* AUXMEM.CHARIO.S * (c) Bobbi 2021 GPLv3 * * Applecorn kernel / Character I/O * Character read and write * * 14-Aug-2021 Flashing cursor and INKEY sync'd to frame rate * with VBLK. Ensured cursor turned on straightaway. * 15-Aug-2021 Cursor keys move copy cursor, copy reads char. * Copy cursor not visible yet. * 16-Aug-2021 Copy cursor and Edit cursor visible. * 17-Aug-2021 OSBYTE 4 for cursors, OSBYTE 221-228 for topbit * keys. * *BUGS* INKEY doesn't restore cursor on timeout. * KBDREAD has several paths that don't test ESCCHAR. * TEMP: FLASHER EQU $290 CURSOR EQU $291 CURSORED EQU $292 OLDCHAR EQU $294 COPYCHAR EQU $295 FXTABCHAR EQU BYTEVARBASE+219 FXESCCHAR EQU BYTEVARBASE+220 FXKEYBASE EQU BYTEVARBASE+221 FXESCON EQU BYTEVARBASE+229 FXESCEFFECT EQU BYTEVARBASE+230 FX254VAR EQU BYTEVARBASE+254 FX2VAR EQU BYTEVARBASE+$B1 FX3VAR EQU BYTEVARBASE+$EC FX4VAR EQU BYTEVARBASE+$ED * TEMP as no *KEY * Default keyboard OSBYTE variables *DEFBYTELOW EQU 219 ; First default OSBYTE value DEFBYTE DB $09,$1B ; Default key codes DB $C0,$D0,$E0,$F0 ; Default key expansion DB $80,$90,$A0,$B0 ; Default key expansion DEFBYTEEND * OSWRCH handler **************** * Send a character to current output * All registers preserved * WRCHHND PHA PHX PHY * TO DO Check any output redirections * TO DO Check any spool output JSR OUTCHAR * TO DO Check any printer output PLY PLX PLA RTS * OSRDCH/INKEY handler ********************** * Read a character from current input * All registers preserved except A, Carry * Flashes a fake cursor while waiting for input * RDCHHND LDA #$80 ; flag=wait forever PHY TAY * TEST LDA FXESCCHAR BNE INKEYGO * LDA #'_' * STA CURSOR * LDA #$A0 * STA CURSORED * ^ moved to VDU.S LDA #$1B STA FXESCCHAR * TEST BRA INKEYGO ; Wait forever for input ; XY<$8000 - wait for a keypress INKEY PHY ; Dummy PHY to balance RDCH INKEYGO PHX ; Save registers PHY ; BIT VDUSTATUS BVC INKEYGO2 ; No editing cursor JSR GETCHRC ; Get character under cursor STA COPYCHAR ; Save char under edit cursor LDA CURSORED JSR PUTCHRC ; Display edit cursor JSR COPYSWAP1 ; Swap to copy cursor INKEYGO2 JSR GETCHRC ; Get character under cursor STA OLDCHAR ; ;* This can be optimised ; JSR GETCHRC ; Get character under cursor ; STA OLDCHAR ; BIT VDUSTATUS ; BVC INKEYGO2 ; No editing cursor ; STA COPYCHAR ; Save char under edit cursor ; LDA CURSORED ; JSR PUTCHRC ; Display edit cursor ; JSR COPYSWAP1 ; Swap to copy cursor ; JSR GETCHRC ; Get character under copy cursor ; STA OLDCHAR ;* ;INKEYGO2 CLI BRA INKEY1 ; Turn cursor on ; INKEYLP1 PHX INKEYLP2 PHY INKEYLP CLC LDA #$01 ; Slow flash, every 32 frames BIT VDUSTATUS BVC INKEY0 ASL A ; Fast flash, every 