A2osX/BIN/TUITEST.S.txt

233 lines
4.8 KiB
Plaintext
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

NEW
AUTO 3,1
.LIST OFF
.OP 65C02
.OR $2000
.TF root/tuitest
*--------------------------------------
.INB inc/macros.i
.INB inc/a2osx.i
.INB inc/libtui.i
*--------------------------------------
.DUMMY
.OR ZPBIN
ZS.START
ZPPtr1 .BS 2
hSCRN .BS 1
hTBOX1 .BS 1
hLBOX1 .BS 1
ZS.END .ED
*--------------------------------------
* File Header (16 Bytes)
*--------------------------------------
CS.START cld
jmp (.1,x)
.DA #$61 6502,Level 1 (65c02)
.DA #1 BIN Layout Version 1
.DA #0 S.PS.F.EVENT
.DA #0
.DA CS.END-CS.START Code Size (without Constants)
.DA DS.END-DS.START Data Segment Size
.DA #64 Stack Size
.DA #ZS.END-ZS.START Zero Page Size
.DA 0
*--------------------------------------
.1 .DA CS.INIT
.DA CS.RUN
.DA CS.DOEVENT
.DA CS.QUIT
L.LIBTUI .DA LIBTUI
*--------------------------------------
L.SCRN.Title .DA SCRN.Title
L.SCRN.Status .DA SCRN.Status
L.CS.SCRN.fResize .DA CS.SCRN.fResize
L.TBOX1 .DA TBOX1
L.TBOX1.Title .DA TBOX1.Title
L.TBOX1.Status .DA TBOX1.Status
L.LBOX1 .DA LBOX1
L.LBOX1.L .DA LBOX1.L
.DA 0
*--------------------------------------
CS.INIT >LDYA L.LIBTUI
>SYSCALL LoadLib
bcs CS.INIT.RTS
sta hLIBTUI
* clc
CS.INIT.RTS rts
*--------------------------------------
CS.RUN lda #S.OBJ.F.bTITLE+S.OBJ.F.bSTATUS
>LIBCALL hLIBTUI,LIBTUI.Init
bcs CS.INIT.RTS
sta hSCRN
>PUSHA
>PUSHBI S.OBJ.pTITLE
>PUSHEA.G SCRN.Buf
>LIBCALL hLIBTUI,LIBTUI.SetProp
>PUSHB hSCRN
>PUSHBI S.OBJ.pSTATUS
>PUSHW L.SCRN.Status
>LIBCALL hLIBTUI,LIBTUI.SetProp
>PUSHB hSCRN
>PUSHBI S.OBJ.fRESIZE
>PUSHW L.CS.SCRN.fResize
>LIBCALL hLIBTUI,LIBTUI.SetProp
jsr CS.TBOX1.Init
bcs CS.RUN.RTS
jsr CS.LBOX1.Init
bcs CS.RUN.RTS
jsr CS.SCRN.fResize Will Call SCRN.Draw
lda hTBOX1
>LIBCALL hLIBTUI,LIBTUI.Activate
*--------------------------------------
CS.RUN.LOOP >SLEEP
lda hSCRN
>LIBCALL hLIBTUI,LIBTUI.GetEvent
bcs .9
tay
beq CS.RUN.LOOP
>PUSHB hSCRN
tya
>PUSHA
>LIBCALL hLIBTUI,LIBTUI.Dispatch
bcc CS.RUN.LOOP
.9 pha
lda hSCRN
>LIBCALL hLIBTUI,LIBTUI.Close
pla
sec
CS.RUN.RTS rts
*--------------------------------------
CS.TBOX1.Init >PUSHB hSCRN
>PUSHW L.TBOX1
>LIBCALL hLIBTUI,LIBTUI.New
bcs .9
sta hTBOX1
>PUSHA
>PUSHBI S.OBJ.pTITLE
>PUSHW L.TBOX1.Title
>LIBCALL hLIBTUI,LIBTUI.SetProp
>PUSHB hTBOX1
>PUSHBI S.OBJ.pSTATUS
>PUSHW L.TBOX1.Status
>LIBCALL hLIBTUI,LIBTUI.SetProp
.9 rts
*--------------------------------------
CS.LBOX1.Init >PUSHB hSCRN
>PUSHW L.LBOX1
>LIBCALL hLIBTUI,LIBTUI.New
bcs .9
sta hLBOX1
>PUSHA
>PUSHBI S.LBOX.pL
>PUSHW L.LBOX1.L
>LIBCALL hLIBTUI,LIBTUI.SetProp
.9 rts
*--------------------------------------
CS.DOEVENT sec do not discard TIMER event
rts
*--------------------------------------
CS.QUIT lda hLIBTUI
beq .8
>SYSCALL UnloadLib
.8 clc
rts
*--------------------------------------
CS.SCRN.fResize lda hSCRN
>SYSCALL GetMemPtr
>STYA ZPPtr1
>PUSHEA.G SCRN.Buf
>PUSHW L.SCRN.Title
ldy #S.OBJ.X1
.1 lda (ZPPtr1),y
>PUSHA
iny
cpy #S.OBJ.InnerH+1
bne .1
>PUSHBI 10
>SYSCALL sprintf
lda hSCRN
>LIBCALL hLIBTUI,LIBTUI.Draw
rts
*--------------------------------------
CS.END
*--------------------------------------
LIBTUI .AZ "libtui"
hLIBTUI .BS 1
*--------------------------------------
SCRN.Title .AZ "Window: X1=%d,Y1=%d, W=%d,H=%d, X2=%d,Y2=%d, iX=%d,iY=%d, iW=%d,iH=%d"
SCRN.Status .AZ "Status bar..."
*--------------------------------------
TBOX1 .DA #S.OBJ.T.TBOX T
.DA #S.OBJ.F.bHBorder+S.OBJ.F.bVBorder+S.OBJ.F.bTITLE+S.OBJ.F.bSTATUS
.BS 2
.DA #4 X1
.DA #4 Y1
.DA #40 W
.DA #15 H
TBOX1.Title .AZ "Text Box Title"
TBOX1.Status .AZ "Text Box Status"
*--------------------------------------
LBOX1 .DA #S.OBJ.T.LBOX T
.DA #S.OBJ.F.bHBorder+S.OBJ.F.bVBorder
.BS 2
.DA #50 X1
.DA #4 Y1
.DA #20 W
.DA #10 H
LBOX1.L .AZ "Item 1"
.AZ "Item 2"
.AZ "Item 3"
.AZ "Item 4"
.AZ "Item 5"
.AZ "Item 6 very long line"
.AZ "Item 7"
.AZ "Item 8"
.AZ "Item 9"
.AZ "Item 10"
.AZ "Item 11"
.AZ "Item 12"
.AZ "Item 13"
.AZ "Item 14 last one"
.DA #0
*--------------------------------------
.DUMMY
.OR 0
DS.START
SCRN.Buf .BS 80
DS.END .ED
*--------------------------------------
MAN
SAVE root/tuitest.s
ASM