mirror of
https://github.com/A2osX/A2osX.git
synced 2024-11-25 20:33:13 +00:00
484 lines
13 KiB
Plaintext
484 lines
13 KiB
Plaintext
PR#3
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PREFIX /DATA/A2OSX
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NEW
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INC 1
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AUTO 6
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.LIST OFF
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.OP 65C02
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.OR $2000
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.TF DRV/DHGR.DRV
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*--------------------------------------
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.INB INC/MACROS.I
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.INB INC/A2OSX.I
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.INB INC/IO.I
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*--------------------------------------
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ZPBASE .EQ ZPDRV
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ZPCOLOR .EQ ZPDRV+2
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*--------------------------------------
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* Main DRV entry point
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* input :
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* X = CMD
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* 0 : OPEN
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* 2 : GETEVENT
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* 6 : OUT
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* 8 : CLOSE
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*--------------------------------------
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* CLD $D8
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* JMP (*,x) $7C
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* #JMPTABLE
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* /JMPTABLE
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*--------------------------------------
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CS.START cld
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jmp (.1,x)
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.1 .DA OPEN
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.DA GETEVENT
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.DA OUT
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.DA CLOSE
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.DA GETINFO
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.DA SETPIXEL
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.DA GETPIXEL
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.DA HLINE
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.DA VLINE
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.DA FILLREC
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.DA BITBLT
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L.DEVINFO .DA DEVINFO
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.DA 0 end or relocation
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.DA CS.END-CS.START Code Length To Relocate
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.DA DS.END-DS.START Data Segment to Allocate
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*--------------------------------------
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OPEN
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lda #S.DEV.F.GFX
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sta (pDevContext)
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ldy #S.DEV.NAME
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ldx #0
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.1 lda DEVNAME,x
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sta (pDevContext),y
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cpx DEVNAME
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beq .8
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inx
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iny
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bne .1
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.8 lda A2osX.SCREENS
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ora #A2osX.SCREENS.G
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sta A2osX.SCREENS
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clc
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rts
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*--------------------------------------
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GETEVENT
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OUT clc
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rts
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*--------------------------------------
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CLOSE lda A2osX.SCREENS
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and #$FF^A2osX.SCREENS.G
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sta A2osX.SCREENS
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clc
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rts
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*--------------------------------------
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GETINFO >LDYA L.DEVINFO
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clc
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rts
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*--------------------------------------
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* SETPIXEL
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*--------------------------------------
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* PULLB = X.LO
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* PULLB = X.HI
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* PULLB = Y
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* PULLB = Mode
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* 00000000=mono
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* 00000001=xor (mono on 1 bit)
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* 10000000=color
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* PULLB = Color (if not xor)
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*--------------------------------------
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SETPIXEL >PULLA X.LO
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tax
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>PULLA X.HI
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lsr if 256 =< x < 511
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bcs .1
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lsr
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bcs .2 if 512 < x
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lda DIV7.0,x
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tay
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lda MOD7.0,x
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bra .3
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.1 lda DIV7.256,x
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tay
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lda MOD7.256,x
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bra .3
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.2 lda DIV7.512,x
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tay
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lda MOD7.512,x
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.3 pha save MOD,y=DIV
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>PULLA Pull Y
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tax
