Updated STABLE media to 1669, added new DEBUG media. Many Doc updates.

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Patrick Kloepfer 2019-10-24 10:44:59 -04:00
parent 54c4338581
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# A2osX Developers Guide
ASM is needed because at end of day its the most strict mem mgmt (the language that allows you to be stringy on mem use) so of course the core of A2osX is in ASM. however after we make out own ASM that makes the OS self making (we talked about this) we plan a CSH which is first step to Interactive C and then a BIn that will make C feed to ASM (the point of 23) so we will get there, but hey stupid, the CORE has to be ASM to be tight with mem
### Updated October 22, 2019
# Notes for Developers
This Guide provides information on the development process and tools used to build A2osX. The core of A2osx is currently, and likely always will be, developed in 65C02 Assembly Language. Assembly is used for the speed, compactness and efficient memory management necessary for the central core, or kernel, of A2osX. Currently all of the programs distributed with A2osX are also written in Assembly, however, a it is expected that a C compiler or preprocessor that creates Assembly will be made available in the future.
There has been a significant uptick in interest in A2osX and its development. That's great! Along with that has come a lot of questions and requests for documentation. This document hopes to answer many, or at least some, of those questions. While this document attempts to describe the current process, we are certainly open to easier or better development work flows that will speed the creation of what we believe will be a great Operating Environment for Apple IIs. Feel free to post your comments or open issues on GitHub with any feedback you have on A2osX.
## Notes for Developers
This Guide attempts to describe the current development and build process. As with any project of this size, suggestions to enhance or streamline this process are welcome. Please post your comments or open issues on GitHub with any feedback you have on A2osX including the development work flow.
## Current Development Process
>This section mentions the names of Software products some of use in the A2osX development process. Other than the Assembler, which is core, the other products could be replaced by similar software of the users choosing. Below, more information is providing on these products and as alternatives become know to us, we will update this document to make you aware of them.
>This section mentions the names of Software products some of us use in the A2osX development process. Other than the Assembler, which is core, the other products could be replaced by similar software of the users choosing. Below, more information is providing on these products and as alternatives become know to us, we will update this document to make you aware of them.
In the purest sense, the development of A2osX is at its core an Apple II centric process. All the programs that make up A2osX are Assembled on an Apple II computer using a ProDOS-based assembler made by S-C Software Corporation. The reality of the development workflow is a little more nuanced. So lets talk about the actual process, starting with the place that brought you here, GitHub(GH). GH is our repository for code and files used to create A2osX. You can browse all of these files on GH, presumably you are reading this file from the root directory of the A2osX repository.
Currently, all of the active developers of A2osX use a SVN (Subversion) client to create, maintain and update files in the repository. Many of us use TortoiseSVN, but other clients are available, including some GitHub specific desktop apps. Using SVN, we can download updates from other developers and submit updates we have made. TortoiseSVN happens to integrate well with Windows Explorer.
Most of our developers are using Notepad++ to edit the files stored in the repository. Any plain text editor can be used, but we have created a special helper file for Notepad++ the highlights the syntax/special words used in 6502 assembly. This is discussed further below.
Most of our developers are using Notepad++ to edit the files stored in the repository. Any plain text editor can be used, but we have created a special helper file for Notepad++ that highlights the syntax/special words used in 6502 assembly. This is discussed further below.
So how do we get from a source text file on GH to a running binary on an Apple...that magic or rather our current particular flow is achieved by combining two tools, the **S-C Macro Assembler running under ProDos** hosted on **The AppleWin Emulator** running on Windows. If you were to look at any (well most) of our source files in the GH repository you will see non-source like extras at the top and bottom of each file. These are actually S-C Assembler directives. If in AppleWin (AW) you mount and boot from the current BUILD media (found in .Floppies) the default behavior is to load the S-C Macro Assembler (you see the : prompt). In our source files you will see at the top directives such as AUTO 4,1 which means start automatic line numbering at 4 incrementing by 1. At the bottom of the file are directives such as TEXT SRC/LS.S which means save the source listing to the ProDOS disk in directory SRV as file LS.S.
So how do we get from a source text file on GH to a running binary on an Apple...that magic or rather our current particular flow is achieved by combining two tools, the **S-C Macro Assembler running under ProDos** hosted on **The AppleWin Emulator** running on Windows. If you were to look at any (well most) of our source files in the GH repository you will see non-source like extras at the top and bottom of each file. These are actually S-C Assembler directives. If in AppleWin (AW) you mount and boot from the current BUILD media (found in .Floppies) the default behavior is to load the S-C Macro Assembler (you see the : prompt). In our source files you will see at the top directives such as AUTO 4,1 which means start automatic line numbering at 4 incrementing by 1. At the bottom of the file are directives such as TEXT SRC/LS.S which means save the source listing to the ProDOS disk in directory SRC as file LS.S.
What we do in our current work flow, we edit the file with Notepad++, save locally to sync with GH, and then we select all text in the file (Ctrl-A), Copy (control-C) and then switch to AW with the S-C : prompt and paste (Shift-Insert in AW). That types the source into the assembler and the other bits at the top and bottom of the file which Assembles and saves everything to the BUILD disk image. To test our new program (bin), you type -RUN which is the same as -A2OSX.SYSTEM which loads A2osX.
In our current work flow, we edit the file with Notepad++, save locally to sync with GH, and then we select all text in the file (Ctrl-A), Copy (control-C) and then switch to AW with the S-C : prompt and paste (Shift-Insert in AW). That types the source into the assembler and the other bits at the top and bottom of the file which Assembles and saves everything to the BUILD disk image. To test our new program (bin), you type -RUN which is the same as -A2OSX.SYSTEM which loads A2osX.
