NEW AUTO 3,1 .LIST OFF *-------------------------------------- SCRN.Init >PUSHW L.SEQ.INIT >LDA.G ScreenH dec >PUSHA >PUSHBI 1 >SYSCALL PrintF bcs SCRN.Init.9 jmp SCRN.Home *-------------------------------------- SCRN.Repaint lda #$ff >STA.G bUpdateTop >STA.G bUpdateStatus jsr SCRN.UpdateTopBar bcs SCRN.Init.9 jsr SCRN.GotoCurXCurY bcs SCRN.Init.9 jmp SCRN.UpdateMainAndStatus SCRN.Init.9 rts *-------------------------------------- SCRN.Home lda #0 ldy #FileX Zero FileXY,ScreenXY & CurXY .1 sta (pData),y iny cpy #CurY+1 bne .1 rts *-------------------------------------- SCRN.ResetScrollRgn >PUSHW L.SEQ.SCROLLRGN >LDA.G ScreenH dec >PUSHA >PUSHBI 1 >SYSCALL PrintF rts *-------------------------------------- SCRN.UnSaved >LDA.G bUnSaved bne SCRN.UpdateTopBar.8 dec sta (pData),y *-------------------------------------- SCRN.UpdateTopBar >LDA.G bUpdateTop bmi SCRN.UpdateTopBar.1 SCRN.UpdateTopBar.8 clc rts SCRN.UpdateTopBar.1 lda #0 sta (pData),y jsr SCRN.LineBufInitBar ldx #SEQ.CURSAVE-SEQS jsr SCRN.SEQS.ToLineBuf ldy #1 jsr SCRN.LineBufGotoLineY bcs .9 >LDA.G ScreenW tax lda #C.SPACE .1 jsr SCRN.ToLineBuf dex bne .1 lda #C.CR jsr SCRN.ToLineBuf >PUSHW LineBufPtr >PUSHW L.MSG.TOPBAR >PUSHW A2osX.KVER >LDA.G hFileName >SYSCALL GetMemPtr >PUSHYA >LDA.G FileType asl tax >PUSHW L.MSG.FILETYPES,x >PUSHBI 6 jsr SCRN.LineBufSprintf bcs .9 >LDA.G bUnSaved beq .2 lda #'!' jsr SCRN.ToLineBuf .2 ldx #SEQ.CURRESTORE-SEQS jsr SCRN.SEQS.ToLineBuf jmp SCRN.LineBufOut .8 clc .9 rts *-------------------------------------- SCRN.UpdateViewPort stz bRepaint .1 >LDA.G FileX >CMP.G ScreenX bcs .2 out of left border ? >DEC.G ScreenX yes sec ror bRepaint bra .1 .2 bit bRepaint bmi .30 .21 >LDA.G ScreenX clc >ADC.G ScreenW dec >CMP.G FileX bcs .3 out of right border ? >INC.G ScreenX sec ror bRepaint bra .21 .3 bit bRepaint .30 bmi .6 .31 >LDA.G FileY+1 tax dey lda (pData),y A,X = FileY >CMP.G ScreenY iny txa sbc (pData),y bcs .4 out of top border ? >DECW.G ScreenY move viewport up one line.... bit bRepaint bmi .31 skip scroll, will be repainted later jsr SCRN.scrollDn ...and move content one line down bcc .31 rts .4 bit bRepaint bmi .6 .41 >LDA.G ScreenY+1 tax dey lda (pData),y clc >ADC.G ViewPortHm1 bcc .5 inx .5 >CMP.G FileY A,X = screen bottom txa iny FileY > screen bottom ? sbc (pData),y bcs .6 CS : fileY>= screen bottom >INCW.G ScreenY move viewport down one line.... bit bRepaint bmi .41 jsr SCRN.scrollUp ...and move content one line up bcc .41 .9 rts .6 >LDA.G FileX sec >SBC.G ScreenX >STA.G CurX >LDA.G FileY sec >SBC.G ScreenY >STA.G CurY jsr BUF.ComputeCOffset jsr SCRN.GotoCurXCurY bit bRepaint