mirror of
https://github.com/A2osX/A2osX.git
synced 2024-11-26 13:49:18 +00:00
315 lines
6.4 KiB
Plaintext
315 lines
6.4 KiB
Plaintext
NEW
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PREFIX /A2OSX.BUILD
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AUTO 4,1
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.LIST OFF
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.OP 65C02
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.OR $2000
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.TF /A2OSX.BUILD/LIB/LIBGUI.O
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*--------------------------------------
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.INB /A2OSX.BUILD/INC/MACROS.I
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.INB /A2OSX.BUILD/INC/A2OSX.I
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.INB /A2OSX.BUILD/INC/GUI.I
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.INB /A2OSX.BUILD/INC/LIBGUI.I
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.INB /A2OSX.BUILD/INC/GFX.I
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*--------------------------------------
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.MA SWAP16
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lda ]1
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ldx ]2
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stx ]1
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sta ]2
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lda ]1+1
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ldx ]2+1
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stx ]1+1
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sta ]2+1
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.EM
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.MA NOT16
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sec
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lda #0
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sbc ]1
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sta ]1
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lda #0
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sbc ]1+1
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sta ]1+1
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.EM
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.MA SCMPAX
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sec
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sbc ]1
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txa
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sbc ]1+1
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bvc :1
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eor #$80
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:1 .EQ *
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.EM
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*--------------------------------------
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ZPPtr1 .EQ ZPLIB
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ZPGCPtr .EQ ZPLIB+2
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ZPCBPtr .EQ ZPLIB+4
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*--------------------------------------
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* File Header (16 Bytes)
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*--------------------------------------
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CS.START cld
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jmp (.1,x)
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.DA #$61 6502,Level 1 (65c02)
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.DA #1 BIN Layout Version 1
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.DA 0
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.DA CS.END-CS.START
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.DA 0
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.DA 0
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.DA 0
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*--------------------------------------
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* Relocation Table
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*--------------------------------------
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.1 .DA LIB.LOAD
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.DA LIB.UNLOAD
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.DA InitGUI
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.DA CloseGUI
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.DA Draw
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.DA SetCursor.A
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.DA SetCursorPos
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.DA HideCursor
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.DA ShowCursor
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.DA UpdateCursor
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.DA ReadMouse
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.DA GetScreenGC
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J.Cmds .DA DrawLine
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.DA DrawText
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L.DEVNAME.GFX .DA DEVNAME.GFX
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L.DEVNAME.MOUSE .DA DEVNAME.MOUSE
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L.MouseClamp .DA MouseClamp
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L.GC.Screen .DA GC.Screen
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L.CB.Cache .DA CB.Cache
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L.CUR.CB .DA CUR.CB
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L.CUR.SaveBuf .DA CUR.SaveBuf
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L.Cursors .DA CUR.Arrow
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.DA CUR.ResizeX
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.DA CUR.ResizeY
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.DA CUR.ResizeXY1
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.DA CUR.ResizeXY2
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.DA CUR.Cross
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.DA CUR.Text
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.DA CUR.Wait1
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.DA CUR.Wait2
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.DA CUR.Wait3
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.DA CUR.Wait4
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.DA CUR.Wait5
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.DA CUR.Wait6
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J.Clip .DA CLIP.Point SETPIXEL
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.DA CLIP.Point GETPIXEL
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.DA CLIP.HLine
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.DA CLIP.VLine
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.DA CLIP.Rect FILLRECT
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.DA CLIP.BitBlt
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.DA CLIP.Rect GETRECTBUFSIZE
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.DA CLIP.Line
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.DA CLIP.Text
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.DA 0
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*--------------------------------------
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LIB.LOAD
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LIB.UNLOAD clc
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rts
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*--------------------------------------
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InitGUI lda GC.Screen+S.GC.hDev
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bne .8
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>LDYA L.DEVNAME.GFX
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>SYSCALL GetDevByName.YA
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bcs .9
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stx GC.Screen+S.GC.hDev
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>STYA GoDevGfx.Jmp+1
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txa
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ldx #DEVMGR.OPEN
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jsr GoDevGfx.Jmp
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ldx #DEVMGR.STATUS get graphic mode and resolution....
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jsr GoDevGfx.Jmp
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>STYA ZPPtr1
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ldy #S.DSTAT.GFX.W
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lda (ZPPtr1),y
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clc
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sbc #0
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sta GC.Screen+S.GC.X2
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iny
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lda (ZPPtr1),y
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sbc #0
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sta GC.Screen+S.GC.X2+1
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iny #S.DSTAT.GFX.H
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lda (ZPPtr1),y
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clc
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sbc #0
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sta GC.Screen+S.GC.Y2
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iny
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lda (ZPPtr1),y
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sbc #0
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sta GC.Screen+S.GC.Y2+1
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.1 >LDYA L.DEVNAME.MOUSE
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>SYSCALL GetDevByName.YA
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bcc .2
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inc DEVNAME.MOUSE+3
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lda DEVNAME.MOUSE+3
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cmp #'8'
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bne .1
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.8 ldx #DEVMGR.CONTROL Mouse driver disturb graphic screen....