>As stated at the very beginning, technically this Assemble/BUILD is a native Apple II process. Technically, you could run any ProDOS text editor, edit your source files and if using the right S-C Assembler commands you could Assemble binaries all in AW or on real Apple Hardware. We do not do this ourselves as it would then break the GH/SVN part of the workflow which we believe has value. This document does not cover the Apple only dev process, but read the Planned Development Process for what is coming in that area.
>As stated at the very beginning, technically this Assemble/BUILD is a native Apple II process. Technically, you could run any ProDOS text editor, edit your source files and if using the right S-C Assembler commands you could Assemble binaries all in AW or on real Apple Hardware. We do not do this ourselves as it would then break the GH/SVN part of the work flow which we think has value. This document does not cover the Apple only dev process, but read the Planned Development Process for what is coming in that area.
## Planned Development Process
ASM program hosted in A2osX.
Second part of plan is a AppleTalk over Ethernet Libray (LIBETALK) for A2osX that will allow the system to mount a remote file system on your Apple or Apple Emulator. The plan is to have this file system be the same folder synced via SVN with GitHub containing the A2osX source code. This would allow you to edit source code on either the Apple using A2osX EDIT or from your PC/MAC using a native text editor on those systems. Not only will you be able to ASM any A2osX drivers, libraries or programs this way, we will create MAKE scripts that run on A2osZ that can create new builds automatically.
**ASM program hosted in A2osX.**
One of the existing features of A2osX is its support for networking via drivers for the most popular Apple II ethernet network cards, a TCPIP stack, a library of network functions available to all programs and a handful of applications and utilities that use these libaries. In the future we plan to extend that functionality to allow A2osX to mount remote file systems potentially via a file sharing protocol such as CIFS or AppleTalk/EtherTalk. This would allow the developer to directly access files on a network synced with GH (by the file server)and be editable and compiled/assembled by the Apple. Concurrently, a native to A2osX Assembler is being created (followed by a C compiler or pre-processor) that will allow the developer to fully edit and assemble an application directly in the A2osX operating environment. This setup would allow you to edit source code on either the Apple using A2osX EDIT or from your PC/MAC using a native text editor on those systems. Not only will you be able to Assemble any A2osX drivers, libraries or programs this way, we will create MAKE scripts that run on A2osX that can create new builds automatically.
## Tools A2osX Developers Use
@ -41,14 +43,27 @@ You can find more information about this assembler here: http://www.txbobsc.com/
We use TortoiseSNV to pull/push changes to GitHUb (commit/update). Specifically we use version 1.10.2.28392 because we have found later versions have conflicts with GitHub. There are other software packages available, many of them public domain, that can be used to manage GitHub respositories on your desktop.
### Notepad++
### MarkdownPad 2
MD is a standard language for making documentation files. We use MarkdownPad 2/Pro to edit our MD files, but there are many many alternatives, including some in the Public Domain. In fact, ATOM is a standard alternate utilized by many in the GitHub community.
If you decide to use MarkdownPad 2 as we do, you may want to add support for GitHub Tables in Live preview you need to go into Options and change the Markdown Processor to GitHub Flavor and then you need to fix GitHub login because it it only supports SSL/TLS 1.0 which is not enabled by default in Windows. to fix that you have to change some registry settings.
Documentation for A2osX is written in standard Github Markdown language. There are many editors you can use to read/make these files. THis includes Atom??? and our favorite MarkdownPad 2. Note though to use this edititor you need
Use MarkdownPad 2 Pro to edit Github Markdown files such as this one. Note to fully use its features you need a pro license and you need to enable the Github markdown preview options. If you have a GH account you will immediately get a login error because GH and Windows TLS settings are mismatched. YOu should read this article:
https://stackoverflow.com/questions/33761919/tls-1-2-in-net-framework-4-0/44153734#44153734
Basically you are going to have to use regedit to create the following keys:
| Registry Entry | Items |
| ----------- | ------------------- |
| [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework\v4.0.30319] | "SchUseStrongCrypto"=dword:00000001 |
| [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\.NETFramework\v4.0.30319] | "SchUseStrongCrypto"=dword:00000001|
| [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2] | |
| [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2\Client] | "DisabledByDefault"=dword:00000000 "Enabled"=dword:00000001 |
| [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2\Server] | "DisabledByDefault"=dword:00000000 "Enabled"=dword:00000001 |
### AppleWin
If you use AppleWin and want to enable support for networking (AW supports the UtherNet I network card protocol) you must install a network shim that enables AppleWin to talk to the Internet. You can search with Google how to do this, but basically you need to install WinPcap 4.1.3.
@ -72,21 +87,6 @@ Use Notepad++ which you can download from....
THere is a userDefinedLang.xlm file in the .Tools dir that you will want to copy to Notepad... then when editing ASM files (.S) you can change your language to S-C MASM 65C02 and notepad++ will do the proper highlighting.
Documentation for A2osX is written in standard Github Markdown language. There are many editors you can use to read/make these files. THis includes Atom??? and our favorite MarkdownPad 2. Note though to use this edititor you need
Use MarkdownPad 2 Pro to edit Github Markdown files such as this one. Note to fully use its features you need a pro license and you need to enable the Github markdown preview options. If you have a GH account you will immediately get a login error because GH and Windows TLS settings are mismatched. YOu should read this article:
https://stackoverflow.com/questions/33761919/tls-1-2-in-net-framework-4-0/44153734#44153734
Basically you are going to have to use regedit to create the following keys:
| Registry Entry | Items |
| ----------- | ------------------- |
| [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\.NETFramework\v4.0.30319] | "SchUseStrongCrypto"=dword:00000001 |
| [HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\.NETFramework\v4.0.30319] | "SchUseStrongCrypto"=dword:00000001|
| [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2] | |
| [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2\Client] | "DisabledByDefault"=dword:00000000 "Enabled"=dword:00000001 |
| [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2\Server] | "DisabledByDefault"=dword:00000000 "Enabled"=dword:00000001 |
## License
A2osX is licensed under the GNU General Pulic License.