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lda BASEL,x setup line Base Ptr
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sta ZPBASE
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lda BASEH,x
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sta ZPBASE+1
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sta SET80STORE and prepare for page switching
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plx get back MOD in x
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>PULLA Pull Mode
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bmi SETPIXEL.COLOR
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*--------------------------------------
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* X=MOD,Y=DIV
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*--------------------------------------
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SETPIXEL.MONO pha
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tya
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lsr
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tay
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bcs .1 odd=main ram
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sta SETPAGE2
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bra .2
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.1 sta CLRPAGE2
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.2 pla
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lsr CS=xor
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bcs SETPIXEL.MONOX
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>PULLA get COLOR
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lsr
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bcs SETPIXEL.MONOW
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lda (ZPBASE),y
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and Mono.NMasks,x
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sta (ZPBASE),y
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rts
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SETPIXEL.MONOW lda (ZPBASE),y
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and #$7F switch back ths byte to mono
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ora Mono.Masks,x
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sta (ZPBASE),y
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rts
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SETPIXEL.MONOX lda (ZPBASE),y
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eor Mono.Masks,x
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sta (ZPBASE),y
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rts
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*--------------------------------------
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* X=MOD,Y=DIV
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*--------------------------------------
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SETPIXEL.COLOR tya
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lsr Divide Col by 2 to get in range 0->39
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and #$FE make it 0->38 as color mask on 4 bytes
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clc
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adc ZPBASE ZPBASE now point to first of the 4 columns
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sta ZPBASE
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txa get MOD
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asl times 4 to compute index in color tables
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asl
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tax set in X for Masks,NMasks
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>PULLA get COLOR
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asl
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asl
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tay
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lda Color.Masks,x
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beq .1
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sta SETPAGE2
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lda (ZPBASE)
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and Color.NMasks,x reset existing pixel,
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ora Color.Pixels,y apply color
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and Color.Enable,x filter 4 color bits color.enable bit
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sta (ZPBASE)
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.1 inx
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iny
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lda Color.Masks,x
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beq .2
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sta CLRPAGE2
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lda (ZPBASE)
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and Color.NMasks,x reset existing pixel,
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ora Color.Pixels,y apply color
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and Color.Enable,x filter 4 color bits color.enable bit
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sta (ZPBASE)
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.2 inc ZPBASE
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inx
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iny
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lda Color.Masks,x
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beq .3
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sta SETPAGE2
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lda (ZPBASE)
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and Color.NMasks,x reset existing pixel,
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ora Color.Pixels,y apply color
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and Color.Enable,x filter 4 color bits color.enable bit
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sta (ZPBASE)
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.3 inx
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iny
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lda Color.Masks,x
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beq .8
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sta CLRPAGE2
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lda (ZPBASE)
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and Color.NMasks,x reset existing pixel,
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ora Color.Pixels,y apply color
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and Color.Enable,x filter 4 color bits color.enable bit
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sta (ZPBASE)
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.8 rts
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*--------------------------------------
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GETPIXEL
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*--------------------------------------
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HLINE
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*--------------------------------------
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VLINE
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*--------------------------------------
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FILLREC
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*--------------------------------------
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* params : X,Y,W,H
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*--------------------------------------
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BITBLT
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rts
