NEW AUTO 3,1 .LIST OFF *-------------------------------------- LBUF.SetBounds1YA jsr DIVMOD7YA A=DIV, X=MOD sta LBUF.C1 lda C1.MASK,x sta LBUF.C1.MASK lda C1.DATA,x sta LBUF.C1.DATA rts *-------------------------------------- LBUF.SetBounds2YA jsr DIVMOD7YA A=DIV, X=MOD sta LBUF.C2 cmp LBUF.C1 C1=C2, go combine in C1 beq .1 lda C2.MASK,x sta LBUF.C2.MASK lda C2.DATA,x sta LBUF.C2.DATA rts .1 lda C1.MASK,x and C2.MASK,x sta LBUF.C1.MASK lda C1.DATA,x ora C2.DATA,x sta LBUF.C1.DATA rts *-------------------------------------- LBUF.DrawAtY lda BASEL,y setup line Base Ptr sta ZPBasePtr lda BASEH,y sta ZPBasePtr+1 lda CB.Cache+S.CB.OP bit #S.CB.OP.RESTORE bne .4 bit #S.CB.OP.SAVE beq .3 ldx LBUF.C1 .1 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda (ZPBasePtr),y sta (ZPBMSavePtr) inc ZPBMSavePtr bne .2 inc ZPBMSavePtr+1 .2 cpx LBUF.C2 inx bcc .1 lda CB.Cache+S.CB.OP .3 and #$F tax jmp (J.LBUF.DrawAtY,x) .4 ldx LBUF.C1 .5 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda (ZPBMSavePtr) sta (ZPBasePtr),y inc ZPBMSavePtr bne .6 inc ZPBMSavePtr+1 .6 cpx LBUF.C2 inx bcc .5 rts *-------------------------------------- LBUF.DrawAtY.SET LBUF.DrawAtY.AND.SET USELESS ldx LBUF.C1 x C1->C2 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda (ZPBasePtr),y Clear screen at C1 and LBUF.C1.MASK with MASK bits sta ZPTmpByte lda LBUF.DATA,x get DATA bits and LBUF.C1.DATA set ONLY bits starting at X1 mod 7 ora ZPTmpByte ora with screen bits sta (ZPBasePtr),y update screen inx cpx LBUF.C2 beq .2 C1=C2, go setup C2 bcs .8 C1+1 > C2, we are done... .1 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda LBUF.DATA,x set all bytes between C1+1 & C2-1 sta (ZPBasePtr),y inx cpx LBUF.C2 bcc .1 .2 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda (ZPBasePtr),y Get C2 and LBUF.C2.MASK clear ONLY bits ending at X2 mod 7 sta ZPTmpByte lda LBUF.DATA,x get DATA bits and LBUF.C2.DATA set ONLY bits ending at X2 mod 7 ora ZPTmpByte sta (ZPBasePtr),y update screen .8 rts *-------------------------------------- LBUF.DrawAtY.XOR LBUF.DrawAtY.AND.XOR UELESS lda #$51 EOR (Indirect),Y bra LBUF.DrawAtY.XXX *-------------------------------------- LBUF.DrawAtY.ORA lda #$11 ORA (Indirect),Y LBUF.DrawAtY.XXX sta .10+1 sta .20+1 sta .30+1 ldx LBUF.C1 x C1->C2 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda (ZPBasePtr),y Get C1 and LBUF.C1.MASK clear ONLY bits starting at X1 mod 7 sta ZPTmpByte lda LBUF.DATA,x get DATA bits and LBUF.C1.DATA set ONLY bits starting at X1 mod 7 ora ZPTmpByte .10 ora (ZPBasePtr),y sta (ZPBasePtr),y update screen inx cpx LBUF.C2 beq .2 C1=C2, go setup C2 bcs .8 C1+1 > C2, we are done... .1 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda LBUF.DATA,x set all bytes between C1+1 & C2-1 .20 ora (ZPBasePtr),y sta (ZPBasePtr),y inx cpx LBUF.C2 bne .1 .2 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda (ZPBasePtr),y Get C2 and LBUF.C2.MASK clear ONLY bits ending at X2 mod 7 sta ZPTmpByte lda LBUF.DATA,x get DATA bits and LBUF.C2.DATA set ONLY bits ending at X2 mod 7 ora ZPTmpByte .30 ora (ZPBasePtr),y sta (ZPBasePtr),y update screen .8 rts *-------------------------------------- LBUF.DrawAtY.AND.ORA ldx LBUF.C1 x C1->C2 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda LBUF.MASK,x get MASK bits ora LBUF.C1.MASK clear ONLY bits starting at X1 mod 7 and (ZPBasePtr),y Clear screen at C1 sta ZPTmpByte lda LBUF.DATA,x get DATA bits and LBUF.C1.DATA set ONLY bits starting at X1 mod 7 ora ZPTmpByte ora with screen bits sta (ZPBasePtr),y update screen inx cpx LBUF.C2 beq .2 C1=C2, go setup C2 bcs .8 C1+1 > C2, we are done... .1 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda (ZPBasePtr),y and LBUF.MASK,x ora LBUF.DATA,x set all bytes between C1+1 & C2-1 sta (ZPBasePtr),y inx cpx LBUF.C2 bne .1 .2 ldy COL.BANK,x sta $C000,y ldy COL.OFS,x lda LBUF.MASK,x get MASK bits ora LBUF.C2.MASK and (ZPBasePtr),y sta ZPTmpByte lda LBUF.DATA,x get DATA bits and LBUF.C2.DATA set ONLY bits ending at X2 mod 7 ora ZPTmpByte sta (ZPBasePtr),y update screen .8 rts *-------------------------------------- MAN SAVE USR/SRC/RV/DHGR.DRV.S.LBUF LOAD USR/SRC/DRV/DHGR.DRV.S ASM