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@ -10,7 +10,7 @@ We have changed the media set for A2osX. New A2osX Users should download the mo
| --- | --- | --- | --- |
| RELEASE | This is a locked down set of media that will change infrequently, only upon a major update. | | * |
| **RC** | **This is a RELEASE candidate, if available, for the next coming major release. There should be very few RC releases before one of them becomes the actual RELEASE media. RC releases should be relatively bug free and feature complete (to the scope planned for that release).** | **1664** | **Oct-22-2019** |
| STABLE | Stable releases are significant updates over the last RELEASE but may not included in their own scope. STABLE releases will be made from BLEED builds that have no significant bugs, but may have documented issues that have not yet been resolved, especially in new features. | | * |
| STABLE | Stable releases are significant updates over the last RELEASE but may not included in their own scope. STABLE releases will be made from BLEED builds that have no significant bugs, but may have documented issues that have not yet been resolved, especially in new features. **This will likely become RC shortly. Anyone with network cards, please download and test.** | **1669** | **Oct-22-2019** |
| BLEED| The media in this edition are very cutting edge, changing almost daily, particularly A2OSX.BUILD.po. This edition is targeted at core developers who are creating and maintaining A2osX. For most users, it is recommended that you use one of the other editions. | | * |
* Note this is a new system of Editions and Disk Images. A2osX 0.93 will be the first Release that uses this new system. The first **RC** set of media are now available and are based on build No 1600. If no significant issues are found with **RC**, a set of **RELEASE** media will be made available based on this build (the RC media will then be removed until a 0.94 RC is ready).
@ -23,8 +23,12 @@ You can use and/or install A2osX from the media found in our Media directory fou
| --- | --- | --- |
| **[RC.140.po](../.Floppies/RC.140.po)** | **RC** |**An 140K 5.25" disk image containing the main BOOT and support files for running A2osX.** |
| **[RC.800.po](../.Floppies/RC.800.po)** | **RC** |**An 800K 3.5" disk image containing A2osX system, utilities and application files for running A2osX.** |
| **[RC.32MB.po](../.Floppies/RC.32MB.po)** | **RC** |**A 32MB HD disk image containing A2osX system, utilities and applications; suitable for use with emulators such as AppleWin** or for use with the CFFA card. |
| **[TDBOOT.po](../.Floppies/TDBOOT.po)** | **RC** |**A formatted empty ProDOS 32MB HD disk image, suitable for use with emulators such as AppleWin** or for use with the CFFA card. |
| **[RC.32MB.po](../.Floppies/RC.32MB.po)** | **RC** |**A 32MB HD disk image containing A2osX system, utilities and applications; suitable for use with emulators such as AppleWin or for use with the CFFA card.** |
| **[TDBOOT.po](../.Floppies/TDBOOT.po)** | **RC** |**A special 32MB HD disk image, preconfigured to automatically load Uthernet2 driver, start network services and launch the TelnetD server process for use with the CFFA or similar card.** |
| **[DEBUG.po](../.Floppies/DEBUG.po)** | **STABLE** |**An 140K 5.25 disk image containing the main BOOT and support files for A2osX and preconfigured with the least options enabled. This is intended to be used as a minimal boot to help identify hardware conflicts.** |
| [STABLE.140.po](../.Floppies/STABLE.140.po) | STABLE |An 140K 5.25" disk image containing the main BOOT and support files for running A2osX. |
| [STABLE.800.po](../.Floppies/STABLE.800.po) | STABLE | An 800K 3.5" disk image containing the main BOOT and support files for running A2osX. |
| [STABLE.32MB.po](../.Floppies/STABLE.32MB.po) | STABLE | A formatted empty ProDOS 32MB HD disk image, suitable for use with emulators such as AppleWin |
| A2OSX.BUILD.po | Bleed | 32MB disk image with S-C MASM 3.0, all binaries and all source for A2osX <br> This is primary development media for A2osX, especially pre-launch of Release, Stable and official Build Media. See below.|
| A2OSX.MAKE.po | Bleed | 32MB disk image with S-C MASM 3.0, all binaries and all source for multiple BUILD versions of A2osX stored in directories on MAKE. The image also includes the TEST, ADMIN, and EXAMPLE scripts being created to support A2osX. |
| A2OSX.B800.po | Bleed | An 800K 3.5" disk image containing the main BOOT and support files for running A2osX. |
@ -35,9 +39,6 @@ You can use and/or install A2osX from the media found in our Media directory fou
| RELEASE.140.po | RELEASE |An 140K 5.25" disk image containing the main BOOT and support files for running A2osX. |
| RELEASE.800.po | RELEASE |An 800K 3.5" disk image containing the main BOOT and support files for running A2osX. |
| RELEASE.32MB.po | RELEASE | A formatted empty ProDOS 32MB HD disk image, suitable for use with emulators such as AppleWin |
| STABLE.140.po | STABLE |An 140K 5.25" disk image containing the main BOOT and support files for running A2osX. |
| STABLE.800.po | STABLE | An 800K 3.5" disk image containing the main BOOT and support files for running A2osX. |
| STABLE.32MB.po | STABLE | A formatted empty ProDOS 32MB HD disk image, suitable for use with emulators such as AppleWin |
## License
A2osX is licensed under the GNU General Pulic License.