16 frames INKEY0 ADC FLASHER STA FLASHER AND #15 BNE INKEY3 ; Not time to toggle yet LDA OLDCHAR ; Prepare to remove cursor BIT FLASHER BMI INKEY2 ; Remove cursor INKEY1 LDA CURSOR ; Add cursor INKEY2 JSR PUTCHRC ; Toggle cursor INKEY3 LDA ESCFLAG BMI INKEYOK ; Escape pending, return it INKEY4 JSR KEYREAD ; Test for input, all can be trashed BCC INKEYOK ; Char returned, return it ; * VBLK pulses at 50Hz, changes at 100Hz * (60Hz in US, will need tweeking) LDX $C019 ; Get initial VBLK state INKEY5 BIT $C000 BMI INKEY4 ; Key pressed TXA EOR $C019 BPL INKEY5 ; Wait for VBLK change ; PLY BMI INKEYLP2 ; Loop forever PLX TXA BNE INKEYDEC ; Decrement XY DEY INKEYDEC DEX BNE INKEYLP1 ; Not 0, loop back TYA BNE INKEYLP1 ; Not 0, loop back DEY ; Y=$FF TYA ; A=$FF PLX ; Drop dummy PHY RTS ; CS from above ; Timeout: CS, AY=$FFFF, becomes XY=$FFFF INKEYOK PHA ; LDA OLDCHAR JSR PUTCHRC ; Remove cursor BIT VDUSTATUS BVC INKEYOK2 ; No editing cursor JSR COPYSWAP1 ; Swap cursor back LDA COPYCHAR JSR PUTCHRC ; Remove edit cursor INKEYOK2 ; ;* This can be optimised ; BIT VDUSTATUS ; BVC INKEYOK2 ; No editing cursor ; LDA OLDCHAR ; JSR PUTCHRC ; Remove copy cursor ; JSR COPYSWAP1 ; Swap cursor back ; LDA COPYCHAR ; BRA INKEYOK3 ; Restore char under edit cursor ;* ;INKEYOK2 LDA OLDCHAR ; and swap cursor back ;INKEYOK3 JSR PUTCHRC ; Remove edit cursor ; PLA PLY ; <$80=INKEY or $80=RDCH PLX ; Restore X PLY ; <$80=INKEY or restore=RDCH PHA ; Save char for a mo LDA ESCFLAG ASL A ; Cy=Escape flag PLA ; Get char back RTS ; Character read: CC, A=char, X=???, Y<$80 ; Escape: CS, A=?? , X=???, Y<$80 BYTE81 TYA BMI NEGINKEY ; XY<0, scan for keypress JSR INKEY ; XY>=0, wait for keypress * Y=$FF, A=FF, X=??, CS - timeout * Y<$80, A=esc, X=??, CS - escape * Y<$80, A=char, X=??, CC - character read TAX ; X=character returned TYA BMI BYTE81DONE ; Y=$FF, timeout LDY #$00 BCC BYTE81DONE ; CC, not Escape LDY #$1B ; Y=27 BYTE81DONE RTS * Returns: Y=$FF, X=$FF, CS - timeout * Y=$1B, X=???, CS - escape * Y=$00, X=char, CC - keypress NEGINKEY LDX #$00 ; Unimplemented LDY #$00 CLC RTS * KERNEL/KEYBOARD.S ******************* * KEYREAD ************************* * Test for and read from input, * expanding keyboard special keys * * On exit, CS=no keypress * CC=keypress * A =keycode, X,Y=corrupted KEYREAD * TO DO: check *EXEC source * LDY FXVAREXEC * BEQ KEYREAD1 * JSR OSBGET * BCC KEYREADOK * LDA #0 * STA FXVAREXEC * JSR OSFIND * KEYREAD1 * * TO DO: expand current soft key * LDA SOFTKEYLEN * BEQ KEYREAD2 * LDX SOFTKEYOFF * LDA SOFTKEYS,X * INC SOFTKEYOFF * DEC SOFTKEYLEN * CLC * RTS * KEYREAD2 * JSR KBDREAD ; Fetch character from KBD "buffer" BCS