From b565f99f1df2b61f4cb411bb586ddbf543fd0e34 Mon Sep 17 00:00:00 2001 From: David Schmenk Date: Wed, 5 Jul 2017 11:10:12 -0700 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 5f23716..bbe98ee 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ How to create a custom Apple ][ character generator ROM Note: this only works with later revision Apple ][ motherboards that use a 2716 compatible character generator ROM. If you look at the large chip under the keyboard (you will have to remove the case) look for numbers like 341-0036 8211 followed by (C) Apple 79 SCHR. -The chargenXXX.pbm files are raw ROM dumps prepended with a PBM bitmap header that allows the reading of the data as an image in a program such as the GIMP (http://gimp.org). The three different PBM files are the basic character generator ROM, one with //e lowercase and special characters, lastly one with the addition of MouseText characters in the area control characters would normally go. The MouseText characters are not compatible with anything and are there for those who want to program their own applications using these useful characters. For best compatibility with existing applications, just use the lower case image. +The chargenXXX.pbm files are raw ROM images prepended with a PBM bitmap header that allows the reading of the data as an image in a program such as the GIMP (http://gimp.org). The three different PBM files are the basic character generator ROM, one with //e lowercase and special characters, lastly one with the addition of MouseText characters in the area control characters would normally go. The MouseText characters are not compatible with anything and are there for those who want to program their own applications using these useful characters. For best compatibility with existing applications, just use the lower case image. Launch the GIMP and read the PBM image. To make make editing easier, zoom to about 1000%. Enable grid view and change the grid spacing to 8 pixels. This will align on the character cells and help defining the top and bottom of the characters. Notice that the image is actually reversed: white = 0 and black = 1. To create your own ROM image, start with one of the existing images and paint the characters with a pencil tool and a 1x1 pixel brush. The leftmost column of pixels is not displayed, so whatever is there will be ignored. The effective character cell is 7x8 pixels.