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# A2osX Shell Developers Guide
### Updated October 22, 2019
One of the most significant parts of A2osX is its shell which can perform both interactive and scripted tasks. With the interactive part of the shell you can perform many common and complex tasks using both built-in (native or internal to shell) and external (BINs or executables) commands. Internal commands include CD (change directory), MD (make directory), DATE, TIME, etc. External commands include CP (copy), RM (remove), CAT (display file contents), TELNET, etc.
It should be noted, that it is possible to create and execute short scripts right on the interactive command line (these are run once and not saved like true scripts). An example

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# A2osX Terminal Codes
### Updated October 22, 2019
A2osX terminal capabilities are based off of the standard VT100 Terminal. This applies to users connected via Super Serial Cards, Telnet (via TelnetD server daemon) and Apple console (physical keyboard/screen). All programs can use this facility to create rich interactive text mode applications. This includes both programs written in Assembly or Scripts written for the Shell (SH). The table below lists the codes you can use in your applications and their function. Consult the A2osX Shell Developers Guide for information on using these codes in scripts. Note, the Apple Console implementation only supports a subset of the VT100 codes, these are noted in the last column as OK.
| Esc Sequence | Description | DEC Code | A2osX TERM |
|--------------|-------------|----------|------------|
|Esc[20h |Set new line mode|LMN|OK|
@ -82,3 +88,22 @@
|Esc[0c |Identify what terminal type (another)| DA||
|Esc[?1;Value0c |Response: terminal type code n | DA ||
|Escc |Reset terminal to initial state| RIS |OK|
## License
A2osX is licensed under the GNU General Pulic License.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
The full A2osX license can be found **[Here](../LICENSE)**.
## Copyright
Copyright 2015 - 2019, Remy Gibert and the A2osX contributors.

