AppleSAWS/src/ui/widgets/characterwidget.h

67 lines
2.2 KiB
C++

#pragma once
/*****************************************************************************
* AppleSAWS - The Apple Software Analysis WorkShop *
* Copyright (C) 2015-2021 Mark D. Long *
* *
* This program is free software: you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation, either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <https://www.gnu.org/licenses/>. *
*****************************************************************************/
#include <QWidget>
#include <QColor>
#include <QPixmap>
#include "charset.h"
class CharacterWidget : public QWidget
{
Q_OBJECT
public:
CharacterWidget(QWidget *parent = 0,
CharSetCharacter ch = CharSetCharacter());
void doRepaint();
bool hasHeightForWidth() const;
int heightForWidth(int w) const;
protected:
void resizeEvent(QResizeEvent *event);
void paintEvent(QPaintEvent *);
signals:
public slots:
void setFgColor(QColor color);
void setBgColor(QColor color);
void setGridColor(QColor color);
void showGrid(bool show);
void enableBitShift(bool enable);
private:
QPixmap m_pixmap;
QColor m_fgcolor;
QColor m_bgcolor;
QColor m_gridcolor;
bool m_showgrid;
bool m_dobitshift;
CharSetCharacter m_character;
};