A2osX/LIB/LIBGUI.S.WND.txt
2020-09-11 17:01:48 +02:00

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NEW
AUTO 3,1
*--------------------------------------
WND.Init >PUSHBI 0
>LDYA L.DEVNAME.GFX
>SYSCALL2 open
bcs .9
sta WND.Screen+S.OBJ.hPARENT
>LDYA L.DCB.GFX
>STYA IOCTL+S.IOCTL.BUFPTR
lda #S.IOCTL.STATCODE.GETDCB
sta IOCTL+S.IOCTL.STATCODE
>PUSHB WND.Screen+S.OBJ.hPARENT
>PUSHBI IOCTL.STATUS
>PUSHW L.IOCTL
>SYSCALL2 IOCTL
.9 rts
*--------------------------------------
WND.Setup >LDYA DCB.GFX+S.DCB.GFX.W
>STYA WND.Screen+S.OBJ.W
>STYA WND.Desktop+S.OBJ.W
>STYA WND.SysBar+S.OBJ.W
lda SYSFON.H
clc
adc #6
sta WND.SysBar+S.OBJ.H
lda DCB.GFX+S.DCB.GFX.H
sta WND.Screen+S.OBJ.H
sec
sbc WND.SysBar+S.OBJ.H
sta WND.Desktop+S.OBJ.H
sta WND.SysBar+S.OBJ.X1
lda DCB.GFX+S.DCB.GFX.H+1
sta WND.SysBar+S.OBJ.H+1
sbc #0
sta WND.Desktop+S.OBJ.H+1
sta WND.SysBar+S.OBJ.X1+1
>LDYA L.WND.Screen
jsr OBJ.SetX2Y2
>LDYA L.WND.Desktop
>STYA WND.Screen.Childs
jsr OBJ.SetX2Y2
>LDYA L.WND.SysBar
>STYA WND.Screen.Childs+2
jsr OBJ.SetX2Y2
lda #CUR.T.ARROW
sta WND.Desktop+S.WND.hCUR
sta WND.SysBar+S.WND.hCUR
stz WND.Stack.Top
rts
*--------------------------------------
WND.Quit lda WND.Screen+S.OBJ.hPARENT
beq .8
pha
>PUSHBI IOCTL.CLOSE
>PUSHWZ
pla
>SYSCALL2 IOCTL
.8 clc
rts
*--------------------------------------
* F8, X116, Y116, W16, H16
*--------------------------------------
WND.Create ldy WND.Stack.Top
cpy #WND.MAX
bcs .90
>LDYAI S.WND
>SYSCALL2 getmem
bcs .9
>STYA ZPPtr1
lda #S.OBJ.T.WND
sta (ZPPtr1) S.OBJ.T
ldy #S.WND-1
lda #0
.1 sta (ZPPtr1),y
dey
bne .1
>PULLA
ldy #S.OBJ.H
sta (ZPPtr1),y
>PULLA
iny
sta (ZPPtr1),y
>PULLA
ldy #S.OBJ.W
sta (ZPPtr1),y
>PULLA
iny
sta (ZPPtr1),y
>PULLA
ldy #S.OBJ.Y1
sta (ZPPtr1),y
>PULLA
iny
sta (ZPPtr1),y
>PULLA
ldy #S.OBJ.X1
sta (ZPPtr1),y
>PULLA
iny
sta (ZPPtr1),y
>PULLA
ldy #S.OBJ.F
sta (ZPPtr1),y
ldy #S.PS.PID
lda (pPs),y
ldy #S.OBJ.hOWNER
sta (ZPPtr1),y
txa ID
ldy WND.Stack.Top
sta WND.Stack
inc WND.Stack.Top
* clc
rts
.90 lda #E.OOH
.9 >RET 9
*--------------------------------------
* hWND8, Prop8, Value16
*--------------------------------------
WND.SetProp ldy #3
lda (pStack),y hWND
>SYSCALL2 GetMemPtr
>STYA ZPPtr1
ldy #2
lda (pStack),y
tay
>PULLA
sta (ZPPtr1),y
iny
>PULLA
sta (ZPPtr1),y
>RET 2
*--------------------------------------
* hWND8, Prop8
*--------------------------------------
WND.GetProp >PULLA
