mirror of
https://github.com/jeremysrand/BuGS.git
synced 2024-12-28 06:29:20 +00:00
Add the ability to use mame as the GS emulator. The mouse works better under mame than GSPlus for this game. For now, I have both options in the launchEmulator script with one of them commented out. It would be good to put this into the base Makefile infrastructure so mame could be selected as the emulator to use.
This commit is contained in:
parent
5258e79176
commit
ae8dde2d87
@ -7,7 +7,7 @@
|
||||
<key>Binary.xcscheme_^#shared#^_</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>2</integer>
|
||||
<integer>3</integer>
|
||||
</dict>
|
||||
<key>BuGS.xcscheme_^#shared#^_</key>
|
||||
<dict>
|
||||
@ -22,7 +22,7 @@
|
||||
<key>doNotBuild.xcscheme_^#shared#^_</key>
|
||||
<dict>
|
||||
<key>orderHint</key>
|
||||
<integer>3</integer>
|
||||
<integer>2</integer>
|
||||
</dict>
|
||||
</dict>
|
||||
</dict>
|
||||
|
@ -29,6 +29,9 @@ sed -i "" "s:^s7d1 *=.*$:s7d1 = $DISKIMAGE:" config.txt
|
||||
|
||||
$EMULATORPATH -fullscreen -mem 1572864 &
|
||||
PID=$!
|
||||
#cd "/Users/jrand/Library/Application Support/Ample"
|
||||
#/Applications/Ample.app/Contents/MacOS/mame64 apple2gs -skip_gameinfo -mouse -window -resolution 1408x1056 -ramsize 4M -sl7 cffa202 -hard1 "$DISKIMAGE" &
|
||||
#PID=$!
|
||||
|
||||
trap 'kill $PID' SIGTERM SIGINT SIGHUP EXIT
|
||||
wait
|
||||
|
Loading…
Reference in New Issue
Block a user