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# A2osX User Guide
### Updated October 22, 2019
This Guide provides information on getting started with A2osX. This Guide helps you understand the basic features, capabilities and operation of A2osX. This should be the first document you read before, or soon after, installing or running A2osX.
## What is A2osX?

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EXAMPLES/BBSLIST.txt Normal file
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@ -0,0 +1,13 @@
NEW
PREFIX
AUTO 4,1
A80s BBS:GBBS Pro:a80sappleiibbs.ddns.net:6502
The Brewery:GBBS Pro:thebrewery.servebeer.com:6400
DJs Place:GBBS Pro:bbs.impakt.net:6502
Dura Europos:GBBS Pro:dura-bbs.net:6359
Sanctum II:GBBS Pro:sanctumbbs.com:6502
Virtual Altair:CPM:altair.virtualaltair.com:4667
Confusion:GBBS:tloc.antsinthepants.com:6502
Seatle Community Network:Unix:scn.org:23
MAN
TEXT /MAKE/USR/SHARE/EXAMPLES/BBSLIST

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@ -1,11 +1,17 @@
NEW
PREFIX
AUTO 4,1
A2OSX.SYSTEM
BIN/KILL
BIN/CAT
BIN/CHTYP
BIN/CP
BIN/CUT
BIN/DNSINFO
BIN/EDIT
BIN/FORMAT
BIN/GREP
BIN/HTTPGET
BIN/IPCONFIG
BIN/KILL
BIN/LS
BIN/LSDEV
BIN/LSOF
@ -19,35 +25,26 @@ BIN/NSCUTIL
BIN/PING
BIN/PS
BIN/RM
BIN/TELNET
BIN/HTTPGET
BIN/CSH
BIN/SH
BIN/CUT
BIN/GREP
BIN/TELNET
DRV/LANCEGS.DRV
DRV/SSC.DRV
DRV/SSC.I.DRV
DRV/UTHERNET.DRV
DRV/UTHERNET2.DRV
ETC/HOSTNAME
ETC/HOSTS
ETC/INIT
ETC/INIT.BOOT
ETC/TCPIP.CONFIG
ETC/ISSUE
ETC/MOTD
ETC/NETWORK
ETC/PASSWD
LIB/LIBBLKDEV
LIB/LIBCRYPT
LIB/LIBTCPIP
SBIN/GETTY
SBIN/NETWORKD
SBIN/INITD
SBIN/INSDRV
SBIN/KCONFIG
SBIN/LOGIN
SBIN/NETWORKD
SBIN/TELNETD
SYS/KERNEL
SYS/KM.RAMWORKS
SYS/KM.NSC
SYS/KM.VSDRIVE
SYS/ATK/KM.APPLETALK
ROOT/PROFILE
MAN
TEXT /MAKE/USR/SHARE/MAKE/DEBUGFILES

27
MAKE/DEBUGINIT.txt Normal file
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@ -0,0 +1,27 @@
NEW
PREFIX
AUTO 4,1
#!/BIN/SH
#
# INIT Script for DEBUG Media
#
ECHO *** A2osX INIT Script ***
# Main Screens
NOHUP GETTY /DEV/TTY1 ${ROOT}SBIN/LOGIN &
#NOHUP GETTY /DEV/TTY2 ${ROOT}SBIN/LOGIN &
#NOHUP GETTY /DEV/TTY3 ${ROOT}SBIN/LOGIN &
#NOHUP GETTY /DEV/TTY4 ${ROOT}SBIN/LOGIN &
# Serial Login
#INSDRV SSC.DRV 9600,N,8,1,X
#INSDRV SSC.I.DRV 9600,N,8,1,X
#NOHUP GETTY /DEV/COM2 ${ROOT}SBIN/LOGIN
# Network Section
#INSDRV UTHERNET.DRV 00:0E:3A:12:34:56
#INSDRV LANCEGS.DRV
#INSDRV UTHERNET2.DRV 00:08:DC:12:34:56
#NOHUP NETWORKD libtcpip &
#NOHUP TELNETD &
#NOHUP HTTPD
ECHO *** End INIT ***
MAN
TEXT /MAKE/USR/SHARE/MAKE/DEBUGINIT

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@ -68,4 +68,4 @@ SYS/KM/KM.APPLETALK
SYS/KM/KM.RAMWORKS
SYS/KM/KM.VSDRIVE
MAN
TEXT /MAKE/USR/SHARE/MAKE/A2OSXFILES
TEXT /MAKE/USR/SHARE/MAKE/FULLFILES

