr),y
>PULLA
iny
sta (ZPMENUPtr),y
>PULLA
ldy #S.OBJ.X1
sta (ZPMENUPtr),y
>PULLA
iny
sta (ZPMENUPtr),y
rts
2020-10-26 06:38:50 +00:00
*--------------------------------------
* hOBJ, Prop8, Value16
*--------------------------------------
OBJ.SetProp ldy #3
lda (pStack),y hOBJ
>SYSCALL2 GetMemPtr
>STYA ZPObjPtr
ldy #2
lda (pStack),y
tay
lda (ZPObjPtr),y
pha old value
>PULLA
sta (ZPObjPtr),y
iny
lda (ZPObjPtr),y
tax
>PULLA
sta (ZPObjPtr),y
txa
ply
>RET 2
*--------------------------------------
* hOBJ, Prop8
*--------------------------------------
OBJ.GetProp >PULLA
pha
>PULLA
>SYSCALL2 GetMemPtr
>STYA ZPObjPtr
ply
lda (ZPObjPtr),y
pha
iny
lda (ZPObjPtr),y
ply
rts
*--------------------------------------
OBJ.SetX2Y2 >STYA ZPPtr1
ldy #S.OBJ.W
lda (ZPPtr1),y
clc
sbc #0
pha
iny
lda (ZPPtr1),y
sbc #0
tax
pla
clc
ldy #S.OBJ.X1
adc (ZPPtr1),y
pha
txa
iny
adc (ZPPtr1),y
ldy #S.OBJ.X2+1
sta (ZPPtr1),y
dey
pla
sta (ZPPtr1),y
ldy #S.OBJ.H
lda (ZPPtr1),y
clc
sbc #0
pha
iny
lda (ZPPtr1),y
sbc #0
tax
pla
clc
ldy #S.OBJ.Y1
adc (ZPPtr1),y
pha
txa
iny
adc (ZPPtr1),y
ldy #S.OBJ.Y2+1
sta (ZPPtr1),y
dey
pla
sta (ZPPtr1),y
rts
*--------------------------------------
OBJ.GetInCache >STYA .1+1
ldx #S.OBJ-1
.1 lda $ffff,x SELF MODIFIED
sta OBJ.Cache,x
dex
bpl .1
rts
*--------------------------------------
2020-10-26 06:38:50 +00:00
MAN
SAVE usr/src/lib/libgui.s.obj
LOAD usr/src/lib/libgui.s
ASM