KEYREADOK ; Nothing pending ; TAY BPL KEYREADOK ; Not top-bit key AND #$CF CMP #$C9 BCC KEYSOFT ; Not cursor key LDX FX4VAR BEQ KEYCURSOR ; *FX4,0 - editing keys DEX BNE KEYSOFT1 ; Not *FX4,1 - soft key LDY FXTABCHAR CMP #$C9 BEQ KEYREADOKY ; TAB key SBC #$44 ; Return $88-$8B TAY KEYREADOKY TYA KEYREADOK1 CLC KEYREADOK RTS ; * Process soft key KEYSOFT1 LDX FX254VAR CPX #$C0 BCC KEYSOFT AND #$BF TAY KEYSOFT TYA LSR A LSR A LSR A LSR A ; A=key DIV 16 EOR #$04 ; Offset into KEYBASE TAX LDA FXKEYBASE-8,X * TO DO: *BEQ KEYNONE ; $00=ignored *DEC A *BEQ expandfunction CMP #2 ; *TEMP* BCC KEYNONE ; *TEMP* TYA AND #$0F CLC ADC FXKEYBASE-8,X CLC RTS * Process cursor keys KEYCURSOR CMP #$C9 BEQ KEYCOPY ; CMP #$CC ; BCC KEYREADOK ; Not cursor key PHA LDA OLDCHAR JSR PUTCHRC ; Remove cursor PLA JSR COPYMOVE ; Move copy cursor JSR GETCHRC ; Save char under cursor STA OLDCHAR KEYNONE SEC RTS KEYCOPY LDA FXTABCHAR ; Prepare TAB if no copy cursor BIT VDUSTATUS BVC KEYREADOK1 ; No copy cursor, return TAB LDA OLDCHAR ; Get the char under cursor PHA JSR OUTCHARGO ; Output it to restore and move cursor JSR GETCHRC ; Save char under cursor STA OLDCHAR PLA BNE KEYREADOK1 ; Ok character SEC JMP BEEP ; Beep and return CS=No char * KBDREAD ************************* * Test for and fetch key from keyboard * * On exit, CS=no keypress * CC=keypress * A =keycode, X=corrupted * Apple+Letter -> Ctrl+Letter * Apple+Digits -> 80+x, 90+x, A0+x * TAB -> $C9 * Cursors -> $CC-$CF * KBDREAD CLV ; VC=return keypress KBDTEST LDA $C000 ; VS here to test for keypress EOR #$80 ; Toggle bit 7 CMP #$80 BCS KBDDONE ; No key pressed BVS KBDDONE ; VS=test for keypress STA $C010 ; Ack. keypress BIT $C061 BMI KBDLALT ; Left Apple pressed BIT $C062 BMI KBDRALT ; Right Apple pressed CMP #$09 BEQ KBDTAB ; CMP #$08 BCC KBDESC ; <$08 not cursor key CMP #$0C BCC KBDCURSR CMP #$15 BEQ KBDCUR15 * Test for Escape key KBDESC CMP FXESCCHAR ; Current ESCAPE char? * CMP #27 ; TEMP BNE KBDNOESC ; No LDX FXESCON ; Is ESCAPE enabled? BNE KBDNOESC ; No ROR ESCFLAG ; Set Escape flag KBDNOESC CLC ; CLC=Ok KBDDONE RTS KBDRALT ; Right Apple key pressed KBDLALT CMP #$40 ; Left Apple key pressed BCS KBDCTRL CMP #$30 BCC KBDFUNOK ; <'0' CMP #$3A BCS KBDOK ; >'9' KBDFUNC AND #$0F ; Convert Apple-Num to function key ORA #$80 BIT $C062 BPL KBDFUNOK ; Left+Digit -> $8x ORA #$90 ; Right+Digit -> $9x BIT $C061 BPL KBDFUNOK EOR #$30 ; Left+Right+Digit -> $Ax KBDFUNOK RTS KBDCTRL AND #$1F ; Apple-Letter -> Ctrl-Letter KBDOK CLC RTS KBDTAB LDA #$11 ; Convert TAB to $C9, expanded later KBDCUR15 SBC #$0C ; Convert RGT to $09 KBDCURSR CLC ADC #$C4 ; Cursor keys $CC-$CF RTS ; CLC=Ok set earlier