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@ -1,141 +0,0 @@
NEW
PREFIX
AUTO 4,1
#!/BIN/SH
#
# This script makes a proper BOOT disk using the files
# found in a particular BUILD stored in /MAKE/BUILDS
#
ECHO \f
ECHO "\n\nAB800 (800K Floppy) Media Creator\n\n"
ECHO "You must have the correct 800K image mounted on S7D2\n"
READ -P "Do you want to proceed (Y/N)? " P
SWITCH $P
CASE Y
CASE y
ECHO
BREAK
DEFAULT
ECHO "\n\nExiting.\n"
EXIT
END
READ -P "WHICH BUILD NO: " B
IF [ -Z $B ]
ECHO "You did not enter any response."
ECHO
ECHO "Exiting"
EXIT
FI
SET SRC = "/MAKE/BUILDS/BUILD${B}"
IF [ -D ${SRC} ]
ECHO "\n\nFound Valid BUILD\n"
ELSE
ECHO "\n\nValid BUILD not found."
ECHO
ECHO "Exiting"
EXIT
FI
ECHO "Is this a (R)elease, (C)andidate or (S)table Build"
READ -P "ENTER R C or S: " RCS
IF [ -Z $RCS ]
ECHO "You did not enter any response."
ECHO
ECHO "Exiting"
EXIT
FI
SWITCH $RCS
CASE r
CASE R
SET IM = "Release Build No. ${B}"
BREAK
CASE c
CASE C
SET IM = "Release Candidate Build No. ${B}"
BREAK
CASE s
CASE S
SET IM = "Stable Release Build No. ${B}"
BREAK
DEFAULT
ECHO "You did not enter a valid response."
ECHO "You must enter only one of the characters R C or S!"
ECHO
ECHO "Exiting"
EXIT
END
#SET IM = "Release Candidate Build No. ${B}"
ECHO "Formatting Destination..."
FORMAT S6D1 ABOOT
LS -L /
MD /ABOOT/BIN
MD /ABOOT/DRV
MD /ABOOT/ETC
MD /ABOOT/LIB
MD /ABOOT/ROOT
MD /ABOOT/SBIN
MD /ABOOT/SYS
CP ${SRC}/A2OSX.LOGO /ABOOT/A2OSX.LOGO
CP ${SRC}/A2OSX.SYSTEM /ABOOT/A2OSX.SYSTEM
CP ${SRC}/PRODOS /ABOOT/PRODOS
CP ${SRC}/BIN/CAT /ABOOT/BIN/CAT
CP ${SRC}/BIN/CHTYP /ABOOT/BIN/CHTYP
CP ${SRC}/BIN/CP /ABOOT/BIN/CP
CP ${SRC}/BIN/CUT /ABOOT/BIN/CUT
CP ${SRC}/BIN/DNSINFO /ABOOT/BIN/DNSINFO
CP ${SRC}/BIN/EDIT /ABOOT/BIN/EDIT
CP ${SRC}/BIN/GREP /ABOOT/BIN/GREP
CP ${SRC}/BIN/IPCONFIG /ABOOT/BIN/IPCONFIG
CP ${SRC}/BIN/KILL /ABOOT/BIN/KILL
CP ${SRC}/BIN/LS /ABOOT/BIN/LS
CP ${SRC}/BIN/LSDEV /ABOOT/BIN/LSDEV
CP ${SRC}/BIN/LSOF /ABOOT/BIN/LSOF
#CP ${SRC}/BIN/MD5 /ABOOT/BIN/MD5
CP ${SRC}/BIN/MEM /ABOOT/BIN/MEM
CP ${SRC}/BIN/MKDIR /ABOOT/BIN/MKDIR
CP ${SRC}/BIN/MORE /ABOOT/BIN/MORE
CP ${SRC}/BIN/MV /ABOOT/BIN/MV
CP ${SRC}/BIN/NETSTAT /ABOOT/BIN/NETSTAT
#CP ${SRC}/BIN/NSCUTIL /ABOOT/BIN/NSCUTIL
CP ${SRC}/BIN/PING /ABOOT/BIN/PING
CP ${SRC}/BIN/PS /ABOOT/BIN/PS
CP ${SRC}/BIN/RM /ABOOT/BIN/RM
CP ${SRC}/BIN/TELNET /ABOOT/BIN/TELNET
CP ${SRC}/BIN/HTTPGET /ABOOT/BIN/HTTPGET
CP ${SRC}/BIN/SH /ABOOT/BIN/SH
#CP ${SRC}/BIN/USERADD /ABOOT/BIN/USERADD
#CP ${SRC}/BIN/USERDEL /ABOOT/BIN/USERDEL
#CP ${SRC}/BIN/WC /ABOOT/BIN/WC
#CP ${SRC}/BIN/WHO /ABOOT/BIN/WHO
CP ${SRC}/DRV/LANCEGS.DRV /ABOOT/DRV/LANCEGS.DRV
#CP ${SRC}/DRV/SSC.DRV /ABOOT/DRV/SSC.DRV
CP ${SRC}/DRV/UTHERNET.DRV /ABOOT/DRV/UTHERNET.DRV
CP ${SRC}/DRV/UTHERNET2.DRV /ABOOT/DRV/UTHERNET2.DRV
#CP ${SRC}/ETC/HOSTNAME /ABOOT/ETC/HOSTNAME
#CP ${SRC}/ETC/HOSTS /ABOOT/ETC/HOSTS
CP INITBOOT /ABOOT/ETC/INIT
#CP ${SRC}/ETC/INIT /ABOOT/ETC/INIT
#CP ${SRC}/ETC/INIT.BOOT /ABOOT/ETC/INIT.BOOT
#CP ${SRC}/ETC/ISSUE /ABOOT/ETC/ISSUE
ECHO "Welcome to A2osX!" > /ABOOT/ETC/ISSUE
ECHO >> /ABOOT/ETC/ISSUE
ECHO $IM >> /ABOOT/ETC/ISSUE
CP ${SRC}/ETC/MOTD /ABOOT/ETC/MOTD
CP ${SRC}/ETC/NETWORK /ABOOT/ETC/NETWORK
CP TCPIP.CONF /ABOOT/ETC/TCPIP.CONF
CP ${SRC}/LIB/LIBBLKDEV /ABOOT/LIB/LIBBLKDEV
CP ${SRC}/LIB/LIBCRYPT /ABOOT/LIB/LIBCRYPT
CP ${SRC}/LIB/LIBTCPIP /ABOOT/LIB/LIBTCPIP
CP ${SRC}/ROOT/PROFILE /ABOOT/PROFILE
CP ${SRC}/SBIN/GETTY /ABOOT/SBIN/GETTY
CP ${SRC}/SBIN/INITD /ABOOT/SBIN/INITD
CP ${SRC}/SBIN/INSDRV /ABOOT/SBIN/INSDRV
#CP ${SRC}/SBIN/KCONFIG /ABOOT/SBIN/KCONFIG
CP ${SRC}/SBIN/LOGIN /ABOOT/SBIN/LOGIN
CP ${SRC}/SBIN/NETWORKD /ABOOT/SBIN/NETWORKD
CP ${SRC}/SBIN/TELNETD /ABOOT/SBIN/TELNETD
CP ${SRC}/SYS/KERNEL /ABOOT/SYS/KERNEL
CP ${SRC}/SYS/KM.RAMWORKS /ABOOT/SYS/KM.RAMWORKS
CP ${SRC}/SYS/KM.NSC /ABOOT/SYS/KM.NSC
#CP ${SRC}/ROOT/PROFILE /ABOOT/ROOT/PROFILE
MAN
TEXT /MAKE/USR/SHARE/MAKE/MAKEBOOT3