pha
>PULLA
>SYSCALL2 GetMemPtr
>STYA ZPPtr1
ply
lda (ZPPtr1),y
pha
iny
lda (ZPPtr1),y
ply
rts
*--------------------------------------
* A = hWND
*--------------------------------------
WND.Show >SYSCALL2 GetMemPtr
>STYA ZPPtr1
jsr OBJ.SetX2Y2
jsr GetCBBuf
bcs .9
stz Counter X
stz Counter+1 Y
ldy #S.OBJ.F
lda (ZPPtr1),y
and #S.WND.F.RESIZE+S.WND.F.BORDER
beq .1
inc Counter 1 pixel L
inc Counter 1 pixel R
inc Counter+1 1 top
inc Counter+1 1 bottom
jsr WND.PaintBorders
.1 ldy #S.WND.TITLE+1
lda (ZPPtr1),y
beq .77
lda Counter+1
clc
adc SYSFON.H
inc
inc
sta Counter+1
jsr WND.PaintTitle
bcs .9
.77 lda #0
jsr PutCBBuf
>LDYA L.WND.Screen
jsr DrawToYA
lda hCBBuf
>SYSCALL FreeMem
clc
.9 rts
*--------------------------------------
WND.New clc
rts
*--------------------------------------
WND.Paint >STYA ZPPtr1
clc
rts
*--------------------------------------
WND.PaintBorders
lda #S.CB.CMD.HLINE TOP
jsr WND.PaintBorders.H
ldy #S.OBJ.X1
.1 lda (ZPPtr1),y
jsr PutCBBuf
iny
cpy #S.OBJ.Y2+2
bne .1
lda #S.CB.CMD.VLINE LEFT
jsr WND.PaintBorders.H
ldy #S.OBJ.X1
.2 lda (ZPPtr1),y
jsr PutCBBuf
iny
cpy #S.OBJ.Y2+2
bne .2
lda #S.CB.CMD.VLINE RIGHT
jsr WND.PaintBorders.H
ldy #S.OBJ.X2
jsr WND.PaintPushWY
ldy #S.OBJ.Y1
jsr WND.PaintPushWY
ldy #S.OBJ.X2
jsr WND.PaintPushWY
ldy #S.OBJ.Y2
jsr WND.PaintPushWY
lda #S.CB.CMD.HLINE BOTTOM
jsr WND.PaintBorders.H
ldy #S.OBJ.X1
jsr WND.PaintPushWY
ldy #S.OBJ.Y2
jsr WND.PaintPushWY
ldy #S.OBJ.X2
jsr WND.PaintPushWY
ldy #S.OBJ.Y2
jsr WND.PaintPushWY
rts
WND.PaintBorders.H
jsr PutCBBuf
lda #S.CB.OP.SET
jsr PutCBBuf
lda #S.CB.M.MONO
jsr PutCBBuf
lda PREFS.BORDERCOLOR
jmp PutCBBuf
WND.PaintPushWY lda (ZPPtr1),y
jsr PutCBBuf
iny
lda (ZPPtr1),y
jsr PutCBBuf
rts
*--------------------------------------
WND.PaintTitle ldx #S.CB-1
.1 stz CB.Cache,x
dex
bpl .1
lda #S.CB.CMD.DRAWTEXT+S.CB.CMD.OSD
sta CB.Cache+S.CB.CMD
lda #S.CB.OP.SET+S.CB.OP.INVERSE
sta CB.Cache+S.CB.OP
lda #S.CB.M.MONO
sta CB.Cache+S.CB.M
lda hSYSFONB
sta CB.Cache+S.CB.hFont
ldy #S.WND.TITLE
lda (ZPPtr1),y
sta CB.Cache+S.CB.TxtPtr
iny
lda (ZPPtr1),y
sta CB.Cache+S.CB.TxtPtr+1
>DEBUG
jsr GFXWrite.CB
clc
rts
bcs .9
ldx #0
.8 lda CB.Cache,x
jsr PutCBBuf
inx
cpx #S.CB.DstPtr+2
bne .8
clc
.9 rts
*--------------------------------------
WND.Close clc
rts
*--------------------------------------
MAN
SAVE usr/src/lib/libgui.s.wnd
LOAD usr/src/lib/libgui.s
ASM