bmi SCRN.UpdateMain jmp SCRN.UpdateStatusBar *-------------------------------------- SCRN.UpdateMainAndStatus jsr SCRN.UpdateStatusBar *-------------------------------------- SCRN.UpdateMain >LDA.G ScreenY sta TmpIndex iny lda (pData),y sta TmpIndex+1 stz TmpByte >LDA.G ViewPortH bra SCRN.UpdateMain.1 SCRN.UpdateLast >LDA.G ViewPortHm1 sta TmpByte clc >ADC.G ScreenY sta TmpIndex iny lda (pData),y adc #0 sta TmpIndex+1 lda #1 SCRN.UpdateMain.1 sta TmpCount .1 lda TmpIndex ldx TmpIndex+1 jsr BUF.GetLineAX Y = line length bcs .5 lda TmpByte jsr SCRN.UpdateLineAtALenY bcs SCRN.UpdateMain.9 .3 inc TmpByte inc TmpIndex bne .4 inc TmpIndex+1 .4 dec TmpCount bne .1 bra .8 .5 ldx #0 ldy TmpByte jsr SCRN.GotoXY bcs SCRN.UpdateMain.9 >PUSHW L.SEQ.CEOL >PUSHBI 0 >SYSCALL PrintF bcs SCRN.UpdateMain.9 inc TmpByte dec TmpCount bne .5 .8 jsr BUF.ComputeCOffset jmp SCRN.GotoCurXCurY SCRN.UpdateMain.9 rts *-------------------------------------- SCRN.UpdateCurrentEOL jsr SCRN.LineBufInitEdit bra SCRN.UpdateLineAtBufPtr *-------------------------------------- SCRN.UpdateCurrentLine >LDA.G ScreenY+1 tax dey lda (pData),y clc >ADC.G CurY bcc .1 inx .1 jsr BUF.GetLineAX bcc .2 jsr SCRN.LineBufInitEdit jmp SCRN.UpdateLineAtBufPtr.EOL .2 phy >LDA.G CurY ply *-------------------------------------- * A = Target Screen Y position * BufPtr = Text line start, Y = len *-------------------------------------- SCRN.UpdateLineAtALenY sty TmpLen inc inc sta TmpLen+1 jsr SCRN.LineBufInitEdit ldy TmpLen+1 jsr SCRN.LineBufGotoLineY >LDA.G ScreenX cmp TmpLen bcs SCRN.UpdateLineAtBufPtr.EOL tay clc adc BUF.LOffset sta BUF.COffset lda #0 adc BUF.LOffset+1 sta BUF.COffset+1 tya * clc adc BufPtr sta BufPtr bcc .2 inc BufPtr+1 .2 SCRN.UpdateLineAtBufPtr >LDA.G ScreenW tax stz bSelected .2 lda (BufPtr) beq .8 cmp #C.CR beq .8 jsr BUF.CheckSelected eor bSelected bpl .5 jsr SCRN.ToggleSel .5 lda (BufPtr) cmp #'\' beq .50 cmp #'%' bne .51 .50 pha lda #'\' jsr SCRN.ToLineBuf pla .51 jsr SCRN.ToLineBuf inc BufPtr bne .6 inc BufPtr+1 .6 inc BUF.COffset bne .7 inc BUF.COffset+1 .7 dex bne .2 .8 bit bSelected bpl SCRN.UpdateLineAtBufPtr.EOL jsr SCRN.ToggleSel SCRN.UpdateLineAtBufPtr.EOL ldx #SEQ.CEOL-SEQS jsr SCRN.SEQS.ToLineBuf jmp SCRN.LineBufOut *-------------------------------------- SCRN.ToggleSel ldy #SEQ.NORM-SEQS lda bSelected eor #$ff sta bSelected bpl .1 ldy #SEQ.INV-SEQS .1 lda SEQS,y beq .8 jsr SCRN.ToLineBuf iny bra .1 .8 SCRN.ToggleSel.RTS clc rts *-------------------------------------- SCRN.UpdateStatusBar >LDA.G bUpdateStatus bpl SCRN.ToggleSel.RTS lda #0 sta (pData),y jsr SCRN.ResetStatusBar >PUSHW LineBufPtr >PUSHW L.MSG.STATUSBAR >PUSHW FileLen >PUSHW BUF.COffset >LDA.G FileX inc >PUSHA >LDA.G FileY tax iny lda (pData),y inx bne .2 inc .2 >PUSHA txa >PUSHA >PUSHBI 7 jsr SCRN.LineBufSprintf bcs .9 ldx #SEQ.CURRESTORE-SEQS jsr SCRN.SEQS.ToLineBuf jmp SCRN.LineBufOut .8 clc .9 rts *-------------------------------------- SCRN.ResetStatusBar jsr SCRN.LineBufInitBar ldx #SEQ.CURSAVE-SEQS jsr SCRN.SEQS.ToLineBuf >LDA.G ScreenH tay jsr SCRN.LineBufGotoLineY >LDA.G ScreenW tax lda #C.SPACE .1 jsr SCRN.ToLineBuf dex bne .1 lda #C.CR jmp SCRN.ToLineBuf *-------------------------------------- SCRN.CursorAdjust .1 jsr BUF.ComputeCOffset bcc .8 >DECW.G FileY >STZ.G FileX bra .1 .8 rts *-------------------------------------- SCRN.GotoCurXCurY ldy #CurX lda (pData),y tax ldy #CurY lda (pData),y tay SCRN.GotoXY >PUSHW L.MSG.GOTOXY tya inc inc >PUSHA txa inc >PUSHA >PUSHBI 2 >SYSCALL PrintF rts *-------------------------------------- SCRN.scrollUp >PUSHW L.SEQ.SCROLLUP >PUSHBI 0 >SYSCALL PrintF bcs .9 >LDA.G ScreenY+1 tax dey lda (pData),y * clc >ADC.G ViewPortHm1 bcc .1 inx .1 jsr BUF.GetLineAX bcs .9 phy >LDA.G ViewPortHm1 ply jmp SCRN.UpdateLineAtALenY .9 rts *-------------------------------------- SCRN.scrollDn >PUSHW L.SEQ.SCROLLDN >PUSHBI 0 >SYSCALL PrintF bcs .9 >LDA.G ScreenY+1 tax dey lda (pData),y jsr BUF.GetLineAX bcs .9 lda #0 jsr SCRN.UpdateLineAtALenY .9 rts *-------------------------------------- SCRN.LineBufInitBar phx ldx #SEQ.BAR-SEQS bra SCRN.LineBufInit SCRN.LineBufInitDLG phx ldx #SEQ.DLG-SEQS bra SCRN.LineBufInit SCRN.LineBufInitLBL phx ldx #SEQ.DLG.LBL-SEQS bra SCRN.LineBufInit SCRN.LineBufInitTB phx ldx #SEQ.DLG.TB-SEQS bra SCRN.LineBufInit SCRN.LineBufInitBut phx ldx #SEQ.DLG.BUT-SEQS bra SCRN.LineBufInit SCRN.LineBufInitEdit phx ldx #SEQ.EDIT-SEQS SCRN.LineBufInit >LDYA.G LineBufBase >STYA LineBufPtr jsr SCRN.SEQS.ToLineBuf plx rts *-------------------------------------- SCRN.SEQS.ToLineBuf lda SEQS,x .1 jsr SCRN.ToLineBuf inx lda SEQS,x bne .1 rts *-------------------------------------- SCRN.LineBufGotoLineY >PUSHW LineBufPtr >PUSHW L.MSG.GOTOXY tya >PUSHA >PUSHBI 1 >PUSHBI 2 *-------------------------------------- SCRN.LineBufSprintf >SYSCALL SPrintF bcs .9 tya clc adc LineBufPtr sta LineBufPtr bcc .9 inc LineBufPtr+1 clc .9 rts *-------------------------------------- SCRN.ToLineBuf sta (LineBufPtr) inc LineBufPtr bne .8 inc LineBufPtr+1 .8 rts *-------------------------------------- SCRN.LineBufOut lda #0 sta (LineBufPtr) >PUSHW.G LineBufBase >PUSHBI 0 >SYSCALL PrintF rts *-------------------------------------- MAN SAVE usr/src/bin/edit.s.scrn LOAD usr/src/bin/edit.s ASM