A2osX/DRV/DHGR.DRV.S.LBUF.txt

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NEW
AUTO 3,1
*--------------------------------------
LBUF.SetBounds1YA
jsr DIVMOD7YA A=DIV, X=MOD
sta LBUF.C1
lda C1.MASK,x
sta LBUF.C1.MASK
lda C1.DATA,x
sta LBUF.C1.DATA
rts
*--------------------------------------
LBUF.SetBounds2YA
jsr DIVMOD7YA A=DIV, X=MOD
sta LBUF.C2
cmp LBUF.C1 C1=C2, go combine in C1
beq .1
lda C2.MASK,x
sta LBUF.C2.MASK
lda C2.DATA,x
sta LBUF.C2.DATA
rts
.1 lda C1.MASK,x
ora C2.MASK,x
sta LBUF.C1.MASK
lda C1.DATA,x
ora C2.DATA,x
sta LBUF.C1.DATA
rts
*--------------------------------------
LBUF.DrawAtY lda BASEL,y setup line Base Ptr
sta ZPBasePtr
lda BASEH,y
sta ZPBasePtr+1
lda CB.Cache+S.CB.OP
and #$F
tax
jmp (J.LBUF.DrawAtY,x)
*--------------------------------------
LBUF.DrawAtY.SET
LBUF.DrawAtY.AND.SET
ldx LBUF.C1 x C1->C2
txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda (ZPBasePtr),y Clear screen at C1
and LBUF.C1.MASK with MASK bits
sta ZPTmpByte
lda LBUF.DATA,x get DATA bits
and LBUF.C1.DATA set ONLY bits starting at X1 mod 7
ora ZPTmpByte ora with screen bits
sta (ZPBasePtr),y update screen
inx
cpx LBUF.C2
beq .2 C1=C2, go setup C2
bcs .8 C1+1 > C2, we are done...
.1 txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda LBUF.DATA,x set all bytes between C1+1 & C2-1
sta (ZPBasePtr),y
inx
cpx LBUF.C2
bcc .1
.2 txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda (ZPBasePtr),y Get C2
and LBUF.C2.MASK clear ONLY bits ending at X2 mod 7
sta ZPTmpByte
lda LBUF.DATA,x get DATA bits
and LBUF.C2.DATA set ONLY bits ending at X2 mod 7
ora ZPTmpByte
sta (ZPBasePtr),y update screen
.8 rts
*--------------------------------------
LBUF.DrawAtY.XOR
LBUF.DrawAtY.AND.XOR
lda #$51 EOR (Indirect),Y
bra LBUF.DrawAtY.XXX
*--------------------------------------
LBUF.DrawAtY.ORA
lda #$11 ORA (Indirect),Y
LBUF.DrawAtY.XXX
sta .10+1
sta .20+1
sta .30+1
ldx LBUF.C1 x C1->C2
txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda (ZPBasePtr),y Get C1
and LBUF.C1.MASK clear ONLY bits starting at X1 mod 7
sta ZPTmpByte
lda LBUF.DATA,x get DATA bits
and LBUF.C1.DATA set ONLY bits starting at X1 mod 7
ora ZPTmpByte
.10 ora (ZPBasePtr),y
sta (ZPBasePtr),y update screen
inx
cpx LBUF.C2
beq .2 C1=C2, go setup C2
bcs .8 C1+1 > C2, we are done...
.1 txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda LBUF.DATA,x set all bytes between C1+1 & C2-1
.20 ora (ZPBasePtr),y
sta (ZPBasePtr),y
inx
cpx LBUF.C2
bne .1
.2 txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda (ZPBasePtr),y Get C2
and LBUF.C2.MASK clear ONLY bits ending at X2 mod 7
sta ZPTmpByte
lda LBUF.DATA,x get DATA bits
and LBUF.C2.DATA set ONLY bits ending at X2 mod 7
ora ZPTmpByte
.30 ora (ZPBasePtr),y
sta (ZPBasePtr),y update screen
.8 rts
*--------------------------------------
LBUF.DrawAtY.AND.ORA
ldx LBUF.C1 x C1->C2
txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda LBUF.MASK,x get MASK bits
ora LBUF.C1.MASK clear ONLY bits starting at X1 mod 7
cpx LBUF.C2
bne .1
ora LBUF.C2.MASK special case : C1=C2
and (ZPBasePtr),y
sta ZPTmpByte
lda LBUF.DATA,x
and LBUF.C1.DATA
and LBUF.C2.DATA
ora ZPTmpByte
sta (ZPBasePtr),y update screen
rts
.1 and (ZPBasePtr),y Clear screen at C1
sta ZPTmpByte
lda LBUF.DATA,x get DATA bits
and LBUF.C1.DATA set ONLY bits starting at X1 mod 7
ora ZPTmpByte ora with screen bits
bra .3
.2 txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda (ZPBasePtr),y
and LBUF.MASK,x
ora LBUF.DATA,x set all bytes between C1+1 & C2-1
.3 sta (ZPBasePtr),y update screen
inx
cpx LBUF.C2
bne .2
txa
and #1
tay
sta CLRPAGE2,y
txa
lsr
tay
lda LBUF.MASK,x get MASK bits
ora LBUF.C2.MASK
and (ZPBasePtr),y
sta ZPTmpByte
lda LBUF.DATA,x get DATA bits
and LBUF.C2.DATA set ONLY bits ending at X2 mod 7
ora ZPTmpByte
sta (ZPBasePtr),y update screen
.8 rts
*--------------------------------------
MAN
SAVE usr/src/drv/dhgr.drv.s.lbuf
LOAD usr/src/drv/dhgr.drv.s
ASM