From e301ca49d0db3863d57e5682f8c677fa6d44b903 Mon Sep 17 00:00:00 2001 From: Mark Long <16103223+markdavidlong@users.noreply.github.com> Date: Tue, 26 Jan 2021 11:25:41 -0600 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 40bf708..b191239 100644 --- a/README.md +++ b/README.md @@ -3,7 +3,7 @@ This is a toolkit for exploring DOS 3.3 disk contents. I started this because I had become interested in a game that I used to play a long time ago and I wanted to dig deeper into the internals of how it worked. Since it was a nice combination of a series of Applesoft and Binary files, I decided that a tool to help explore those types of things would be handy. Of course, I've ended up spending far more time writing the tool than I have actually exploring the game, but nonetheless, it's been a fun ongoing project. -This code is being developed using Qt5, with development work being done on Windows 10, but it should compile and run without problems on Linux and Mac. +This code is being developed using Qt 5.15 (https://download.qt.io/official_releases/qt/5.15/), with development work being done on Windows 10, but it should compile and run without problems on Linux and Mac. Among other things, the app includes: * Code that reads and parses DOS-format disk images at the disk-structure level. (It's just read-only for now, and ProDOS is on the horizon)