69
MAKE/MAKEDEBUG.txt Normal file
View File

@ -0,0 +1,69 @@
NEW
PREFIX
AUTO 4,1
#!/BIN/SH
#
# This script makes a proper DEBUG (140K) disk using the files
# found in a particular BUILD stored in /MAKE/BUILDS
#
. MAKEFUNCS
CALL CS
CALL TBOX "DEBUG (140K Floppy) Media Creator"
CALL PRINTXY 8 0 "You must have the correct 140K image mounted on S6D2"
ECHO "\n"
READ -P "Do you want to proceed (Y/N)? " P
SWITCH $P
CASE Y
CASE y
ECHO
BREAK
DEFAULT
ECHO "\n\nExiting.\n"
EXIT
END
ECHO
READ -P "WHICH BUILD NO: " B
IF [ -Z $B ]
ECHO "You did not enter any response."
ECHO
ECHO "Exiting"
EXIT
FI
SET SRC = "/MAKE/BUILDS/BUILD${B}"
IF [ -D ${SRC} ]
ECHO "\n\nFound Valid BUILD\n"
ELSE
ECHO "\n\nValid BUILD not found."
ECHO
ECHO "Exiting"
EXIT
FI
SET IM = "DEBUG Build No. ${B}"
ECHO "\n\nFormatting Destination..."
FORMAT -1 S6D2 DEBUG
ECHO "Making Directory Structure..."
MD /DEBUG/BIN
MD /DEBUG/DRV
MD /DEBUG/ETC
MD /DEBUG/LIB
MD /DEBUG/ROOT
MD /DEBUG/SBIN
MD /DEBUG/SYS
ECHO "Copying Files..."
FOR FILE IN (DEBUGFILES)
CP -Q ${SRC}/${FILE} /DEBUG/${FILE}
NEXT
CP -Q -Y /MAKE/ASSETS/PDOS203TC/PRODOS /DEBUG
CP -Q -Y DEBUGINIT /DEBUG/ETC/INIT
ECHO "Welcome to A2osX!" > /DEBUG/ETC/ISSUE
ECHO >> /DEBUG/ETC/ISSUE
ECHO $IM >> /DEBUG/ETC/ISSUE
ECHO >> /DEBUG/ETC/ISSUE
ECHO >> /DEBUG/ETC/ISSUE
ECHO "This is the Special DEBUG BOOT DISK" >> /DEBUG/ETC/ISSUE
ECHO >> /DEBUG/ETC/ISSUE
CP -Q TCPIP.CONF /DEBUG/ETC/TCPIP.CONF
CP -Q DEBUGPROFILE /DEBUG/ROOT/PROFILE
ECHO "DEBUG Disk Created!"
MAN
TEXT /MAKE/USR/SHARE/MAKE/MAKEDEBUG