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jsr GoDevGfx.Jmp
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clc
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.9 rts
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* Mouse Setup
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.2 stx hDevMouse
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>STYA GoDevMouse+1
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txa
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ldx #DEVMGR.OPEN
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jsr GoDevMouse
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lda GC.Screen+S.GC.X2+1
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sta MouseClamp+3
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lsr
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sta CUR.Pos+S.POINT.X+1
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lda GC.Screen+S.GC.X2
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sta MouseClamp+2
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ror
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sta CUR.Pos+S.POINT.X
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lda GC.Screen+S.GC.Y2+1
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sta MouseClamp+7
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lsr
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sta CUR.Pos+S.POINT.Y+1
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lda GC.Screen+S.GC.Y2
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sta MouseClamp+6
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ror
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sta CUR.Pos+S.POINT.Y
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>LDYA L.MouseClamp
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ldx #DEVMGR.CONTROL
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jsr GoDevMouse
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>LDYA L.CUR.SaveBuf
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>STYA CUR.CB+S.CB.DstPtr
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lda #CUR.T.ARROW
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jsr SetCursor.A
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bra .8
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*--------------------------------------
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CloseGUI lda hDevMouse
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beq .1
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ldx #DEVMGR.CLOSE
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jsr GoDevMouse
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.1 stz GC.Screen+S.GC.hDev
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sec
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rts
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*--------------------------------------
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GC.Get >STYA .1+1
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ldx #S.GC-1
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.1 lda $ffff,x SELF MODIFIED
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sta GC.Cache,x
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dex
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bpl .1
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rts
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*--------------------------------------
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CB.Get >STYA .1+1
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ldx #S.CB-1
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.1 lda $ffff,x SELF MODIFIED
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sta CB.Cache,x
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dex
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bpl .1
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rts
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*--------------------------------------
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ReadMouse >PULLYA
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ldx hDevMouse Mouse is active ?
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beq .9
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ldx #DEVMGR.READBLOCK
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jmp GoDevMouse
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.9 sec
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rts
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*--------------------------------------
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GetScreenGC >LDYA L.GC.Screen
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rts
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*--------------------------------------
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GoDevGfx >LDYA L.CB.Cache
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ldx #DEVMGR.WRITE
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GoDevGfx.Jmp jmp $ffff
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*--------------------------------------
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GoDevMouse jmp $ffff
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*--------------------------------------
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.INB /A2OSX.SRC/LIB/LIBGUI.S.DRAW
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.INB /A2OSX.SRC/LIB/LIBGUI.S.CLIP
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.INB /A2OSX.SRC/LIB/LIBGUI.S.CUR
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.INB /A2OSX.SRC/LIB/LIBGUI.S.PAT
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.INB /A2OSX.SRC/LIB/LIBGUI.S.WND
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*--------------------------------------
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CS.END
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*--------------------------------------
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.INB /A2OSX.SRC/LIB/LIBGUI.G.CUR
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*--------------------------------------
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DEVNAME.GFX >CSTR "GFX"
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DEVNAME.MOUSE >CSTR "MOU1"
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*--------------------------------------
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hDevMouse .BS 1
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*--------------------------------------
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DX .BS 2
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DY .BS 2
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IY .BS 1
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IE .BS 2
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D .BS 2
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INE .BS 2
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Counter .BS 2
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CLIP.Line.P1 .BS 1
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CLIP.Line.P2 .BS 1
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*--------------------------------------
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CB.CmdLen .DA S.CB.Y1+1 SETPIXEL
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.DA S.CB.Y1+1 GETPIXEL
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.DA S.CB.X2+1 HLINE
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.DA S.CB.Y2+1 VLINE
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.DA S.CB.Y2+1 FILLRECT
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.DA S.CB.DstPtr+1 BITBLT
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.DA S.CB.DstPtr+1 GETRECTBUFSIZE
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.DA S.CB.Y2+1 DRAWLINE
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.DA S.CB.TxtPtr+1 DRAWTEXT
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*--------------------------------------
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MouseClamp .BS 8
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*--------------------------------------
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GC.Screen .BS S.GC
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GC.Desktop .BS S.GC
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GC.TaskBar .BS S.GC
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*--------------------------------------
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PAT.Buf .BS 1 S.BM.F
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.DA #1 S.BM.RowBytes
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.DA 8 S.BM.W
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.DA 8 S.BM.H
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.DA 0 S.BM.MASK.OFS
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.BS 8 (data)
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*--------------------------------------
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GC.Cache .BS S.GC
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CB.Cache .BS S.CB
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BM.Cache .BS S.BM
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WND.Cache .BS S.WND
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*--------------------------------------
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MAN
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SAVE /A2OSX.SRC/LIB/LIBGUI.S
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ASM
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