mirror of
https://github.com/A2osX/A2osX.git
synced 2024-11-04 19:05:42 +00:00
9a7d20a7e1
FORMAT: new switches & checks SH:BREAK in FOR and WHILE ASM / S-C MASM: new directives, CString support and .HX LC / UC:bugfix DHGR.DRV:bugfix LIBGUI:wip CC:wip
207 lines
3.5 KiB
Plaintext
207 lines
3.5 KiB
Plaintext
NEW
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AUTO 3,1
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*--------------------------------------
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PTR.Update lda PTR.T
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cmp #PTR.T.WAIT
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bcc PTR.Set.RTS
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inc
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inc
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cmp #PTR.T.WAIT+12
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bne PTR.Set
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lda #PTR.T.WAIT
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*--------------------------------------
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* Set SrcPtr, SrcW, SrcH
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*--------------------------------------
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PTR.Set sta PTR.T
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jsr PTR.Disable
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ldx PTR.T
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lda L.Cursors,x
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sta CB.PTR+S.CB.SrcPtr
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sta ZPPtr1
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lda L.Cursors+1,x
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sta CB.PTR+S.CB.SrcPtr+1
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sta ZPPtr1+1
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ldy #S.BM.W+3
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ldx #3
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.1 lda (ZPPtr1),y
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sta CB.PTR+S.CB.SrcW,x
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dey
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dex
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bpl .1
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bra PTR.Enable
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PTR.Set.RTS rts
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*--------------------------------------
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PTR.SetRect >STYA ZPPtr1
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jsr PTR.Disable
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sec
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ror PTR.T
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ldy #7
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.1 lda (ZPPtr1),y
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sta PTR.Rect,y
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dey
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bpl .1
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bra PTR.Enable
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*--------------------------------------
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* SetPos DestX,DestY
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*--------------------------------------
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PTR.SetPos >PULLW ZPPtr1
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jsr PTR.Disable
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.1 ldy #S.POINT-1
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.2 lda (ZPPtr1),y
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sta PTR.Pos,y
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dey
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bpl .2
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*--------------------------------------
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PTR.Enable bit PTR.bVisible
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bmi PTR.Show.I
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clc
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rts
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*--------------------------------------
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PTR.Disable bit PTR.bVisible
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bmi PTR.Hide.I
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PTR.Disable.8 clc
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rts
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*--------------------------------------
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PTR.Hide lda PTR.bVisible
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bpl PTR.Disable.8
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stz PTR.bVisible
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*--------------------------------------
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PTR.Hide.I bit PTR.T
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bpl .1
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jmp PTR.ShowRect.I
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.1 lda #S.CB.OP.RESTORE
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bra PTR.Draw.I
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*--------------------------------------
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PTR.Show lda PTR.bVisible
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bmi PTR.Disable.8
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dec PTR.bVisible
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*--------------------------------------
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PTR.Show.I ldx PTR.T
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bpl .10
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jmp PTR.ShowRect.I
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.10 lda PTR.Pos+S.POINT.X
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sec
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sbc PTR.HotPoints,x
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sta CB.PTR+S.CB.X1
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lda PTR.Pos+S.POINT.X+1
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sbc #0
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sta CB.PTR+S.CB.X1+1
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lda PTR.Pos+S.POINT.Y
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sec
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sbc PTR.HotPoints+1,x
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sta CB.PTR+S.CB.Y1
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lda PTR.Pos+S.POINT.Y+1
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sbc #0
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sta CB.PTR+S.CB.Y1+1
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ldx CB.PTR+S.CB.SrcW+1
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lda CB.PTR+S.CB.SrcW
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bne .1
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dex
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.1 dec
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clc
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adc CB.PTR+S.CB.X1
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sta CB.PTR+S.CB.X2
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txa
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adc CB.PTR+S.CB.X1+1
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sta CB.PTR+S.CB.X2+1
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ldx CB.PTR+S.CB.SrcH+1
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lda CB.PTR+S.CB.SrcH
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bne .2
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dex
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.2 dec
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clc
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adc CB.PTR+S.CB.Y1
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sta CB.PTR+S.CB.Y2
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txa
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adc CB.PTR+S.CB.Y1+1
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sta CB.PTR+S.CB.Y2+1
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lda #S.CB.OP.ORA+S.CB.OP.MASK+S.CB.OP.SAVE
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*--------------------------------------
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PTR.Draw.I sta CB.PTR+S.CB.OP
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ldx #S.CB
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.1 lda CB.PTR-1,x
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sta CLIP.Cache-1,x
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dex
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bne .1
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* ldx #0 select CLIP.Sreen
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jsr CLIP.BitBltX
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bcs .8
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jsr CB.GFXWrite
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.8 clc
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rts
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*--------------------------------------
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PTR.ShowRect.I lda #S.CB.CMD.HLINE
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sta CLIP.Cache+S.CB.CMD
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lda #S.CB.OP.XOR
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sta CLIP.Cache+S.CB.OP
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lda #S.CB.M.MONO
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sta CLIP.Cache+S.CB.M
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lda #C.WHITE
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sta CLIP.Cache+S.CB.COLOR
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>DEBUG
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ldx #5 X1,Y1,X2
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.1 lda PTR.Rect+S.RECT.X1,x
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sta CLIP.Cache+S.CB.X1,x
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dex
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bpl .1
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jsr .7
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>LDYA PTR.Rect+S.RECT.Y2
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>STYA CLIP.Cache+S.CB.Y1
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.7
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* ldx #0 select CLIP.Sreen
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* jsr CLIP.HLine
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* bcs .8
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jsr CB.GFXWrite
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.8 clc
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rts
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*--------------------------------------
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MAN
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SAVE usr/src/lib/libgui.s.ptr
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LOAD usr/src/lib/libgui.s
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ASM
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