A2osX/LIB/LIBGUI.S.BUT.txt
2023-07-10 06:57:04 +02:00

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NEW
AUTO 3,1
*--------------------------------------
* NewBut(HWND, bFlags, wW, pICON, pTEXT, bKEYMOD, bKEY, wID, wX, wY)
*--------------------------------------
BUT.New lda #S.OBJ.T.BUT
jsr OBJ.New
* bcs .9
phx hOBJ
jsr OBJ.PullY1X1
ldy #S.BUT.ID
jsr OBJ.PullWordAtY
ldy #S.BUT.KEYMOD
jsr OBJ.PullWordAtY
ldy #S.BUT.pTEXT
jsr OBJ.PullWordAtY
ldy #S.BUT.pICON
jsr OBJ.PullWordAtY
ldy #S.OBJ.W
jsr OBJ.PullWordAtY
ldy #S.OBJ.F
jsr OBJ.PullByteAtY
jsr OBJ.PullHWND
ldy #S.OBJ.W
jsr OBJ.GetPropAtY
bcc .5 W in !NULL, static size
stz DX
stz DX+1
ldy #S.BUT.pICON
jsr OBJ.GetPropAtY
bcs .1 no icon
lda #16 IconW
sta DX
.1 ldy #S.BUT.pTEXT
jsr OBJ.GetPropAtY
bcs .3 no text
ldx hSYSFON
jsr FON.GetTextSize
ldy #S.OBJ.F
lda (ZPObjPtr),y
and #S.BUT.F.NOSPACE
bne .2
lda DX
beq .2
clc
adc PREFS.XSeparator
sta DX
.2 clc
lda CB.CACHE+S.CB.SrcW
adc DX
sta DX
lda CB.CACHE+S.CB.SrcW+1
adc DX+1
sta DX+1
.3 lda PREFS.XSeparator
asl
* clc
adc DX
ldy #S.OBJ.W
sta (ZPObjPtr),y
lda #0
adc DX+1
iny
sta (ZPObjPtr),y
.5 lda SYSFON.Hp2
ldy #S.OBJ.H
sta (ZPObjPtr),y
>LDYA ZPObjPtr
jsr OBJ.SetX2Y2
.8 jsr WND.AddChild.I
pla hOBJ
clc
rts
.9 >POP 16
rts
*--------------------------------------
BUT.Enter ldy #S.OBJ.S
lda (ZPObjPtr),y
bpl BUT.Paint
.8 clc
rts
*--------------------------------------
BUT.Leave ldy #S.OBJ.S
lda (ZPObjPtr),y
bpl .8
bit #S.BUT.F.NOLEAVE
beq BUT.Paint
.8 clc
rts
*--------------------------------------
BUT.Close
clc
rts
*--------------------------------------
BUT.Paint eor #S.BUT.S.SELECTED
sta (ZPObjPtr),y
jsr WND.GetInnerInClip
BUT.fPaint jsr CB.GetBuf
bcs .9
ldx #1
jsr DRAW.BordersAtX
ldx #C.WHITE
ldy #S.OBJ.S
lda (ZPObjPtr),y
bpl .1
* and #S.BUT.S.SELECTED
* beq .1
ldx #C.BLACK
.1 txa
jsr CB.FillRectMonoA
jsr CB.GetObjX1Y1X2Y2
jsr CB.Cache2CBBufG
ldy #S.BUT.pTEXT
jsr OBJ.GetPropAtY
ldx hSYSFON
jsr FON.GetTextSize
jsr CB.SrcWCenterH
jsr CB.IncY1
ldy #S.BUT.pTEXT
jsr OBJ.GetPropAtY
ldx hSYSFON
jsr DRAW.YAText
.8 jmp CB.FlushBuf
.9 rts
*--------------------------------------
MAN
SAVE usr/src/lib/libgui.s.but
LOAD usr/src/lib/libgui.s
ASM