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*--------------------------------------
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* PRIVATE
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*--------------------------------------
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DIV7.0 .HS 0000000000000001010101010101
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.HS 0202020202020203030303030303
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.HS 0404040404040405050505050505
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.HS 0606060606060607070707070707
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.HS 0808080808080809090909090909
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.HS 0A0A0A0A0A0A0A0B0B0B0B0B0B0B
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.HS 0C0C0C0C0C0C0C0D0D0D0D0D0D0D
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.HS 0E0E0E0E0E0E0E0F0F0F0F0F0F0F
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.HS 1010101010101011111111111111
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.HS 1212121212121213131313131313
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.HS 1414141414141415151515151515
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.HS 1616161616161617171717171717
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.HS 1818181818181819191919191919
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.HS 1A1A1A1A1A1A1A1B1B1B1B1B1B1B
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.HS 1C1C1C1C1C1C1C1D1D1D1D1D1D1D
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.HS 1E1E1E1E1E1E1E1F1F1F1F1F1F1F
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.HS 2020202020202021212121212121
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.HS 2222222222222223232323232323
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.HS 24242424
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DIV7.256 .HS 24242425252525252525
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.HS 2626262626262627272727272727
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.HS 2828282828282829292929292929
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.HS 2A2A2A2A2A2A2A2B2B2B2B2B2B2B
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.HS 2C2C2C2C2C2C2C2D2D2D2D2D2D2D
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.HS 2E2E2E2E2E2E2E2F2F2F2F2F2F2F
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.HS 3030303030303031313131313131
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.HS 3232323232323233333333333333
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.HS 3434343434343435353535353535
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.HS 3636363636363637373737373737
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.HS 3838383838383839393939393939
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.HS 3A3A3A3A3A3A3A3B3B3B3B3B3B3B
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.HS 3C3C3C3C3C3C3C3D3D3D3D3D3D3D
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.HS 3E3E3E3E3E3E3E3F3F3F3F3F3F3F
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.HS 4040404040404041414141414141
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.HS 4242424242424243434343434343
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.HS 4444444444444445454545454545
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.HS 4646464646464647474747474747
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.HS 4848484848484849
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DIV7.512 .HS 494949494949
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.HS 4A4A4A4A4A4A4A4B4B4B4B4B4B4B
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.HS 4C4C4C4C4C4C4C4D4D4D4D4D4D4D
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.HS 4E4E4E4E4E4E4E4F4F4F4F4F4F4F
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*--------------------------------------
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MOD7.0 .HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 00010203
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MOD7.256 .HS 04050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600
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MOD7.512 .HS 010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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.HS 0001020304050600010203040506
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*--------------------------------------
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BASEL .HS 00.00.00.00.00.00.00.00
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.HS 80.80.80.80.80.80.80.80
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.HS 00.00.00.00.00.00.00.00
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.HS 80.80.80.80.80.80.80.80
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.HS 00.00.00.00.00.00.00.00
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.HS 80.80.80.80.80.80.80.80
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.HS 00.00.00.00.00.00.00.00
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.HS 80.80.80.80.80.80.80.80
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.HS 28.28.28.28.28.28.28.28
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.HS A8.A8.A8.A8.A8.A8.A8.A8
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.HS 28.28.28.28.28.28.28.28
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.HS A8.A8.A8.A8.A8.A8.A8.A8
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.HS 28.28.28.28.28.28.28.28
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.HS A8.A8.A8.A8.A8.A8.A8.A8
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.HS 28.28.28.28.28.28.28.28
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.HS A8.A8.A8.A8.A8.A8.A8.A8
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.HS 50.50.50.50.50.50.50.50
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.HS D0.D0.D0.D0.D0.D0.D0.D0
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.HS 50.50.50.50.50.50.50.50
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.HS D0.D0.D0.D0.D0.D0.D0.D0
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.HS 50.50.50.50.50.50.50.50
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.HS D0.D0.D0.D0.D0.D0.D0.D0
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.HS 50.50.50.50.50.50.50.50
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.HS D0.D0.D0.D0.D0.D0.D0.D0
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*--------------------------------------
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BASEH .HS 20.24.28.2C.30.34.38.3C
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.HS 20.24.28.2C.30.34.38.3C
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.HS 21.25.29.2D.31.35.39.3D
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.HS 21.25.29.2D.31.35.39.3D
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.HS 22.26.2A.2E.32.36.3A.3E
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.HS 22.26.2A.2E.32.36.3A.3E
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.HS 23.27.2B.2F.33.37.3B.3F
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.HS 23.27.2B.2F.33.37.3B.3F
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.HS 20.24.28.2C.30.34.38.3C
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.HS 20.24.28.2C.30.34.38.3C
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.HS 21.25.29.2D.31.35.39.3D
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.HS 21.25.29.2D.31.35.39.3D
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.HS 22.26.2A.2E.32.36.3A.3E
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.HS 22.26.2A.2E.32.36.3A.3E
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.HS 23.27.2B.2F.33.37.3B.3F
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.HS 23.27.2B.2F.33.37.3B.3F
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.HS 20.24.28.2C.30.34.38.3C
