mirror of https://github.com/jeremysrand/BuGS.git
Update some TODOs in the code.
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@ -264,7 +264,7 @@ void pollNetwork(void)
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break;
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case GAME_NETWORK_UNCONNECTED:
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TCPIPConnect(NULL); // TODO - Perhaps no feedback here is not a good user experience and I should provide some kind of display function.
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TCPIPConnect(NULL); // TODO - Perhaps some feedback here would be a better user experience so maybe I should provide some kind of display function.
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if ((!toolerror()) &&
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(TCPIPGetConnectStatus())) {
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gameNetworkState = GAME_NETWORK_CONNECTED;
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@ -286,7 +286,6 @@ void pollNetwork(void)
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break;
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if (domainNameResolution.DNRstatus != DNR_OK) {
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// TODO - I end up in here on the emulator. Find out why.
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gameNetworkState = GAME_NETWORK_LOOKUP_FAILED;
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break;
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}
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