View File

@ -8,7 +8,7 @@ AUTO 4,1
#
. MAKEFUNCS
CALL CS
CALL TBOX " FULLBOOT Media Creator"
CALL TBOX " FULLBOOT 800 Media Creator"
CALL PRINTXY 8 0 "You must have the correct image mounted on S7D2"
ECHO "\n"
READ -P "Do you want to proceed (Y/N)? " P

View File

@ -8,7 +8,7 @@ AUTO 4,1
#
. MAKEFUNCS
CALL CS
CALL TBOX " FULLBOOT Media Creator"
CALL TBOX " FULLBOOT 32mb Media Creator"
CALL PRINTXY 8 0 "You must have the correct image mounted on S7D2"
ECHO "\n"
READ -P "Do you want to proceed (Y/N)? " P

View File

@ -6,6 +6,7 @@ AUTO 4,1
# Clear Screen Function
FUNCTION CS {
ECHO \f
RETURN 22
}
# Title Box Function
# CALL TBOX Str_Title

View File

@ -77,7 +77,7 @@ MD /MINIBOOT/ROOT
MD /MINIBOOT/SBIN
MD /MINIBOOT/SYS
ECHO "Copying Files..."
FOR FILE IN (ABOOTFILES)
FOR FILE IN (MINIFILES)
CP -Q ${SRC}/${FILE} /MINIBOOT/${FILE}
NEXT
CP -Q -Y /MAKE/ASSETS/PDOS203TC/PRODOS /MINIBOOT
@ -89,4 +89,4 @@ CP -Q TCPIP.CONF /MINIBOOT/ETC/TCPIP.CONF
CP -Q PROFILE /MINIBOOT/ROOT/PROFILE
ECHO "MINIBOOT Disk Created!"
MAN
TEXT /MAKE/USR/SHARE/MAKE/MAKEBOOT
TEXT /MAKE/USR/SHARE/MAKE/MAKEMINI

View File

@ -8,7 +8,7 @@ AUTO 4,1
#
. MAKEFUNCS
CALL CS
CALL TBOX " FULLBOOT Media Creator"
CALL TBOX " TDBOOT Media Creator"
CALL PRINTXY 8 0 "You must have the correct image mounted on S7D2"
ECHO "\n"
READ -P "Do you want to proceed (Y/N)? " P

View File

@ -48,4 +48,4 @@ SBIN/TELNETD
SYS/KERNEL
SYS/KM.NSC
MAN
TEXT /MAKE/USR/SHARE/MAKE/ABOOTFILES
TEXT /MAKE/USR/SHARE/MAKE/MINIFILES

View File

@ -13,6 +13,9 @@ AUTO 4,1
# Test CS (ClearScreen Function)
#
CALL CS
ECHO $?
PAUSE
CALL TBOX "This is the Title"
CALL STATUSLINE "Loading Functions..."
CALL PRINTXY 10 10 "Hello World at 10 10"

View File

@ -24,6 +24,8 @@ Consult the **[documentation](#documentation)** section below to find other reso
## News...
**2019-10-24** - Created STABLE images with Build 1669 with improvements to TCP networking. There is also a new DEBUG 140k disk image. See the media guide for more info.
**2019-10-22** - Updated RC images to Build 1664 which fixed RESTART SYSTEM bug on //GS.
**2019-10-19** - Updated RC images to Build 1653 which fixed bugs in CUT and includes a patched version of ProDOS 2.03 to correct year display for ThunderClocks.