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.HS 20.24.28.2C.30.34.38.3C
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.HS 21.25.29.2D.31.35.39.3D
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.HS 21.25.29.2D.31.35.39.3D
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.HS 22.26.2A.2E.32.36.3A.3E
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.HS 22.26.2A.2E.32.36.3A.3E
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.HS 23.27.2B.2F.33.37.3B.3F
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.HS 23.27.2B.2F.33.37.3B.3F
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*--------------------------------------
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Mono.NMasks .DA %01111110
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.DA %01111101
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.DA %01111011
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.DA %01110111
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.DA %01101111
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.DA %01011111
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.DA %00111111
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*--------------------------------------
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Mono.Masks .DA %00000001
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.DA %00000010
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.DA %00000100
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.DA %00001000
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.DA %00010000
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.DA %00100000
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.DA %01000000
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*--------------------------------------
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* bits to "and" to reset color of pixel (0 means nothing to do)
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*--------------------------------------
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Color.NMasks .DA %01110000.00000000.00000000.00000000
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.DA %00001111.01111110.00000000.00000000
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.DA %00000000.01100001.00000000.00000000
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.DA %00000000.00011111.01111100.00000000
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.DA %00000000.00000000.01000011.00000000
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.DA %00000000.00000000.00111111.01111000
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.DA %00000000.00000000.00000000.00000111
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*--------------------------------------
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* bits to "and" to Get color of pixel (0 means nothing to do)
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* 4 bytes * 7 mods
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*--------------------------------------
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Color.Masks .DA %00001111.00000000.00000000.00000000 (nothing to do)
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.DA %01110000.00000001.00000000.00000000 asl0,asl0,rol1,asl0,rol1,asl0,rol1
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.DA %00000000.00011110.00000000.00000000 lsr1
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.DA %00000000.01100000.00000011.00000000 asl1,asl1,rol2,asl1,rol2
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.DA %00000000.00000000.00111100.00000000 lsr2,lsr2
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.DA %00000000.00000000.01000000.00000111 asl2,asl2,rol3
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.DA %00000000.00000000.00000000.01111000 lsr3,lsr3,lsr3
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*--------------------------------------
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Color.Enable .DA %10001111.00000000.00000000.00000000
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.DA %11110000.00000001.00000000.00000000
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.DA %00000000.10011110.00000000.00000000
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.DA %00000000.11100000.00000011.00000000
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.DA %00000000.00000000.10111100.00000000
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.DA %00000000.00000000.11000000.00000111
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.DA %00000000.00000000.00000000.11111000
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*--------------------------------------
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* bits to "ora" to set color of pixel (including "color bit set " for byte hosting bit0)
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* 4 bytes * 16 Colors
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* pixel masks c1110000.c3322221.c5444433.c6666555
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*--------------------------------------
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Color.Pixels .DA %00000000.00000000.00000000.00000000 0000,Black (color bit disable)
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.DA %10010001.10100010.11000100.10001000 0001,Magenta
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.DA %10100010.11000100.10001000.10010001 0010,Brown
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.DA %10110011.11100110.11001100.10011001 0011,Orange
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.DA %11000100.10001000.10010001.10100010 0100,Dark Green
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.DA %11010101.10101010.11010101.10101010 0101,Grey1
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.DA %11100110.11001100.10011001.10110011 0110,Green
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.DA %11110111.11101110.11011101.10111011 0111,Yellow
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.DA %10001000.10010001.10100010.11000100 1000,Dark Blue
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.DA %10011001.10110011.11100110.11001100 1001,Violet
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.DA %10101010.11010101.10101010.11010101 1010,Grey2
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.DA %10111011.11110111.11101111.11011101 1011,Pink
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.DA %11001100.10011001.10110011.11100110 1100,Medium Blue
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.DA %11011101.10111011.11110111.11101110 1101,Light Blue
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.DA %11101110.11011101.10111011.11110111 1110,Aqua
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.DA %01111111.01111111.01111111.01111111 1111,White (color bit disable)
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*Black 00 00 00 00 0000
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*Magenta 08 11 22 44 0001
|
||
*Brown 44 08 11 22 0010
|
||
*Orange 4C 19 33 66 0011
|
||
*Dark Green 22 44 08 11 0100
|
||
*Grey1 2A 55 2A 55 0101
|
||
*Green 66 4C 19 33 0110
|
||
*Yellow 6E 5D 3B 77 0111
|
||
*Dark Blue 11 22 44 08 1000
|
||
*Violet 19 33 66 4C 1001
|
||
*Grey2 55 2A 55 2A 1010
|
||
*Pink 5D 3B 77 6E 1011
|
||
*Medium Blue 33 66 4C 19 1100
|
||
*Light Blue 3B 77 6E 5D 1101
|
||
*Aqua 77 6E 5D 3B 1110
|
||
*White 7F 7F 7F 7F 1111
|
||
|
||
|
||
*--------------------------------------
|
||
CS.END
|
||
DEVNAME >PSTRING "GFX"
|
||
*--------------------------------------
|
||
DS.START
|
||
*--------------------------------------
|
||
DEVINFO .DA #S.DEV.F.GFX type of DEVINFO STRUCT
|
||
DEVINFO.W .DA 560 X.SIZE
|
||
DEVINFO.H .DA 192 Y.SIZE
|
||
DS.END
|
||
*--------------------------------------
|
||
MAN
|
||
SAVE DRV/DHGR.DRV.S
|
||
ASM
|